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[chromium-blink-merge.git] / ui / gl / gl_implementation_android.cc
blob1486a6d917764e8e7134182c82b8c40c24dbe629
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/base_paths.h"
6 #include "base/command_line.h"
7 #include "base/files/file_path.h"
8 #include "base/logging.h"
9 #include "base/native_library.h"
10 #include "ui/gl/gl_bindings.h"
11 #include "ui/gl/gl_context_stub_with_extensions.h"
12 #include "ui/gl/gl_egl_api_implementation.h"
13 #include "ui/gl/gl_gl_api_implementation.h"
14 #include "ui/gl/gl_implementation.h"
15 #include "ui/gl/gl_implementation_osmesa.h"
16 #include "ui/gl/gl_osmesa_api_implementation.h"
18 namespace gfx {
20 namespace {
22 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
23 glClearDepthf(static_cast<GLclampf>(depth));
26 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
27 GLclampd z_far) {
28 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
31 } // namespace
33 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) {
34 impls->push_back(kGLImplementationEGLGLES2);
35 impls->push_back(kGLImplementationOSMesaGL);
38 bool InitializeStaticGLBindings(GLImplementation implementation) {
39 // Prevent reinitialization with a different implementation. Once the gpu
40 // unit tests have initialized with kGLImplementationMock, we don't want to
41 // later switch to another GL implementation.
42 DCHECK_EQ(kGLImplementationNone, GetGLImplementation());
44 switch (implementation) {
45 case kGLImplementationEGLGLES2: {
46 base::NativeLibrary gles_library =
47 LoadLibraryAndPrintError("libGLESv2.so");
48 if (!gles_library)
49 return false;
50 base::NativeLibrary egl_library = LoadLibraryAndPrintError("libEGL.so");
51 if (!egl_library) {
52 base::UnloadNativeLibrary(gles_library);
53 return false;
56 GLGetProcAddressProc get_proc_address =
57 reinterpret_cast<GLGetProcAddressProc>(
58 base::GetFunctionPointerFromNativeLibrary(
59 egl_library, "eglGetProcAddress"));
60 if (!get_proc_address) {
61 LOG(ERROR) << "eglGetProcAddress not found.";
62 base::UnloadNativeLibrary(egl_library);
63 base::UnloadNativeLibrary(gles_library);
64 return false;
67 SetGLGetProcAddressProc(get_proc_address);
68 AddGLNativeLibrary(egl_library);
69 AddGLNativeLibrary(gles_library);
70 SetGLImplementation(kGLImplementationEGLGLES2);
72 InitializeStaticGLBindingsGL();
73 InitializeStaticGLBindingsEGL();
75 // These two functions take single precision float rather than double
76 // precision float parameters in GLES.
77 ::gfx::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf;
78 ::gfx::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef;
79 break;
81 case kGLImplementationOSMesaGL:
82 InitializeStaticGLBindingsOSMesaGL();
83 break;
84 case kGLImplementationMockGL: {
85 SetGLImplementation(kGLImplementationMockGL);
86 InitializeStaticGLBindingsGL();
87 break;
89 default:
90 NOTIMPLEMENTED() << "InitializeStaticGLBindings on Android";
91 return false;
94 return true;
97 bool InitializeDynamicGLBindings(GLImplementation implementation,
98 GLContext* context) {
99 switch (implementation) {
100 case kGLImplementationEGLGLES2:
101 InitializeDynamicGLBindingsGL(context);
102 InitializeDynamicGLBindingsEGL(context);
103 break;
104 case kGLImplementationOSMesaGL:
105 InitializeDynamicGLBindingsGL(context);
106 InitializeDynamicGLBindingsOSMESA(context);
107 break;
108 case kGLImplementationMockGL:
109 if (!context) {
110 scoped_refptr<GLContextStubWithExtensions> mock_context(
111 new GLContextStubWithExtensions());
112 mock_context->SetGLVersionString("opengl es 3.0");
113 InitializeDynamicGLBindingsGL(mock_context.get());
114 } else
115 InitializeDynamicGLBindingsGL(context);
116 break;
117 default:
118 NOTREACHED() << "InitializeDynamicGLBindings on Android";
119 return false;
122 return true;
125 void InitializeDebugGLBindings() {
126 InitializeDebugGLBindingsEGL();
127 InitializeDebugGLBindingsGL();
128 InitializeDebugGLBindingsOSMESA();
131 void ClearGLBindings() {
132 ClearGLBindingsEGL();
133 ClearGLBindingsGL();
134 ClearGLBindingsOSMESA();
135 SetGLImplementation(kGLImplementationNone);
137 UnloadGLNativeLibraries();
140 bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) {
141 switch (GetGLImplementation()) {
142 case kGLImplementationEGLGLES2:
143 return GetGLWindowSystemBindingInfoEGL(info);
144 default:
145 return false;
147 return false;
150 } // namespace gfx