QUIC - minor cleanup changes to keep code in sync with the internal
[chromium-blink-merge.git] / net / quic / quic_connection.cc
blob093f9bb12f9d8cb5bbf96d8e8538675215b564dd
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/quic/quic_connection.h"
7 #include <string.h>
8 #include <sys/types.h>
9 #include <algorithm>
10 #include <iterator>
11 #include <limits>
12 #include <memory>
13 #include <set>
14 #include <utility>
16 #include "base/debug/stack_trace.h"
17 #include "base/logging.h"
18 #include "base/stl_util.h"
19 #include "net/base/net_errors.h"
20 #include "net/quic/crypto/quic_decrypter.h"
21 #include "net/quic/crypto/quic_encrypter.h"
22 #include "net/quic/iovector.h"
23 #include "net/quic/quic_bandwidth.h"
24 #include "net/quic/quic_config.h"
25 #include "net/quic/quic_fec_group.h"
26 #include "net/quic/quic_flags.h"
27 #include "net/quic/quic_utils.h"
29 using base::StringPiece;
30 using base::hash_map;
31 using base::hash_set;
32 using std::list;
33 using std::make_pair;
34 using std::max;
35 using std::min;
36 using std::numeric_limits;
37 using std::set;
38 using std::string;
39 using std::vector;
41 namespace net {
43 class QuicDecrypter;
44 class QuicEncrypter;
46 namespace {
48 // The largest gap in packets we'll accept without closing the connection.
49 // This will likely have to be tuned.
50 const QuicPacketSequenceNumber kMaxPacketGap = 5000;
52 // Limit the number of FEC groups to two. If we get enough out of order packets
53 // that this becomes limiting, we can revisit.
54 const size_t kMaxFecGroups = 2;
56 // Limit the number of undecryptable packets we buffer in
57 // expectation of the CHLO/SHLO arriving.
58 const size_t kMaxUndecryptablePackets = 10;
60 // Maximum number of acks received before sending an ack in response.
61 const size_t kMaxPacketsReceivedBeforeAckSend = 20;
63 bool Near(QuicPacketSequenceNumber a, QuicPacketSequenceNumber b) {
64 QuicPacketSequenceNumber delta = (a > b) ? a - b : b - a;
65 return delta <= kMaxPacketGap;
68 // An alarm that is scheduled to send an ack if a timeout occurs.
69 class AckAlarm : public QuicAlarm::Delegate {
70 public:
71 explicit AckAlarm(QuicConnection* connection)
72 : connection_(connection) {
75 virtual QuicTime OnAlarm() OVERRIDE {
76 connection_->SendAck();
77 return QuicTime::Zero();
80 private:
81 QuicConnection* connection_;
83 DISALLOW_COPY_AND_ASSIGN(AckAlarm);
86 // This alarm will be scheduled any time a data-bearing packet is sent out.
87 // When the alarm goes off, the connection checks to see if the oldest packets
88 // have been acked, and retransmit them if they have not.
89 class RetransmissionAlarm : public QuicAlarm::Delegate {
90 public:
91 explicit RetransmissionAlarm(QuicConnection* connection)
92 : connection_(connection) {
95 virtual QuicTime OnAlarm() OVERRIDE {
96 connection_->OnRetransmissionTimeout();
97 return QuicTime::Zero();
100 private:
101 QuicConnection* connection_;
103 DISALLOW_COPY_AND_ASSIGN(RetransmissionAlarm);
106 // An alarm that is scheduled when the sent scheduler requires a
107 // a delay before sending packets and fires when the packet may be sent.
108 class SendAlarm : public QuicAlarm::Delegate {
109 public:
110 explicit SendAlarm(QuicConnection* connection)
111 : connection_(connection) {
114 virtual QuicTime OnAlarm() OVERRIDE {
115 connection_->WriteIfNotBlocked();
116 // Never reschedule the alarm, since CanWrite does that.
117 return QuicTime::Zero();
120 private:
121 QuicConnection* connection_;
123 DISALLOW_COPY_AND_ASSIGN(SendAlarm);
126 class TimeoutAlarm : public QuicAlarm::Delegate {
127 public:
128 explicit TimeoutAlarm(QuicConnection* connection)
129 : connection_(connection) {
132 virtual QuicTime OnAlarm() OVERRIDE {
133 connection_->CheckForTimeout();
134 // Never reschedule the alarm, since CheckForTimeout does that.
135 return QuicTime::Zero();
138 private:
139 QuicConnection* connection_;
141 DISALLOW_COPY_AND_ASSIGN(TimeoutAlarm);
144 class PingAlarm : public QuicAlarm::Delegate {
145 public:
146 explicit PingAlarm(QuicConnection* connection)
147 : connection_(connection) {
150 virtual QuicTime OnAlarm() OVERRIDE {
151 connection_->SendPing();
152 return QuicTime::Zero();
155 private:
156 QuicConnection* connection_;
158 DISALLOW_COPY_AND_ASSIGN(PingAlarm);
161 } // namespace
163 QuicConnection::QueuedPacket::QueuedPacket(SerializedPacket packet,
164 EncryptionLevel level)
165 : serialized_packet(packet),
166 encryption_level(level),
167 transmission_type(NOT_RETRANSMISSION),
168 original_sequence_number(0) {
171 QuicConnection::QueuedPacket::QueuedPacket(
172 SerializedPacket packet,
173 EncryptionLevel level,
174 TransmissionType transmission_type,
175 QuicPacketSequenceNumber original_sequence_number)
176 : serialized_packet(packet),
177 encryption_level(level),
178 transmission_type(transmission_type),
179 original_sequence_number(original_sequence_number) {
182 #define ENDPOINT (is_server_ ? "Server: " : " Client: ")
184 QuicConnection::QuicConnection(QuicConnectionId connection_id,
185 IPEndPoint address,
186 QuicConnectionHelperInterface* helper,
187 const PacketWriterFactory& writer_factory,
188 bool owns_writer,
189 bool is_server,
190 const QuicVersionVector& supported_versions)
191 : framer_(supported_versions, helper->GetClock()->ApproximateNow(),
192 is_server),
193 helper_(helper),
194 writer_(writer_factory.Create(this)),
195 owns_writer_(owns_writer),
196 encryption_level_(ENCRYPTION_NONE),
197 clock_(helper->GetClock()),
198 random_generator_(helper->GetRandomGenerator()),
199 connection_id_(connection_id),
200 peer_address_(address),
201 migrating_peer_port_(0),
202 last_packet_revived_(false),
203 last_size_(0),
204 last_decrypted_packet_level_(ENCRYPTION_NONE),
205 largest_seen_packet_with_ack_(0),
206 largest_seen_packet_with_stop_waiting_(0),
207 pending_version_negotiation_packet_(false),
208 received_packet_manager_(&stats_),
209 ack_queued_(false),
210 num_packets_received_since_last_ack_sent_(0),
211 stop_waiting_count_(0),
212 ack_alarm_(helper->CreateAlarm(new AckAlarm(this))),
213 retransmission_alarm_(helper->CreateAlarm(new RetransmissionAlarm(this))),
214 send_alarm_(helper->CreateAlarm(new SendAlarm(this))),
215 resume_writes_alarm_(helper->CreateAlarm(new SendAlarm(this))),
216 timeout_alarm_(helper->CreateAlarm(new TimeoutAlarm(this))),
217 ping_alarm_(helper->CreateAlarm(new PingAlarm(this))),
218 packet_generator_(connection_id_, &framer_, random_generator_, this),
219 idle_network_timeout_(
220 QuicTime::Delta::FromSeconds(kDefaultInitialTimeoutSecs)),
221 overall_connection_timeout_(QuicTime::Delta::Infinite()),
222 time_of_last_received_packet_(
223 FLAGS_quic_timeouts_require_activity
224 ? QuicTime::Zero() : clock_->ApproximateNow()),
225 time_of_last_sent_new_packet_(
226 FLAGS_quic_timeouts_require_activity
227 ? QuicTime::Zero() : clock_->ApproximateNow()),
228 sequence_number_of_last_sent_packet_(0),
229 sent_packet_manager_(
230 is_server, clock_, &stats_,
231 FLAGS_quic_use_bbr_congestion_control ? kBBR : kCubic,
232 FLAGS_quic_use_time_loss_detection ? kTime : kNack),
233 version_negotiation_state_(START_NEGOTIATION),
234 is_server_(is_server),
235 connected_(true),
236 peer_ip_changed_(false),
237 peer_port_changed_(false),
238 self_ip_changed_(false),
239 self_port_changed_(false) {
240 #if 0
241 // TODO(rtenneti): Should we enable this code in chromium?
242 if (!is_server_) {
243 // Pacing will be enabled if the client negotiates it.
244 sent_packet_manager_.MaybeEnablePacing();
246 #endif
247 DVLOG(1) << ENDPOINT << "Created connection with connection_id: "
248 << connection_id;
249 timeout_alarm_->Set(clock_->ApproximateNow().Add(idle_network_timeout_));
250 framer_.set_visitor(this);
251 framer_.set_received_entropy_calculator(&received_packet_manager_);
252 stats_.connection_creation_time = clock_->ApproximateNow();
253 sent_packet_manager_.set_network_change_visitor(this);
256 QuicConnection::~QuicConnection() {
257 if (owns_writer_) {
258 delete writer_;
260 STLDeleteElements(&undecryptable_packets_);
261 STLDeleteValues(&group_map_);
262 for (QueuedPacketList::iterator it = queued_packets_.begin();
263 it != queued_packets_.end(); ++it) {
264 delete it->serialized_packet.retransmittable_frames;
265 delete it->serialized_packet.packet;
269 void QuicConnection::SetFromConfig(const QuicConfig& config) {
270 SetIdleNetworkTimeout(config.idle_connection_state_lifetime());
271 sent_packet_manager_.SetFromConfig(config);
274 bool QuicConnection::SelectMutualVersion(
275 const QuicVersionVector& available_versions) {
276 // Try to find the highest mutual version by iterating over supported
277 // versions, starting with the highest, and breaking out of the loop once we
278 // find a matching version in the provided available_versions vector.
