Added SwapInterval to the GPU command buffer
[chromium-blink-merge.git] / content / browser / media / audio_stream_monitor.h
blobd1a32d5f857b05925f884ef64d834e673c8c5f29
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_MEDIA_AUDIO_STREAM_MONITOR_H_
6 #define CONTENT_BROWSER_MEDIA_AUDIO_STREAM_MONITOR_H_
8 #include <map>
9 #include <utility>
11 #include "base/callback_forward.h"
12 #include "base/threading/thread_checker.h"
13 #include "base/time/default_tick_clock.h"
14 #include "base/time/time.h"
15 #include "base/timer/timer.h"
16 #include "build/build_config.h"
17 #include "content/common/content_export.h"
18 #include "media/audio/audio_output_controller.h"
20 namespace base {
21 class TickClock;
24 namespace content {
25 class WebContents;
27 // Repeatedly polls audio streams for their power levels, and "debounces" the
28 // information into a simple, binary "was recently audible" result for the audio
29 // indicators in the tab UI. The debouncing logic is to: 1) Turn on immediately
30 // when sound is audible; and 2) Hold on for X amount of time after sound has
31 // gone silent, then turn off. Said another way, we don't want tab indicators
32 // to turn on/off repeatedly and annoy the user. AudioStreamMonitor sends UI
33 // update notifications only when needed, but may be queried at any time.
35 // Each WebContentsImpl owns an AudioStreamMonitor.
36 class CONTENT_EXPORT AudioStreamMonitor {
37 public:
38 explicit AudioStreamMonitor(WebContents* contents);
39 ~AudioStreamMonitor();
41 // Indicates if audio stream monitoring is available. It's only available if
42 // AudioOutputController can and will monitor output power levels.
43 static bool monitoring_available() {
44 return media::AudioOutputController::will_monitor_audio_levels();
47 // Returns true if audio has recently been audible from the tab. This is
48 // usually called whenever the tab data model is refreshed; but there are
49 // other use cases as well (e.g., the OOM killer uses this to de-prioritize
50 // the killing of tabs making sounds).
51 bool WasRecentlyAudible() const;
53 // Starts or stops audio level monitoring respectively for the stream owned by
54 // the specified renderer. Safe to call from any thread.
56 // The callback returns the current power level (in dBFS units) and the clip
57 // status (true if any part of the audio signal has clipped since the last
58 // callback run). |stream_id| must be unique within a |render_process_id|.
59 typedef base::Callback<std::pair<float, bool>()> ReadPowerAndClipCallback;
60 static void StartMonitoringStream(
61 int render_process_id,
62 int render_frame_id,
63 int stream_id,
64 const ReadPowerAndClipCallback& read_power_callback);
65 static void StopMonitoringStream(int render_process_id,
66 int render_frame_id,
67 int stream_id);
69 void set_was_recently_audible_for_testing(bool value) {
70 was_recently_audible_ = value;
73 private:
74 friend class AudioStreamMonitorTest;
76 enum {
77 // Desired polling frequency. Note: If this is set too low, short-duration
78 // "blip" sounds won't be detected. http://crbug.com/339133#c4
79 kPowerMeasurementsPerSecond = 15,
81 // Amount of time to hold a tab indicator on after its last blurt.
82 kHoldOnMilliseconds = 2000
85 // Helper methods for starting and stopping monitoring which lookup the
86 // identified renderer and forward calls to the correct AudioStreamMonitor.
87 static void StartMonitoringHelper(
88 int render_process_id,
89 int render_frame_id,
90 int stream_id,
91 const ReadPowerAndClipCallback& read_power_callback);
92 static void StopMonitoringHelper(int render_process_id,
93 int render_frame_id,
94 int stream_id);
96 // Starts polling the stream for audio stream power levels using |callback|.
97 void StartMonitoringStreamOnUIThread(
98 int render_process_id,
99 int stream_id,
100 const ReadPowerAndClipCallback& callback);
102 // Stops polling the stream, discarding the internal copy of the |callback|
103 // provided in the call to StartMonitoringStream().
104 void StopMonitoringStreamOnUIThread(int render_process_id, int stream_id);
106 // Called by |poll_timer_| to sample the power levels from each of the streams
107 // playing in the tab.
108 void Poll();
110 // Compares last known indicator state with what it should be, and triggers UI
111 // updates through |web_contents_| if needed. When the indicator is turned
112 // on, |off_timer_| is started to re-invoke this method in the future.
113 void MaybeToggle();
115 // The WebContents instance instance to receive indicator toggle
116 // notifications. This pointer should be valid for the lifetime of
117 // AudioStreamMonitor.
118 WebContents* const web_contents_;
120 // Note: |clock_| is always |&default_tick_clock_|, except during unit
121 // testing.
122 base::DefaultTickClock default_tick_clock_;
123 base::TickClock* const clock_;
125 // Confirms single-threaded access in debug builds.
126 base::ThreadChecker thread_checker_;
128 // The callbacks to read power levels for each stream. Only playing (i.e.,
129 // not paused) streams will have an entry in this map.
130 typedef std::pair<int, int> StreamID;
131 typedef std::map<StreamID, ReadPowerAndClipCallback> StreamPollCallbackMap;
132 StreamPollCallbackMap poll_callbacks_;
134 // Records the last time at which sound was audible from any stream.
135 base::TimeTicks last_blurt_time_;
137 // Set to true if the last call to MaybeToggle() determined the indicator
138 // should be turned on.
139 bool was_recently_audible_;
141 // Calls Poll() at regular intervals while |poll_callbacks_| is non-empty.
142 base::RepeatingTimer<AudioStreamMonitor> poll_timer_;
144 // Started only when an indicator is toggled on, to turn it off again in the
145 // future.
146 base::OneShotTimer<AudioStreamMonitor> off_timer_;
148 DISALLOW_COPY_AND_ASSIGN(AudioStreamMonitor);
151 } // namespace content
153 #endif // CONTENT_BROWSER_MEDIA_AUDIO_STREAM_MONITOR_H_