279 const QuicVersionVector& supported_versions = framer_.supported_versions();
280 for (size_t i = 0; i < supported_versions.size(); ++i) {
281 const QuicVersion& version = supported_versions[i];
282 if (std::find(available_versions.begin(), available_versions.end(),
283 version) != available_versions.end()) {
284 framer_.set_version(version);
285 return true;
289 return false;
292 void QuicConnection::OnError(QuicFramer* framer) {
293 // Packets that we cannot decrypt are dropped.
294 // TODO(rch): add stats to measure this.
295 if (!connected_ || framer->error() == QUIC_DECRYPTION_FAILURE) {
296 return;
298 SendConnectionCloseWithDetails(framer->error(), framer->detailed_error());
301 void QuicConnection::OnPacket() {
302 DCHECK(last_stream_frames_.empty() &&
303 last_ack_frames_.empty() &&
304 last_congestion_frames_.empty() &&
305 last_stop_waiting_frames_.empty() &&
306 last_rst_frames_.empty() &&
307 last_goaway_frames_.empty() &&
308 last_window_update_frames_.empty() &&
309 last_blocked_frames_.empty() &&
310 last_ping_frames_.empty() &&
311 last_close_frames_.empty());
314 void QuicConnection::OnPublicResetPacket(
315 const QuicPublicResetPacket& packet) {
316 if (debug_visitor_.get() != NULL) {
317 debug_visitor_->OnPublicResetPacket(packet);
319 CloseConnection(QUIC_PUBLIC_RESET, true);
321 DVLOG(1) << ENDPOINT << "Connection " << connection_id()
322 << " closed via QUIC_PUBLIC_RESET from peer.";
325 bool QuicConnection::OnProtocolVersionMismatch(QuicVersion received_version) {
326 DVLOG(1) << ENDPOINT << "Received packet with mismatched version "
327 << received_version;
328 // TODO(satyamshekhar): Implement no server state in this mode.
329 if (!is_server_) {
330 LOG(DFATAL) << ENDPOINT << "Framer called OnProtocolVersionMismatch. "
331 << "Closing connection.";
332 CloseConnection(QUIC_INTERNAL_ERROR, false);
333 return false;
335 DCHECK_NE(version(), received_version);
337 if (debug_visitor_.get() != NULL) {
338 debug_visitor_->OnProtocolVersionMismatch(received_version);
341 switch (version_negotiation_state_) {
342 case START_NEGOTIATION:
343 if (!framer_.IsSupportedVersion(received_version)) {
344 SendVersionNegotiationPacket();
345 version_negotiation_state_ = NEGOTIATION_IN_PROGRESS;
346 return false;
348 break;
350 case NEGOTIATION_IN_PROGRESS:
351 if (!framer_.IsSupportedVersion(received_version)) {
352 SendVersionNegotiationPacket();
353 return false;
355 break;
357 case NEGOTIATED_VERSION:
358 // Might be old packets that were sent by the client before the version
359 // was negotiated. Drop these.
360 return false;
362 default:
363 DCHECK(false);
366 version_negotiation_state_ = NEGOTIATED_VERSION;
367 visitor_->OnSuccessfulVersionNegotiation(received_version);
368 if (debug_visitor_.get() != NULL) {
369 debug_visitor_->OnSuccessfulVersionNegotiation(received_version);
371 DVLOG(1) << ENDPOINT << "version negotiated " << received_version;
373 // Store the new version.
374 framer_.set_version(received_version);
376 // TODO(satyamshekhar): Store the sequence number of this packet and close the
377 // connection if we ever received a packet with incorrect version and whose
378 // sequence number is greater.
379 return true;
382 // Handles version negotiation for client connection.
383 void QuicConnection::OnVersionNegotiationPacket(
384 const QuicVersionNegotiationPacket& packet) {
385 if (is_server_) {
386 LOG(DFATAL) << ENDPOINT << "Framer parsed VersionNegotiationPacket."
387 << " Closing connection.";
388 CloseConnection(QUIC_INTERNAL_ERROR, false);
389 return;
391 if (debug_visitor_.get() != NULL) {
392 debug_visitor_->OnVersionNegotiationPacket(packet);
395 if (version_negotiation_state_ != START_NEGOTIATION) {
396 // Possibly a duplicate version negotiation packet.
397 return;
400 if (std::find(packet.versions.begin(),
401 packet.versions.end(), version()) !=
402 packet.versions.end()) {
403 DLOG(WARNING) << ENDPOINT << "The server already supports our version. "
404 << "It should have accepted our connection.";
405 // Just drop the connection.
406 CloseConnection(QUIC_INVALID_VERSION_NEGOTIATION_PACKET, false);
407 return;
410 if (!SelectMutualVersion(packet.versions)) {
411 SendConnectionCloseWithDetails(QUIC_INVALID_VERSION,
412 "no common version found");
413 return;
416 DVLOG(1) << ENDPOINT
417 << "Negotiated version: " << QuicVersionToString(version());
418 server_supported_versions_ = packet.versions;
419 version_negotiation_state_ = NEGOTIATION_IN_PROGRESS;
420 RetransmitUnackedPackets(ALL_UNACKED_RETRANSMISSION);
423 void QuicConnection::OnRevivedPacket() {
426 bool QuicConnection::OnUnauthenticatedPublicHeader(
427 const QuicPacketPublicHeader& header) {
428 return true;
431 bool QuicConnection::OnUnauthenticatedHeader(const QuicPacketHeader& header) {
432 return true;
435 void QuicConnection::OnDecryptedPacket(EncryptionLevel level) {
436 last_decrypted_packet_level_ = level;
439 bool QuicConnection::OnPacketHeader(const QuicPacketHeader& header) {
440 if (debug_visitor_.get() != NULL) {
441 debug_visitor_->OnPacketHeader(header);
444 if (!ProcessValidatedPacket()) {
445 return false;
448 // Will be decrement below if we fall through to return true;
449 ++stats_.packets_dropped;
451 if (header.public_header.connection_id != connection_id_) {
452 DVLOG(1) << ENDPOINT << "Ignoring packet from unexpected ConnectionId: "
453 << header.public_header.connection_id << " instead of "
454 << connection_id_;
455 if (debug_visitor_.get() != NULL) {
456 debug_visitor_->OnIncorrectConnectionId(
457 header.public_header.connection_id);
459 return false;
462 if (!Near(header.packet_sequence_number,
463 last_header_.packet_sequence_number)) {
464 DVLOG(1) << ENDPOINT << "Packet " << header.packet_sequence_number
465 << " out of bounds. Discarding";
466 SendConnectionCloseWithDetails(QUIC_INVALID_PACKET_HEADER,
467 "Packet sequence number out of bounds");
468 return false;
471 // If this packet has already been seen, or that the sender
472 // has told us will not be retransmitted, then stop processing the packet.
473 if (!received_packet_manager_.IsAwaitingPacket(
474 header.packet_sequence_number)) {
475 DVLOG(1) << ENDPOINT << "Packet " << header.packet_sequence_number
476 << " no longer being waited for. Discarding.";
477 if (debug_visitor_.get() != NULL) {
478 debug_visitor_->OnDuplicatePacket(header.packet_sequence_number);
480 return false;
483 if (version_negotiation_state_ != NEGOTIATED_VERSION) {
484 if (is_server_) {
485 if (!header.public_header.version_flag) {
486 DLOG(WARNING) << ENDPOINT << "Packet " << header.packet_sequence_number
487 << " without version flag before version negotiated.";
488 // Packets should have the version flag till version negotiation is
489 // done.
490 CloseConnection(QUIC_INVALID_VERSION, false);
491 return false;
492 } else {
493 DCHECK_EQ(1u, header.public_header.versions.size());
494 DCHECK_EQ(header.public_header.versions[0], version());
495 version_negotiation_state_ = NEGOTIATED_VERSION;
496 visitor_->OnSuccessfulVersionNegotiation(version());
497 if (debug_visitor_.get() != NULL) {
498 debug_visitor_->OnSuccessfulVersionNegotiation(version());
501 } else {
502 DCHECK(!header.public_header.version_flag);
503 // If the client gets a packet without the version flag from the server
504 // it should stop sending version since the version negotiation is done.
505 packet_generator_.StopSendingVersion();
506 version_negotiation_state_ = NEGOTIATED_VERSION;
507 visitor_->OnSuccessfulVersionNegotiation(version());
508 if (debug_visitor_.get() != NULL) {
509 debug_visitor_->OnSuccessfulVersionNegotiation(version());
514 DCHECK_EQ(NEGOTIATED_VERSION, version_negotiation_state_);
516 --stats_.packets_dropped;
517 DVLOG(1) << ENDPOINT << "Received packet header: " << header;
518 last_header_ = header;
519 DCHECK(connected_);
520 return true;
523 void QuicConnection::OnFecProtectedPayload(StringPiece payload) {
524 DCHECK_EQ(IN_FEC_GROUP, last_header_.is_in_fec_group);
525 DCHECK_NE(0u, last_header_.fec_group);
526 QuicFecGroup* group = GetFecGroup();
527 if (group != NULL) {
528 group->Update(last_decrypted_packet_level_, last_header_, payload);
532 bool QuicConnection::OnStreamFrame(const QuicStreamFrame& frame) {
533 DCHECK(connected_);
534 if (debug_visitor_.get() != NULL) {
535 debug_visitor_->OnStreamFrame(frame);
537 if (frame.stream_id != kCryptoStreamId &&
538 last_decrypted_packet_level_ == ENCRYPTION_NONE) {
539 DLOG(WARNING) << ENDPOINT
540 << "Received an unencrypted data frame: closing connection";
541 SendConnectionClose(QUIC_UNENCRYPTED_STREAM_DATA);
542 return false;
544 last_stream_frames_.push_back(frame);
545 return true;
548 bool QuicConnection::OnAckFrame(const QuicAckFrame& incoming_ack) {
549 DCHECK(connected_);
550 if (debug_visitor_.get() != NULL) {
551 debug_visitor_->OnAckFrame(incoming_ack);
553 DVLOG(1) << ENDPOINT << "OnAckFrame: " << incoming_ack;
555 if (last_header_.packet_sequence_number <= largest_seen_packet_with_ack_) {
556 DVLOG(1) << ENDPOINT << "Received an old ack frame: ignoring";
557 return true;
560 if (!ValidateAckFrame(incoming_ack)) {
561 SendConnectionClose(QUIC_INVALID_ACK_DATA);
562 return false;
565 last_ack_frames_.push_back(incoming_ack);
566 return connected_;
569 void QuicConnection::ProcessAckFrame(const QuicAckFrame& incoming_ack) {
570 largest_seen_packet_with_ack_ = last_header_.packet_sequence_number;
571 sent_packet_manager_.OnIncomingAck(incoming_ack,
572 time_of_last_received_packet_);
573 sent_entropy_manager_.ClearEntropyBefore(
574 sent_packet_manager_.least_packet_awaited_by_peer() - 1);
575 if (sent_packet_manager_.HasPendingRetransmissions()) {
576 WriteIfNotBlocked();
579 // Always reset the retransmission alarm when an ack comes in, since we now
580 // have a better estimate of the current rtt than when it was set.
581 QuicTime retransmission_time = sent_packet_manager_.GetRetransmissionTime();
582 retransmission_alarm_->Update(retransmission_time,
583 QuicTime::Delta::FromMilliseconds(1));
586 void QuicConnection::ProcessStopWaitingFrame(
587 const QuicStopWaitingFrame& stop_waiting) {
588 largest_seen_packet_with_stop_waiting_ = last_header_.packet_sequence_number;
589 received_packet_manager_.UpdatePacketInformationSentByPeer(stop_waiting);
590 // Possibly close any FecGroups which are now irrelevant.
591 CloseFecGroupsBefore(stop_waiting.least_unacked + 1);
594 bool QuicConnection::OnCongestionFeedbackFrame(
595 const QuicCongestionFeedbackFrame& feedback) {
596 DCHECK(connected_);
597 if (debug_visitor_.get() != NULL) {
598 debug_visitor_->OnCongestionFeedbackFrame(feedback);
600 last_congestion_frames_.push_back(feedback);
601 return connected_;
604 bool QuicConnection::OnStopWaitingFrame(const QuicStopWaitingFrame& frame) {
605 DCHECK(connected_);
607 if (last_header_.packet_sequence_number <=
608 largest_seen_packet_with_stop_waiting_) {
609 DVLOG(1) << ENDPOINT << "Received an old stop waiting frame: ignoring";
610 return true;
613 if (!ValidateStopWaitingFrame(frame)) {
614 SendConnectionClose(QUIC_INVALID_STOP_WAITING_DATA);
615 return false;
618 if (debug_visitor_.get() != NULL) {
619 debug_visitor_->OnStopWaitingFrame(frame);
622 last_stop_waiting_frames_.push_back(frame);
623 return connected_;
626 bool QuicConnection::OnPingFrame(const QuicPingFrame& frame) {
627 DCHECK(connected_);
628 if (debug_visitor_.get() != NULL) {
629 debug_visitor_->OnPingFrame(frame);
631 last_ping_frames_.push_back(frame);
632 return true;
635 bool QuicConnection::ValidateAckFrame(const QuicAckFrame& incoming_ack) {
636 if (incoming_ack.largest_observed > packet_generator_.sequence_number()) {
637 DLOG(ERROR) << ENDPOINT << "Peer's observed unsent packet:"
638 << incoming_ack.largest_observed << " vs "
639 << packet_generator_.sequence_number();
640 // We got an error for data we have not sent. Error out.
641 return false;
644 if (incoming_ack.largest_observed < sent_packet_manager_.largest_observed()) {
645 DLOG(ERROR) << ENDPOINT << "Peer's largest_observed packet decreased:"
646 << incoming_ack.largest_observed << " vs "
647 << sent_packet_manager_.largest_observed();
648 // A new ack has a diminished largest_observed value. Error out.
649 // If this was an old packet, we wouldn't even have checked.
650 return false;
653 if (!incoming_ack.missing_packets.empty() &&
654 *incoming_ack.missing_packets.rbegin() > incoming_ack.largest_observed) {
655 DLOG(ERROR) << ENDPOINT << "Peer sent missing packet: "
656 << *incoming_ack.missing_packets.rbegin()
657 << " which is greater than largest observed: "
658 << incoming_ack.largest_observed;
659 return false;
662 if (!incoming_ack.missing_packets.empty() &&
663 *incoming_ack.missing_packets.begin() <
664 sent_packet_manager_.least_packet_awaited_by_peer()) {
665 DLOG(ERROR) << ENDPOINT << "Peer sent missing packet: "
666 << *incoming_ack.missing_packets.begin()
667 << " which is smaller than least_packet_awaited_by_peer_: "
668 << sent_packet_manager_.least_packet_awaited_by_peer();
669 return false;
672 if (!sent_entropy_manager_.IsValidEntropy(
673 incoming_ack.largest_observed,
674 incoming_ack.missing_packets,
675 incoming_ack.entropy_hash)) {
676 DLOG(ERROR) << ENDPOINT << "Peer sent invalid entropy.";
677 return false;
680 for (SequenceNumberSet::const_iterator iter =
681 incoming_ack.revived_packets.begin();
682 iter != incoming_ack.revived_packets.end(); ++iter) {
683 if (!ContainsKey(incoming_ack.missing_packets, *iter)) {
684 DLOG(ERROR) << ENDPOINT
685 << "Peer specified revived packet which was not missing.";
686 return false;
689 return true;
692 bool QuicConnection::ValidateStopWaitingFrame(
693 const QuicStopWaitingFrame& stop_waiting) {
694 if (stop_waiting.least_unacked <
695 received_packet_manager_.peer_least_packet_awaiting_ack()) {
696 DLOG(ERROR) << ENDPOINT << "Peer's sent low least_unacked: "
697 << stop_waiting.least_unacked << " vs "
698 << received_packet_manager_.peer_least_packet_awaiting_ack();
699 // We never process old ack frames, so this number should only increase.
700 return false;
703 if (stop_waiting.least_unacked >
704 last_header_.packet_sequence_number) {
705 DLOG(ERROR) << ENDPOINT << "Peer sent least_unacked:"
706 << stop_waiting.least_unacked
707 << " greater than the enclosing packet sequence number:"
708 << last_header_.packet_sequence_number;
709 return false;
712 return true;
715 void QuicConnection::OnFecData(const QuicFecData& fec) {
716 DCHECK_EQ(IN_FEC_GROUP, last_header_.is_in_fec_group);
717 DCHECK_NE(0u, last_header_.fec_group);
718 QuicFecGroup* group = GetFecGroup();
719 if (group != NULL) {
720 group->UpdateFec(last_decrypted_packet_level_,
721 last_header_.packet_sequence_number, fec);
725 bool QuicConnection::OnRstStreamFrame(const QuicRstStreamFrame& frame) {
726 DCHECK(connected_);
727 if (debug_visitor_.get() != NULL) {
728 debug_visitor_->OnRstStreamFrame(frame);
730 DVLOG(1) << ENDPOINT << "Stream reset with error "
731 << QuicUtils::StreamErrorToString(frame.error_code);
732 last_rst_frames_.push_back(frame);
733 return connected_;
736 bool QuicConnection::OnConnectionCloseFrame(
737 const QuicConnectionCloseFrame& frame) {
738 DCHECK(connected_);
739 if (debug_visitor_.get() != NULL) {
740 debug_visitor_->OnConnectionCloseFrame(frame);
742 DVLOG(1) << ENDPOINT << "Connection " << connection_id()
743 << " closed with error "
744 << QuicUtils::ErrorToString(frame.error_code)
745 << " " << frame.error_details;
746 last_close_frames_.push_back(frame);
747 return connected_;
750 bool QuicConnection::OnGoAwayFrame(const QuicGoAwayFrame& frame) {
751 DCHECK(connected_);
752 if (debug_visitor_.get() != NULL) {
753 debug_visitor_->OnGoAwayFrame(frame);
755 DVLOG(1) << ENDPOINT << "Go away received with error "
756 << QuicUtils::ErrorToString(frame.error_code)
757 << " and reason:" << frame.reason_phrase;
758 last_goaway_frames_.push_back(frame);
759 return connected_;
762 bool QuicConnection::OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) {
763 DCHECK(connected_);
764 if (debug_visitor_.get() != NULL) {
765 debug_visitor_->OnWindowUpdateFrame(frame);
767 DVLOG(1) << ENDPOINT << "WindowUpdate received for stream: "
768 << frame.stream_id << " with byte offset: " << frame.byte_offset;
769 last_window_update_frames_.push_back(frame);
770 return connected_;
773 bool QuicConnection::OnBlockedFrame(const QuicBlockedFrame& frame) {
774 DCHECK(connected_);
775 if (debug_visitor_.get() != NULL) {
776 debug_visitor_->OnBlockedFrame(frame);
778 DVLOG(1) << ENDPOINT << "Blocked frame received for stream: "
779 << frame.stream_id;
780 last_blocked_frames_.push_back(frame);
781 return connected_;
784 void QuicConnection::OnPacketComplete() {
785 // Don't do anything if this packet closed the connection.
786 if (!connected_) {
787 ClearLastFrames();
788 return;
791 DVLOG(1) << ENDPOINT << (last_packet_revived_ ? "Revived" : "Got")
792 << " packet " << last_header_.packet_sequence_number
793 << " with " << last_stream_frames_.size()<< " stream frames "
794 << last_ack_frames_.size() << " acks, "
795 << last_congestion_frames_.size() << " congestions, "
796 << last_stop_waiting_frames_.size() << " stop_waiting, "
797 << last_rst_frames_.size() << " rsts, "
798 << last_goaway_frames_.size() << " goaways, "
799 << last_window_update_frames_.size() << " window updates, "
800 << last_blocked_frames_.size() << " blocked, "
801 << last_ping_frames_.size() << " pings, "
802 << last_close_frames_.size() << " closes, "
803 << "for " << last_header_.public_header.connection_id;
805 ++num_packets_received_since_last_ack_sent_;
807 // Call MaybeQueueAck() before recording the received packet, since we want
808 // to trigger an ack if the newly received packet was previously missing.
809 MaybeQueueAck();
811 // Record received or revived packet to populate ack info correctly before
812 // processing stream frames, since the processing may result in a response
813 // packet with a bundled ack.
814 if (last_packet_revived_) {
815 received_packet_manager_.RecordPacketRevived(
816 last_header_.packet_sequence_number);
817 } else {
818 received_packet_manager_.RecordPacketReceived(
819 last_size_, last_header_, time_of_last_received_packet_);
822 if (!last_stream_frames_.empty()) {
823 visitor_->OnStreamFrames(last_stream_frames_);
826 for (size_t i = 0; i < last_stream_frames_.size(); ++i) {
827 stats_.stream_bytes_received +=
828 last_stream_frames_[i].data.TotalBufferSize();
831 // Process window updates, blocked, stream resets, acks, then congestion
832 // feedback.
833 if (!last_window_update_frames_.empty()) {
834 visitor_->OnWindowUpdateFrames(last_window_update_frames_);
836 if (!last_blocked_frames_.empty()) {
837 visitor_->OnBlockedFrames(last_blocked_frames_);
839 for (size_t i = 0; i < last_goaway_frames_.size(); ++i) {
840 visitor_->OnGoAway(last_goaway_frames_[i]);
842 for (size_t i = 0; i < last_rst_frames_.size(); ++i) {
843 visitor_->OnRstStream(last_rst_frames_[i]);
845 for (size_t i = 0; i < last_ack_frames_.size(); ++i) {
846 ProcessAckFrame(last_ack_frames_[i]);
848 for (size_t i = 0; i < last_congestion_frames_.size(); ++i) {
849 sent_packet_manager_.OnIncomingQuicCongestionFeedbackFrame(
850 last_congestion_frames_[i], time_of_last_received_packet_);
852 for (size_t i = 0; i < last_stop_waiting_frames_.size(); ++i) {
853 ProcessStopWaitingFrame(last_stop_waiting_frames_[i]);
855 if (!last_close_frames_.empty()) {
856 CloseConnection(last_close_frames_[0].error_code, true);
857 DCHECK(!connected_);
860 // If there are new missing packets to report, send an ack immediately.
861 if (received_packet_manager_.HasNewMissingPackets()) {
862 ack_queued_ = true;
863 ack_alarm_->Cancel();
866 UpdateStopWaitingCount();
868 ClearLastFrames();
871 void QuicConnection::MaybeQueueAck() {
872 // If the incoming packet was missing, send an ack immediately.
873 ack_queued_ = received_packet_manager_.IsMissing(
874 last_header_.packet_sequence_number);
876 if (!ack_queued_ && ShouldLastPacketInstigateAck()) {
877 if (ack_alarm_->IsSet()) {
878 ack_queued_ = true;
879 } else {
880 // Send an ack much more quickly for crypto handshake packets.
881 QuicTime::Delta delayed_ack_time = sent_packet_manager_.DelayedAckTime();
882 if (last_stream_frames_.size() == 1 &&
883 last_stream_frames_[0].stream_id == kCryptoStreamId) {
884 delayed_ack_time = QuicTime::Delta::Zero();
886 ack_alarm_->Set(clock_->ApproximateNow().Add(delayed_ack_time));
887 DVLOG(1) << "Ack timer set; next packet or timer will trigger ACK.";
891 if (ack_queued_) {
892 ack_alarm_->Cancel();
896 void QuicConnection::ClearLastFrames() {
897 last_stream_frames_.clear();
898 last_ack_frames_.clear();
899 last_congestion_frames_.clear();
900 last_stop_waiting_frames_.clear();
901 last_rst_frames_.clear();
902 last_goaway_frames_.clear();
903 last_window_update_frames_.clear();
904 last_blocked_frames_.clear();
905 last_ping_frames_.clear();
906 last_close_frames_.clear();
909 QuicAckFrame* QuicConnection::CreateAckFrame() {
910 QuicAckFrame* outgoing_ack = new QuicAckFrame();
911 received_packet_manager_.UpdateReceivedPacketInfo(
912 outgoing_ack, clock_->ApproximateNow());
913 DVLOG(1) << ENDPOINT << "Creating ack frame: " << *outgoing_ack;
914 return outgoing_ack;
917 QuicCongestionFeedbackFrame* QuicConnection::CreateFeedbackFrame() {
918 return new QuicCongestionFeedbackFrame(outgoing_congestion_feedback_);
921 QuicStopWaitingFrame* QuicConnection::CreateStopWaitingFrame() {
922 QuicStopWaitingFrame stop_waiting;
923 UpdateStopWaiting(&stop_waiting);
924 return new QuicStopWaitingFrame(stop_waiting);
927 bool QuicConnection::ShouldLastPacketInstigateAck() const {
928 if (!last_stream_frames_.empty() ||
929 !last_goaway_frames_.empty() ||
930 !last_rst_frames_.empty() ||
931 !last_window_update_frames_.empty() ||
932 !last_blocked_frames_.empty() ||
933 !last_ping_frames_.empty()) {
934 return true;
937 if (!last_ack_frames_.empty() && last_ack_frames_.back().is_truncated) {
938 return true;
940 // Always send an ack every 20 packets in order to allow the peer to discard
941 // information from the SentPacketManager and provide an RTT measurement.
942 if (num_packets_received_since_last_ack_sent_ >=
943 kMaxPacketsReceivedBeforeAckSend) {
944 return true;
946 return false;
949 void QuicConnection::UpdateStopWaitingCount() {
950 if (last_ack_frames_.empty()) {
951 return;
954 // If the peer is still waiting for a packet that we are no longer planning to
955 // send, send an ack to raise the high water mark.
956 if (!last_ack_frames_.back().missing_packets.empty() &&
957 GetLeastUnacked() > *last_ack_frames_.back().missing_packets.begin()) {
958 ++stop_waiting_count_;
959 } else {
960 stop_waiting_count_ = 0;
964 QuicPacketSequenceNumber QuicConnection::GetLeastUnacked() const {
965 return sent_packet_manager_.GetLeastUnacked();
968 void QuicConnection::MaybeSendInResponseToPacket() {
969 if (!connected_) {
970 return;
972 ScopedPacketBundler bundler(this, ack_queued_ ? SEND_ACK : NO_ACK);
974 // Now that we have received an ack, we might be able to send packets which
975 // are queued locally, or drain streams which are blocked.
976 if (CanWrite(HAS_RETRANSMITTABLE_DATA)) {
977 OnCanWrite();
981 void QuicConnection::SendVersionNegotiationPacket() {
982 // TODO(alyssar): implement zero server state negotiation.
983 pending_version_negotiation_packet_ = true;
984 if (writer_->IsWriteBlocked()) {
985 visitor_->OnWriteBlocked();
986 return;
988 DVLOG(1) << ENDPOINT << "Sending version negotiation packet: {"
989 << QuicVersionVectorToString(framer_.supported_versions()) << "}";
990 scoped_ptr<QuicEncryptedPacket> version_packet(
991 packet_generator_.SerializeVersionNegotiationPacket(
992 framer_.supported_versions()));
993 WriteResult result = writer_->WritePacket(
994 version_packet->data(), version_packet->length(),
995 self_address().address(), peer_address());
997 if (result.status == WRITE_STATUS_ERROR) {
998 // We can't send an error as the socket is presumably borked.
999 CloseConnection(QUIC_PACKET_WRITE_ERROR, false);
1000 return;
1002 if (result.status == WRITE_STATUS_BLOCKED) {
1003 visitor_->OnWriteBlocked();
1004 if (writer_->IsWriteBlockedDataBuffered()) {
1005 pending_version_negotiation_packet_ = false;
1007 return;
1010 pending_version_negotiation_packet_ = false;
1013 QuicConsumedData QuicConnection::SendStreamData(
1014 QuicStreamId id,
1015 const IOVector& data,
1016 QuicStreamOffset offset,
1017 bool fin,
1018 FecProtection fec_protection,
1019 QuicAckNotifier::DelegateInterface* delegate) {
1020 if (!fin && data.Empty()) {
1021 LOG(DFATAL) << "Attempt to send empty stream frame";
1024 // This notifier will be owned by the AckNotifierManager (or deleted below if
1025 // no data or FIN was consumed).
1026 QuicAckNotifier* notifier = NULL;
1027 if (delegate) {
1028 notifier = new QuicAckNotifier(delegate);
1031 // Opportunistically bundle an ack with every outgoing packet.
1032 // Particularly, we want to bundle with handshake packets since we don't know
1033 // which decrypter will be used on an ack packet following a handshake
1034 // packet (a handshake packet from client to server could result in a REJ or a
1035 // SHLO from the server, leading to two different decrypters at the server.)
1037 // TODO(jri): Note that ConsumeData may cause a response packet to be sent.
1038 // We may end up sending stale ack information if there are undecryptable
1039 // packets hanging around and/or there are revivable packets which may get
1040 // handled after this packet is sent. Change ScopedPacketBundler to do the
1041 // right thing: check ack_queued_, and then check undecryptable packets and
1042 // also if there is possibility of revival. Only bundle an ack if there's no
1043 // processing left that may cause received_info_ to change.
1044 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1045 QuicConsumedData consumed_data =
1046 packet_generator_.ConsumeData(id, data, offset, fin, fec_protection,
1047 notifier);
1049 if (notifier &&
1050 (consumed_data.bytes_consumed == 0 && !consumed_data.fin_consumed)) {
1051 // No data was consumed, nor was a fin consumed, so delete the notifier.
1052 delete notifier;
1055 return consumed_data;
1058 void QuicConnection::SendRstStream(QuicStreamId id,
1059 QuicRstStreamErrorCode error,
1060 QuicStreamOffset bytes_written) {
1061 // Opportunistically bundle an ack with this outgoing packet.
1062 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1063 packet_generator_.AddControlFrame(QuicFrame(new QuicRstStreamFrame(
1064 id, AdjustErrorForVersion(error, version()), bytes_written)));
1067 void QuicConnection::SendWindowUpdate(QuicStreamId id,
1068 QuicStreamOffset byte_offset) {
1069 // Opportunistically bundle an ack with this outgoing packet.
1070 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1071 packet_generator_.AddControlFrame(
1072 QuicFrame(new QuicWindowUpdateFrame(id, byte_offset)));
1075 void QuicConnection::SendBlocked(QuicStreamId id) {
1076 // Opportunistically bundle an ack with this outgoing packet.
1077 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1078 packet_generator_.AddControlFrame(QuicFrame(new QuicBlockedFrame(id)));
1081 const QuicConnectionStats& QuicConnection::GetStats() {
1082 // Update rtt and estimated bandwidth.
1083 stats_.min_rtt_us =
1084 sent_packet_manager_.GetRttStats()->min_rtt().ToMicroseconds();
1085 stats_.srtt_us =
1086 sent_packet_manager_.GetRttStats()->SmoothedRtt().ToMicroseconds();
1087 stats_.estimated_bandwidth =
1088 sent_packet_manager_.BandwidthEstimate().ToBytesPerSecond();
1089 stats_.congestion_window = sent_packet_manager_.GetCongestionWindow();
1090 stats_.slow_start_threshold = sent_packet_manager_.GetSlowStartThreshold();
1091 stats_.max_packet_size = packet_generator_.max_packet_length();
1092 return stats_;
1095 void QuicConnection::ProcessUdpPacket(const IPEndPoint& self_address,
1096 const IPEndPoint& peer_address,
1097 const QuicEncryptedPacket& packet) {
1098 if (!connected_) {
1099 return;
1101 if (debug_visitor_.get() != NULL) {
1102 debug_visitor_->OnPacketReceived(self_address, peer_address, packet);
1104 last_packet_revived_ = false;
1105 last_size_ = packet.length();
1107 CheckForAddressMigration(self_address, peer_address);
1109 stats_.bytes_received += packet.length();
1110 ++stats_.packets_received;
1112 if (!framer_.ProcessPacket(packet)) {
1113 // If we are unable to decrypt this packet, it might be
1114 // because the CHLO or SHLO packet was lost.
1115 if (framer_.error() == QUIC_DECRYPTION_FAILURE) {
1116 if (encryption_level_ != ENCRYPTION_FORWARD_SECURE &&
1117 undecryptable_packets_.size() < kMaxUndecryptablePackets) {
1118 QueueUndecryptablePacket(packet);
1119 } else if (debug_visitor_.get() != NULL) {
1120 debug_visitor_->OnUndecryptablePacket();
1123 DVLOG(1) << ENDPOINT << "Unable to process packet. Last packet processed: "
1124 << last_header_.packet_sequence_number;
1125 return;
1128 ++stats_.packets_processed;
1129 MaybeProcessUndecryptablePackets();
1130 MaybeProcessRevivedPacket();
1131 MaybeSendInResponseToPacket();
1132 SetPingAlarm();
1135 void QuicConnection::CheckForAddressMigration(
1136 const IPEndPoint& self_address, const IPEndPoint& peer_address) {
1137 peer_ip_changed_ = false;
1138 peer_port_changed_ = false;
1139 self_ip_changed_ = false;
1140 self_port_changed_ = false;
1142 if (peer_address_.address().empty()) {
1143 peer_address_ = peer_address;
1145 if (self_address_.address().empty()) {
1146 self_address_ = self_address;
1149 if (!peer_address.address().empty() && !peer_address_.address().empty()) {
1150 peer_ip_changed_ = (peer_address.address() != peer_address_.address());
1151 peer_port_changed_ = (peer_address.port() != peer_address_.port());
1153 // Store in case we want to migrate connection in ProcessValidatedPacket.
1154 migrating_peer_port_ = peer_address.port();
1157 if (!self_address.address().empty() && !self_address_.address().empty()) {
1158 self_ip_changed_ = (self_address.address() != self_address_.address());
1159 self_port_changed_ = (self_address.port() != self_address_.port());
1163 void QuicConnection::OnCanWrite() {
1164 DCHECK(!writer_->IsWriteBlocked());
1166 WriteQueuedPackets();
1167 WritePendingRetransmissions();
1169 // Sending queued packets may have caused the socket to become write blocked,
1170 // or the congestion manager to prohibit sending. If we've sent everything
1171 // we had queued and we're still not blocked, let the visitor know it can
1172 // write more.
1173 if (!CanWrite(HAS_RETRANSMITTABLE_DATA)) {
1174 return;
1177 { // Limit the scope of the bundler.
1178 // Set |include_ack| to false in bundler; ack inclusion happens elsewhere.
1179 ScopedPacketBundler bundler(this, NO_ACK);
1180 visitor_->OnCanWrite();
1183 // After the visitor writes, it may have caused the socket to become write
1184 // blocked or the congestion manager to prohibit sending, so check again.
1185 if (visitor_->WillingAndAbleToWrite() &&
1186 !resume_writes_alarm_->IsSet() &&
1187 CanWrite(HAS_RETRANSMITTABLE_DATA)) {
1188 // We're not write blocked, but some stream didn't write out all of its
1189 // bytes. Register for 'immediate' resumption so we'll keep writing after
1190 // other connections and events have had a chance to use the thread.
1191 resume_writes_alarm_->Set(clock_->ApproximateNow());
1195 void QuicConnection::WriteIfNotBlocked() {
1196 if (!writer_->IsWriteBlocked()) {
1197 OnCanWrite();
1201 bool QuicConnection::ProcessValidatedPacket() {
1202 if (peer_ip_changed_ || self_ip_changed_ || self_port_changed_) {
1203 SendConnectionCloseWithDetails(
1204 QUIC_ERROR_MIGRATING_ADDRESS,
1205 "Neither IP address migration, nor self port migration are supported.");
1206 return false;
1209 // Peer port migration is supported, do it now if port has changed.
1210 if (peer_port_changed_) {
1211 DVLOG(1) << ENDPOINT << "Peer's port changed from "
1212 << peer_address_.port() << " to " << migrating_peer_port_
1213 << ", migrating connection.";
1214 peer_address_ = IPEndPoint(peer_address_.address(), migrating_peer_port_);
1217 time_of_last_received_packet_ = clock_->Now();
1218 DVLOG(1) << ENDPOINT << "time of last received packet: "
1219 << time_of_last_received_packet_.ToDebuggingValue();
1221 if (is_server_ && encryption_level_ == ENCRYPTION_NONE &&
1222 last_size_ > packet_generator_.max_packet_length()) {
1223 packet_generator_.set_max_packet_length(last_size_);
1225 return true;
1228 void QuicConnection::WriteQueuedPackets() {
1229 DCHECK(!writer_->IsWriteBlocked());
1231 if (pending_version_negotiation_packet_) {
1232 SendVersionNegotiationPacket();
1235 QueuedPacketList::iterator packet_iterator = queued_packets_.begin();
1236 while (packet_iterator != queued_packets_.end() &&
1237 WritePacket(&(*packet_iterator))) {
1238 packet_iterator = queued_packets_.erase(packet_iterator);
1242 void QuicConnection::WritePendingRetransmissions() {
1243 // Keep writing as long as there's a pending retransmission which can be
1244 // written.
1245 while (sent_packet_manager_.HasPendingRetransmissions()) {
1246 const QuicSentPacketManager::PendingRetransmission pending =
1247 sent_packet_manager_.NextPendingRetransmission();
1248 if (!CanWrite(HAS_RETRANSMITTABLE_DATA)) {
1249 break;
1252 // Re-packetize the frames with a new sequence number for retransmission.
1253 // Retransmitted data packets do not use FEC, even when it's enabled.
1254 // Retransmitted packets use the same sequence number length as the
1255 // original.
1256 // Flush the packet generator before making a new packet.
1257 // TODO(ianswett): Implement ReserializeAllFrames as a separate path that
1258 // does not require the creator to be flushed.
1259 packet_generator_.FlushAllQueuedFrames();
1260 SerializedPacket serialized_packet = packet_generator_.ReserializeAllFrames(
1261 pending.retransmittable_frames.frames(),
1262 pending.sequence_number_length);
1264 DVLOG(1) << ENDPOINT << "Retransmitting " << pending.sequence_number
1265 << " as " << serialized_packet.sequence_number;
1266 SendOrQueuePacket(
1267 QueuedPacket(serialized_packet,
1268 pending.retransmittable_frames.encryption_level(),
1269 pending.transmission_type,
1270 pending.sequence_number));
1274 void QuicConnection::RetransmitUnackedPackets(
1275 TransmissionType retransmission_type) {
1276 sent_packet_manager_.RetransmitUnackedPackets(retransmission_type);
1278 WriteIfNotBlocked();
1281 void QuicConnection::NeuterUnencryptedPackets() {
1282 sent_packet_manager_.NeuterUnencryptedPackets();
1283 // This may have changed the retransmission timer, so re-arm it.
1284 QuicTime retransmission_time = sent_packet_manager_.GetRetransmissionTime();
1285 retransmission_alarm_->Update(retransmission_time,
1286 QuicTime::Delta::FromMilliseconds(1));
1289 bool QuicConnection::ShouldGeneratePacket(
1290 TransmissionType transmission_type,
1291 HasRetransmittableData retransmittable,
1292 IsHandshake handshake) {
1293 // We should serialize handshake packets immediately to ensure that they
1294 // end up sent at the right encryption level.
1295 if (handshake == IS_HANDSHAKE) {
1296 return true;
1299 return CanWrite(retransmittable);
1302 bool QuicConnection::CanWrite(HasRetransmittableData retransmittable) {
1303 if (!connected_) {
1304 return false;
1307 if (writer_->IsWriteBlocked()) {
1308 visitor_->OnWriteBlocked();
1309 return false;
1312 QuicTime now = clock_->Now();
1313 QuicTime::Delta delay = sent_packet_manager_.TimeUntilSend(
1314 now, retransmittable);
1315 if (delay.IsInfinite()) {
1316 send_alarm_->Cancel();
1317 return false;
1320 // If the scheduler requires a delay, then we can not send this packet now.
1321 if (!delay.IsZero()) {
1322 send_alarm_->Update(now.Add(delay), QuicTime::Delta::FromMilliseconds(1));
1323 DVLOG(1) << "Delaying sending.";
1324 return false;
1326 send_alarm_->Cancel();
1327 return true;
1330 bool QuicConnection::WritePacket(QueuedPacket* packet) {
1331 if (!WritePacketInner(packet)) {
1332 return false;
1334 delete packet->serialized_packet.retransmittable_frames;
1335 delete packet->serialized_packet.packet;
1336 packet->serialized_packet.retransmittable_frames = NULL;
1337 packet->serialized_packet.packet = NULL;
1338 return true;
1341 bool QuicConnection::WritePacketInner(QueuedPacket* packet) {
1342 if (ShouldDiscardPacket(*packet)) {
1343 ++stats_.packets_discarded;
1344 return true;
1346 // Connection close packets are encrypted and saved, so don't exit early.
1347 if (writer_->IsWriteBlocked() && !IsConnectionClose(*packet)) {
1348 return false;
1351 QuicPacketSequenceNumber sequence_number =
1352 packet->serialized_packet.sequence_number;
1353 // Some encryption algorithms require the packet sequence numbers not be
1354 // repeated.
1355 DCHECK_LE(sequence_number_of_last_sent_packet_, sequence_number);
1356 sequence_number_of_last_sent_packet_ = sequence_number;
1358 QuicEncryptedPacket* encrypted = framer_.EncryptPacket(
1359 packet->encryption_level,
1360 sequence_number,
1361 *packet->serialized_packet.packet);
1362 if (encrypted == NULL) {
1363 LOG(DFATAL) << ENDPOINT << "Failed to encrypt packet number "
1364 << sequence_number;
1365 // CloseConnection does not send close packet, so no infinite loop here.
1366 CloseConnection(QUIC_ENCRYPTION_FAILURE, false);
1367 return false;
1370 // Connection close packets are eventually owned by TimeWaitListManager.
1371 // Others are deleted at the end of this call.
1372 scoped_ptr<QuicEncryptedPacket> encrypted_deleter;
1373 if (IsConnectionClose(*packet)) {
1374 DCHECK(connection_close_packet_.get() == NULL);
1375 connection_close_packet_.reset(encrypted);
1376 // This assures we won't try to write *forced* packets when blocked.
1377 // Return true to stop processing.
1378 if (writer_->IsWriteBlocked()) {
1379 visitor_->OnWriteBlocked();
1380 return true;
1382 } else {
1383 encrypted_deleter.reset(encrypted);
1386 if (!FLAGS_quic_allow_oversized_packets_for_test) {
1387 DCHECK_LE(encrypted->length(), kMaxPacketSize);
1389 DCHECK_LE(encrypted->length(), packet_generator_.max_packet_length());
1390 DVLOG(1) << ENDPOINT << "Sending packet " << sequence_number << " : "
1391 << (packet->serialized_packet.packet->is_fec_packet() ? "FEC " :
1392 (IsRetransmittable(*packet) == HAS_RETRANSMITTABLE_DATA
1393 ? "data bearing " : " ack only "))
1394 << ", encryption level: "
1395 << QuicUtils::EncryptionLevelToString(packet->encryption_level)
1396 << ", length:"
1397 << packet->serialized_packet.packet->length()
1398 << ", encrypted length:"
1399 << encrypted->length();
1400 DVLOG(2) << ENDPOINT << "packet(" << sequence_number << "): " << std::endl
1401 << QuicUtils::StringToHexASCIIDump(
1402 packet->serialized_packet.packet->AsStringPiece());
1404 WriteResult result = writer_->WritePacket(encrypted->data(),
1405 encrypted->length(),
1406 self_address().address(),
1407 peer_address());
1408 if (result.error_code == ERR_IO_PENDING) {
1409 DCHECK_EQ(WRITE_STATUS_BLOCKED, result.status);
1411 if (debug_visitor_.get() != NULL) {
1412 // Pass the write result to the visitor.
1413 debug_visitor_->OnPacketSent(sequence_number,
1414 packet->encryption_level,
1415 packet->transmission_type,
1416 *encrypted,
1417 result);
1420 if (result.status == WRITE_STATUS_BLOCKED) {
1421 visitor_->OnWriteBlocked();
1422 // If the socket buffers the the data, then the packet should not
1423 // be queued and sent again, which would result in an unnecessary
1424 // duplicate packet being sent. The helper must call OnCanWrite
1425 // when the write completes, and OnWriteError if an error occurs.
1426 if (!writer_->IsWriteBlockedDataBuffered()) {
1427 return false;
1430 QuicTime now = clock_->Now();
1431 if (packet->transmission_type == NOT_RETRANSMISSION) {
1432 time_of_last_sent_new_packet_ = now;
1434 SetPingAlarm();
1435 DVLOG(1) << ENDPOINT << "time of last sent packet: "
1436 << now.ToDebuggingValue();
1438 // TODO(ianswett): Change the sequence number length and other packet creator
1439 // options by a more explicit API than setting a struct value directly,
1440 // perhaps via the NetworkChangeVisitor.
1441 packet_generator_.UpdateSequenceNumberLength(
1442 sent_packet_manager_.least_packet_awaited_by_peer(),
1443 sent_packet_manager_.GetCongestionWindow());
1445 if (packet->original_sequence_number == 0) {
1446 sent_packet_manager_.OnSerializedPacket(packet->serialized_packet);
1447 } else {
1448 if (debug_visitor_.get() != NULL) {
1449 debug_visitor_->OnPacketRetransmitted(
1450 packet->original_sequence_number, sequence_number);
1452 sent_packet_manager_.OnRetransmittedPacket(packet->original_sequence_number,
1453 sequence_number);
1455 bool reset_retransmission_alarm = sent_packet_manager_.OnPacketSent(
1456 sequence_number,
1457 now,
1458 encrypted->length(),
1459 packet->transmission_type,
1460 IsRetransmittable(*packet));
1461 // The SentPacketManager now owns the retransmittable frames.
1462 packet->serialized_packet.retransmittable_frames = NULL;
1464 if (reset_retransmission_alarm || !retransmission_alarm_->IsSet()) {
1465 retransmission_alarm_->Update(sent_packet_manager_.GetRetransmissionTime(),
1466 QuicTime::Delta::FromMilliseconds(1));
1469 stats_.bytes_sent += result.bytes_written;
1470 ++stats_.packets_sent;
1471 if (packet->transmission_type != NOT_RETRANSMISSION) {
1472 stats_.bytes_retransmitted += result.bytes_written;
1473 ++stats_.packets_retransmitted;
1476 if (result.status == WRITE_STATUS_ERROR) {
1477 OnWriteError(result.error_code);
1478 return false;
1481 return true;
1484 bool QuicConnection::ShouldDiscardPacket(const QueuedPacket& packet) {
1485 if (!connected_) {
1486 DVLOG(1) << ENDPOINT
1487 << "Not sending packet as connection is disconnected.";
1488 return true;
1491 QuicPacketSequenceNumber sequence_number =
1492 packet.serialized_packet.sequence_number;
1493 if (encryption_level_ == ENCRYPTION_FORWARD_SECURE &&
1494 packet.encryption_level == ENCRYPTION_NONE) {
1495 // Drop packets that are NULL encrypted since the peer won't accept them
1496 // anymore.
1497 DVLOG(1) << ENDPOINT << "Dropping NULL encrypted packet: "
1498 << sequence_number << " since the connection is forward secure.";
1499 return true;
1502 // If a retransmission has been acked before sending, don't send it.
1503 // This occurs if a packet gets serialized, queued, then discarded.
1504 if (packet.transmission_type != NOT_RETRANSMISSION &&
1505 (!sent_packet_manager_.IsUnacked(packet.original_sequence_number) ||
1506 !sent_packet_manager_.HasRetransmittableFrames(
1507 packet.original_sequence_number))) {
1508 DVLOG(1) << ENDPOINT << "Dropping unacked packet: " << sequence_number
1509 << " A previous transmission was acked while write blocked.";
1510 return true;
1513 return false;
1516 void QuicConnection::OnWriteError(int error_code) {
1517 DVLOG(1) << ENDPOINT << "Write failed with error: " << error_code
1518 << " (" << ErrorToString(error_code) << ")";
1519 // We can't send an error as the socket is presumably borked.
1520 CloseConnection(QUIC_PACKET_WRITE_ERROR, false);
1523 void QuicConnection::OnSerializedPacket(
1524 const SerializedPacket& serialized_packet) {
1525 if (serialized_packet.retransmittable_frames) {
1526 serialized_packet.retransmittable_frames->
1527 set_encryption_level(encryption_level_);
1529 SendOrQueuePacket(QueuedPacket(serialized_packet, encryption_level_));
1532 void QuicConnection::OnCongestionWindowChange(QuicByteCount congestion_window) {
1533 packet_generator_.OnCongestionWindowChange(congestion_window);
1534 visitor_->OnCongestionWindowChange(clock_->ApproximateNow());
1537 void QuicConnection::OnHandshakeComplete() {
1538 sent_packet_manager_.SetHandshakeConfirmed();
1541 void QuicConnection::SendOrQueuePacket(QueuedPacket packet) {
1542 // The caller of this function is responsible for checking CanWrite().
1543 if (packet.serialized_packet.packet == NULL) {
1544 LOG(DFATAL) << "NULL packet passed in to SendOrQueuePacket";
1545 return;
1548 sent_entropy_manager_.RecordPacketEntropyHash(
1549 packet.serialized_packet.sequence_number,
1550 packet.serialized_packet.entropy_hash);
1551 LOG_IF(DFATAL, !queued_packets_.empty() && !writer_->IsWriteBlocked())
1552 << "Packets should only be left queued if we're write blocked.";
1553 if (!WritePacket(&packet)) {
1554 queued_packets_.push_back(packet);
1558 void QuicConnection::UpdateStopWaiting(QuicStopWaitingFrame* stop_waiting) {
1559 stop_waiting->least_unacked = GetLeastUnacked();
1560 stop_waiting->entropy_hash = sent_entropy_manager_.GetCumulativeEntropy(
1561 stop_waiting->least_unacked - 1);
1564 void QuicConnection::SendPing() {
1565 if (retransmission_alarm_->IsSet()) {
1566 return;
1568 if (version() == QUIC_VERSION_16) {
1569 // TODO(rch): remove this when we remove version 15 and 16.
1570 // This is a horrible hideous hack which we should not support.
1571 IOVector data;
1572 char c_data[] = "C";
1573 data.Append(c_data, 1);
1574 QuicConsumedData consumed_data =
1575 packet_generator_.ConsumeData(kCryptoStreamId, data, 0, false,
1576 MAY_FEC_PROTECT, NULL);
1577 if (consumed_data.bytes_consumed == 0) {
1578 DLOG(ERROR) << "Unable to send ping!?";
1580 } else {
1581 packet_generator_.AddControlFrame(QuicFrame(new QuicPingFrame));
1585 void QuicConnection::SendAck() {
1586 ack_alarm_->Cancel();
1587 stop_waiting_count_ = 0;
1588 num_packets_received_since_last_ack_sent_ = 0;
1589 bool send_feedback = false;
1591 // Deprecating the Congestion Feedback Frame after QUIC_VERSION_22.
1592 if (version() <= QUIC_VERSION_22) {
1593 if (received_packet_manager_.GenerateCongestionFeedback(
1594 &outgoing_congestion_feedback_)) {
1595 DVLOG(1) << ENDPOINT << "Sending feedback: "
1596 << outgoing_congestion_feedback_;
1597 send_feedback = true;
1601 packet_generator_.SetShouldSendAck(send_feedback, true);
1604 void QuicConnection::OnRetransmissionTimeout() {
1605 if (!sent_packet_manager_.HasUnackedPackets()) {
1606 return;
1609 sent_packet_manager_.OnRetransmissionTimeout();
1610 WriteIfNotBlocked();
1612 // A write failure can result in the connection being closed, don't attempt to
1613 // write further packets, or to set alarms.
1614 if (!connected_) {
1615 return;
1618 // In the TLP case, the SentPacketManager gives the connection the opportunity
1619 // to send new data before retransmitting.
1620 if (sent_packet_manager_.MaybeRetransmitTailLossProbe()) {
1621 // Send the pending retransmission now that it's been queued.
1622 WriteIfNotBlocked();
1625 // Ensure the retransmission alarm is always set if there are unacked packets
1626 // and nothing waiting to be sent.
1627 if (!HasQueuedData() && !retransmission_alarm_->IsSet()) {
1628 QuicTime rto_timeout = sent_packet_manager_.GetRetransmissionTime();
1629 if (rto_timeout.IsInitialized()) {
1630 retransmission_alarm_->Set(rto_timeout);
1635 void QuicConnection::SetEncrypter(EncryptionLevel level,
1636 QuicEncrypter* encrypter) {
1637 framer_.SetEncrypter(level, encrypter);
1640 const QuicEncrypter* QuicConnection::encrypter(EncryptionLevel level) const {
1641 return framer_.encrypter(level);
1644 void QuicConnection::SetDefaultEncryptionLevel(EncryptionLevel level) {
1645 encryption_level_ = level;
1646 packet_generator_.set_encryption_level(level);
1649 void QuicConnection::SetDecrypter(QuicDecrypter* decrypter,
1650 EncryptionLevel level) {
1651 framer_.SetDecrypter(decrypter, level);
1654 void QuicConnection::SetAlternativeDecrypter(QuicDecrypter* decrypter,
1655 EncryptionLevel level,
1656 bool latch_once_used) {
1657 framer_.SetAlternativeDecrypter(decrypter, level, latch_once_used);
1660 const QuicDecrypter* QuicConnection::decrypter() const {
1661 return framer_.decrypter();
1664 const QuicDecrypter* QuicConnection::alternative_decrypter() const {
1665 return framer_.alternative_decrypter();
1668 void QuicConnection::QueueUndecryptablePacket(
1669 const QuicEncryptedPacket& packet) {
1670 DVLOG(1) << ENDPOINT << "Queueing undecryptable packet.";
1671 undecryptable_packets_.push_back(packet.Clone());
1674 void QuicConnection::MaybeProcessUndecryptablePackets() {
1675 if (undecryptable_packets_.empty() || encryption_level_ == ENCRYPTION_NONE) {
1676 return;
1679 while (connected_ && !undecryptable_packets_.empty()) {
1680 DVLOG(1) << ENDPOINT << "Attempting to process undecryptable packet";
1681 QuicEncryptedPacket* packet = undecryptable_packets_.front();
1682 if (!framer_.ProcessPacket(*packet) &&
1683 framer_.error() == QUIC_DECRYPTION_FAILURE) {
1684 DVLOG(1) << ENDPOINT << "Unable to process undecryptable packet...";
1685 break;
1687 DVLOG(1) << ENDPOINT << "Processed undecryptable packet!";
1688 ++stats_.packets_processed;
1689 delete packet;
1690 undecryptable_packets_.pop_front();
1693 // Once forward secure encryption is in use, there will be no
1694 // new keys installed and hence any undecryptable packets will
1695 // never be able to be decrypted.
1696 if (encryption_level_ == ENCRYPTION_FORWARD_SECURE) {
1697 if (debug_visitor_.get() != NULL) {
1698 // TODO(rtenneti): perhaps more efficient to pass the number of
1699 // undecryptable packets as the argument to OnUndecryptablePacket so that
1700 // we just need to call OnUndecryptablePacket once?
1701 for (size_t i = 0; i < undecryptable_packets_.size(); ++i) {
1702 debug_visitor_->OnUndecryptablePacket();
1705 STLDeleteElements(&undecryptable_packets_);
1709 void QuicConnection::MaybeProcessRevivedPacket() {
1710 QuicFecGroup* group = GetFecGroup();
1711 if (!connected_ || group == NULL || !group->CanRevive()) {
1712 return;
1714 QuicPacketHeader revived_header;
1715 char revived_payload[kMaxPacketSize];
1716 size_t len = group->Revive(&revived_header, revived_payload, kMaxPacketSize);
1717 revived_header.public_header.connection_id = connection_id_;
1718 revived_header.public_header.connection_id_length =
1719 last_header_.public_header.connection_id_length;
1720 revived_header.public_header.version_flag = false;
1721 revived_header.public_header.reset_flag = false;
1722 revived_header.public_header.sequence_number_length =
1723 last_header_.public_header.sequence_number_length;
1724 revived_header.fec_flag = false;
1725 revived_header.is_in_fec_group = NOT_IN_FEC_GROUP;
1726 revived_header.fec_group = 0;
1727 group_map_.erase(last_header_.fec_group);
1728 last_decrypted_packet_level_ = group->effective_encryption_level();
1729 DCHECK_LT(last_decrypted_packet_level_, NUM_ENCRYPTION_LEVELS);
1730 delete group;
1732 last_packet_revived_ = true;
1733 if (debug_visitor_.get() != NULL) {
1734 debug_visitor_->OnRevivedPacket(revived_header,
1735 StringPiece(revived_payload, len));
1738 ++stats_.packets_revived;
1739 framer_.ProcessRevivedPacket(&revived_header,
1740 StringPiece(revived_payload, len));
1743 QuicFecGroup* QuicConnection::GetFecGroup() {
1744 QuicFecGroupNumber fec_group_num = last_header_.fec_group;
1745 if (fec_group_num == 0) {
1746 return NULL;
1748 if (group_map_.count(fec_group_num) == 0) {
1749 if (group_map_.size() >= kMaxFecGroups) { // Too many groups
1750 if (fec_group_num < group_map_.begin()->first) {
1751 // The group being requested is a group we've seen before and deleted.
1752 // Don't recreate it.
1753 return NULL;
1755 // Clear the lowest group number.
1756 delete group_map_.begin()->second;
1757 group_map_.erase(group_map_.begin());
1759 group_map_[fec_group_num] = new QuicFecGroup();
1761 return group_map_[fec_group_num];
1764 void QuicConnection::SendConnectionClose(QuicErrorCode error) {
1765 SendConnectionCloseWithDetails(error, string());
1768 void QuicConnection::SendConnectionCloseWithDetails(QuicErrorCode error,
1769 const string& details) {
1770 // If we're write blocked, WritePacket() will not send, but will capture the
1771 // serialized packet.
1772 SendConnectionClosePacket(error, details);
1773 if (connected_) {
1774 // It's possible that while sending the connection close packet, we get a
1775 // socket error and disconnect right then and there. Avoid a double
1776 // disconnect in that case.
1777 CloseConnection(error, false);
1781 void QuicConnection::SendConnectionClosePacket(QuicErrorCode error,
1782 const string& details) {
1783 DVLOG(1) << ENDPOINT << "Force closing " << connection_id()
1784 << " with error " << QuicUtils::ErrorToString(error)
1785 << " (" << error << ") " << details;
1786 ScopedPacketBundler ack_bundler(this, SEND_ACK);
1787 QuicConnectionCloseFrame* frame = new QuicConnectionCloseFrame();
1788 frame->error_code = error;
1789 frame->error_details = details;
1790 packet_generator_.AddControlFrame(QuicFrame(frame));
1791 packet_generator_.FlushAllQueuedFrames();
1794 void QuicConnection::CloseConnection(QuicErrorCode error, bool from_peer) {
1795 if (!connected_) {
1796 DLOG(DFATAL) << "Error: attempt to close an already closed connection"
1797 << base::debug::StackTrace().ToString();
1798 return;
1800 connected_ = false;
1801 if (debug_visitor_.get() != NULL) {
1802 debug_visitor_->OnConnectionClosed(error, from_peer);
1804 visitor_->OnConnectionClosed(error, from_peer);
1805 // Cancel the alarms so they don't trigger any action now that the
1806 // connection is closed.
1807 ack_alarm_->Cancel();
1808 ping_alarm_->Cancel();
1809 resume_writes_alarm_->Cancel();
1810 retransmission_alarm_->Cancel();
1811 send_alarm_->Cancel();
1812 timeout_alarm_->Cancel();
1815 void QuicConnection::SendGoAway(QuicErrorCode error,
1816 QuicStreamId last_good_stream_id,
1817 const string& reason) {
1818 DVLOG(1) << ENDPOINT << "Going away with error "
1819 << QuicUtils::ErrorToString(error)
1820 << " (" << error << ")";
1822 // Opportunistically bundle an ack with this outgoing packet.
1823 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1824 packet_generator_.AddControlFrame(
1825 QuicFrame(new QuicGoAwayFrame(error, last_good_stream_id, reason)));
1828 void QuicConnection::CloseFecGroupsBefore(
1829 QuicPacketSequenceNumber sequence_number) {
1830 FecGroupMap::iterator it = group_map_.begin();
1831 while (it != group_map_.end()) {
1832 // If this is the current group or the group doesn't protect this packet
1833 // we can ignore it.
1834 if (last_header_.fec_group == it->first ||
1835 !it->second->ProtectsPacketsBefore(sequence_number)) {
1836 ++it;
1837 continue;
1839 QuicFecGroup* fec_group = it->second;
1840 DCHECK(!fec_group->CanRevive());
1841 FecGroupMap::iterator next = it;
1842 ++next;
1843 group_map_.erase(it);
1844 delete fec_group;
1845 it = next;
1849 size_t QuicConnection::max_packet_length() const {
1850 return packet_generator_.max_packet_length();
1853 void QuicConnection::set_max_packet_length(size_t length) {
1854 return packet_generator_.set_max_packet_length(length);
1857 bool QuicConnection::HasQueuedData() const {
1858 return pending_version_negotiation_packet_ ||
1859 !queued_packets_.empty() || packet_generator_.HasQueuedFrames();
1862 bool QuicConnection::CanWriteStreamData() {
1863 // Don't write stream data if there are negotiation or queued data packets
1864 // to send. Otherwise, continue and bundle as many frames as possible.
1865 if (pending_version_negotiation_packet_ || !queued_packets_.empty()) {
1866 return false;
1869 IsHandshake pending_handshake = visitor_->HasPendingHandshake() ?
1870 IS_HANDSHAKE : NOT_HANDSHAKE;
1871 // Sending queued packets may have caused the socket to become write blocked,
1872 // or the congestion manager to prohibit sending. If we've sent everything
1873 // we had queued and we're still not blocked, let the visitor know it can
1874 // write more.
1875 return ShouldGeneratePacket(NOT_RETRANSMISSION, HAS_RETRANSMITTABLE_DATA,
1876 pending_handshake);
1879 void QuicConnection::SetIdleNetworkTimeout(QuicTime::Delta timeout) {
1880 // Adjust the idle timeout on client and server to prevent clients from
1881 // sending requests to servers which have already closed the connection.
1882 if (is_server_) {
1883 timeout = timeout.Add(QuicTime::Delta::FromSeconds(1));
1884 } else if (timeout > QuicTime::Delta::FromSeconds(1)) {
1885 timeout = timeout.Subtract(QuicTime::Delta::FromSeconds(1));
1888 if (timeout < idle_network_timeout_) {
1889 idle_network_timeout_ = timeout;
1890 CheckForTimeout();
1891 } else {
1892 idle_network_timeout_ = timeout;
1896 void QuicConnection::SetOverallConnectionTimeout(QuicTime::Delta timeout) {
1897 if (timeout < overall_connection_timeout_) {
1898 overall_connection_timeout_ = timeout;
1899 CheckForTimeout();
1900 } else {
1901 overall_connection_timeout_ = timeout;
1905 bool QuicConnection::CheckForTimeout() {
1906 QuicTime now = clock_->ApproximateNow();
1907 QuicTime time_of_last_packet = max(time_of_last_received_packet_,
1908 time_of_last_sent_new_packet_);
1910 // If no packets have been sent or received, then don't timeout.
1911 if (FLAGS_quic_timeouts_require_activity &&
1912 !time_of_last_packet.IsInitialized()) {
1913 timeout_alarm_->Cancel();
1914 timeout_alarm_->Set(now.Add(idle_network_timeout_));
1915 return false;
1918 // |delta| can be < 0 as |now| is approximate time but |time_of_last_packet|
1919 // is accurate time. However, this should not change the behavior of
1920 // timeout handling.
1921 QuicTime::Delta delta = now.Subtract(time_of_last_packet);
1922 DVLOG(1) << ENDPOINT << "last packet "
1923 << time_of_last_packet.ToDebuggingValue()
1924 << " now:" << now.ToDebuggingValue()
1925 << " delta:" << delta.ToMicroseconds()
1926 << " network_timeout: " << idle_network_timeout_.ToMicroseconds();
1927 if (delta >= idle_network_timeout_) {
1928 DVLOG(1) << ENDPOINT << "Connection timedout due to no network activity.";
1929 SendConnectionClose(QUIC_CONNECTION_TIMED_OUT);
1930 return true;
1933 // Next timeout delta.
1934 QuicTime::Delta timeout = idle_network_timeout_.Subtract(delta);
1936 if (!overall_connection_timeout_.IsInfinite()) {
1937 QuicTime::Delta connected_time =
1938 now.Subtract(stats_.connection_creation_time);
1939 DVLOG(1) << ENDPOINT << "connection time: "
1940 << connected_time.ToMilliseconds() << " overall timeout: "
1941 << overall_connection_timeout_.ToMilliseconds();
1942 if (connected_time >= overall_connection_timeout_) {
1943 DVLOG(1) << ENDPOINT <<
1944 "Connection timedout due to overall connection timeout.";
1945 SendConnectionClose(QUIC_CONNECTION_OVERALL_TIMED_OUT);
1946 return true;
1949 // Take the min timeout.
1950 QuicTime::Delta connection_timeout =
1951 overall_connection_timeout_.Subtract(connected_time);
1952 if (connection_timeout < timeout) {
1953 timeout = connection_timeout;
1957 timeout_alarm_->Cancel();
1958 timeout_alarm_->Set(now.Add(timeout));
1959 return false;
1962 void QuicConnection::SetPingAlarm() {
1963 if (is_server_) {
1964 // Only clients send pings.
1965 return;
1967 if (!visitor_->HasOpenDataStreams()) {
1968 ping_alarm_->Cancel();
1969 // Don't send a ping unless there are open streams.
1970 return;
1972 QuicTime::Delta ping_timeout = QuicTime::Delta::FromSeconds(kPingTimeoutSecs);
1973 ping_alarm_->Update(clock_->ApproximateNow().Add(ping_timeout),
1974 QuicTime::Delta::FromSeconds(1));
1977 QuicConnection::ScopedPacketBundler::ScopedPacketBundler(
1978 QuicConnection* connection,
1979 AckBundling send_ack)
1980 : connection_(connection),
1981 already_in_batch_mode_(connection != NULL &&
1982 connection->packet_generator_.InBatchMode()) {
1983 if (connection_ == NULL) {
1984 return;
1986 // Move generator into batch mode. If caller wants us to include an ack,
1987 // check the delayed-ack timer to see if there's ack info to be sent.
1988 if (!already_in_batch_mode_) {
1989 DVLOG(1) << "Entering Batch Mode.";
1990 connection_->packet_generator_.StartBatchOperations();
1992 // Bundle an ack if the alarm is set or with every second packet if we need to
1993 // raise the peer's least unacked.
1994 bool ack_pending =
1995 connection_->ack_alarm_->IsSet() || connection_->stop_waiting_count_ > 1;
1996 if (send_ack == SEND_ACK || (send_ack == BUNDLE_PENDING_ACK && ack_pending)) {
1997 DVLOG(1) << "Bundling ack with outgoing packet.";
1998 connection_->SendAck();
2002 QuicConnection::ScopedPacketBundler::~ScopedPacketBundler() {
2003 if (connection_ == NULL) {
2004 return;
2006 // If we changed the generator's batch state, restore original batch state.
2007 if (!already_in_batch_mode_) {
2008 DVLOG(1) << "Leaving Batch Mode.";
2009 connection_->packet_generator_.FinishBatchOperations();
2011 DCHECK_EQ(already_in_batch_mode_,
2012 connection_->packet_generator_.InBatchMode());
2015 HasRetransmittableData QuicConnection::IsRetransmittable(
2016 const QueuedPacket& packet) {
2017 // Retransmitted packets retransmittable frames are owned by the unacked
2018 // packet map, but are not present in the serialized packet.
2019 if (packet.transmission_type != NOT_RETRANSMISSION ||
2020 packet.serialized_packet.retransmittable_frames != NULL) {
2021 return HAS_RETRANSMITTABLE_DATA;
2022 } else {
2023 return NO_RETRANSMITTABLE_DATA;
2027 bool QuicConnection::IsConnectionClose(
2028 QueuedPacket packet) {
2029 RetransmittableFrames* retransmittable_frames =
2030 packet.serialized_packet.retransmittable_frames;
2031 if (!retransmittable_frames) {
2032 return false;
2034 for (size_t i = 0; i < retransmittable_frames->frames().size(); ++i) {
2035 if (retransmittable_frames->frames()[i].type == CONNECTION_CLOSE_FRAME) {
2036 return true;
2039 return false;
2042 } // namespace net