1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/quic/quic_time_wait_list_manager.h"
9 #include "base/containers/hash_tables.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "base/stl_util.h"
12 #include "net/base/ip_endpoint.h"
13 #include "net/quic/crypto/crypto_protocol.h"
14 #include "net/quic/crypto/quic_decrypter.h"
15 #include "net/quic/crypto/quic_encrypter.h"
16 #include "net/quic/quic_clock.h"
17 #include "net/quic/quic_connection_helper.h"
18 #include "net/quic/quic_flags.h"
19 #include "net/quic/quic_framer.h"
20 #include "net/quic/quic_protocol.h"
21 #include "net/quic/quic_server_session.h"
22 #include "net/quic/quic_utils.h"
24 using base::StringPiece
;
29 // A very simple alarm that just informs the QuicTimeWaitListManager to clean
30 // up old connection_ids. This alarm should be unregistered and deleted before
31 // the QuicTimeWaitListManager is deleted.
32 class ConnectionIdCleanUpAlarm
: public QuicAlarm::Delegate
{
34 explicit ConnectionIdCleanUpAlarm(
35 QuicTimeWaitListManager
* time_wait_list_manager
)
36 : time_wait_list_manager_(time_wait_list_manager
) {
39 QuicTime
OnAlarm() override
{
40 time_wait_list_manager_
->CleanUpOldConnectionIds();
41 // Let the time wait manager register the alarm at appropriate time.
42 return QuicTime::Zero();
47 QuicTimeWaitListManager
* time_wait_list_manager_
;
50 // This class stores pending public reset packets to be sent to clients.
51 // server_address - server address on which a packet what was received for
52 // a connection_id in time wait state.
53 // client_address - address of the client that sent that packet. Needed to send
54 // the public reset packet back to the client.
55 // packet - the pending public reset packet that is to be sent to the client.
56 // created instance takes the ownership of this packet.
57 class QuicTimeWaitListManager::QueuedPacket
{
59 QueuedPacket(const IPEndPoint
& server_address
,
60 const IPEndPoint
& client_address
,
61 QuicEncryptedPacket
* packet
)
62 : server_address_(server_address
),
63 client_address_(client_address
),
67 const IPEndPoint
& server_address() const { return server_address_
; }
68 const IPEndPoint
& client_address() const { return client_address_
; }
69 QuicEncryptedPacket
* packet() { return packet_
.get(); }
72 const IPEndPoint server_address_
;
73 const IPEndPoint client_address_
;
74 scoped_ptr
<QuicEncryptedPacket
> packet_
;
76 DISALLOW_COPY_AND_ASSIGN(QueuedPacket
);
79 QuicTimeWaitListManager::QuicTimeWaitListManager(
80 QuicPacketWriter
* writer
,
81 QuicServerSessionVisitor
* visitor
,
82 QuicConnectionHelperInterface
* helper
,
83 const QuicVersionVector
& supported_versions
)
86 QuicTime::Delta::FromSeconds(FLAGS_quic_time_wait_list_seconds
)),
87 connection_id_clean_up_alarm_(
88 helper_
->CreateAlarm(new ConnectionIdCleanUpAlarm(this))),
91 SetConnectionIdCleanUpAlarm();
94 QuicTimeWaitListManager::~QuicTimeWaitListManager() {
95 connection_id_clean_up_alarm_
->Cancel();
96 STLDeleteElements(&pending_packets_queue_
);
97 for (ConnectionIdMap::iterator it
= connection_id_map_
.begin();
98 it
!= connection_id_map_
.end();
100 delete it
->second
.close_packet
;
104 void QuicTimeWaitListManager::AddConnectionIdToTimeWait(
105 QuicConnectionId connection_id
,
107 QuicEncryptedPacket
* close_packet
) {
109 ConnectionIdMap::iterator it
= connection_id_map_
.find(connection_id
);
110 const bool new_connection_id
= it
== connection_id_map_
.end();
111 if (!new_connection_id
) { // Replace record if it is reinserted.
112 num_packets
= it
->second
.num_packets
;
113 delete it
->second
.close_packet
;
114 connection_id_map_
.erase(it
);
116 TrimTimeWaitListIfNeeded();
117 if (FLAGS_quic_limit_time_wait_list_size
) {
118 DCHECK_LT(num_connections(),
119 static_cast<size_t>(FLAGS_quic_time_wait_list_max_connections
));
121 ConnectionIdData
data(num_packets
,
123 helper_
->GetClock()->ApproximateNow(),
125 connection_id_map_
.insert(make_pair(connection_id
, data
));
126 if (new_connection_id
) {
127 visitor_
->OnConnectionAddedToTimeWaitList(connection_id
);
131 bool QuicTimeWaitListManager::IsConnectionIdInTimeWait(
132 QuicConnectionId connection_id
) const {
133 return ContainsKey(connection_id_map_
, connection_id
);
136 QuicVersion
QuicTimeWaitListManager::GetQuicVersionFromConnectionId(
137 QuicConnectionId connection_id
) {
138 ConnectionIdMap::iterator it
= connection_id_map_
.find(connection_id
);
139 DCHECK(it
!= connection_id_map_
.end());
140 return (it
->second
).version
;
143 void QuicTimeWaitListManager::OnCanWrite() {
144 while (!pending_packets_queue_
.empty()) {
145 QueuedPacket
* queued_packet
= pending_packets_queue_
.front();
146 if (!WriteToWire(queued_packet
)) {
149 pending_packets_queue_
.pop_front();
150 delete queued_packet
;
154 void QuicTimeWaitListManager::ProcessPacket(
155 const IPEndPoint
& server_address
,
156 const IPEndPoint
& client_address
,
157 QuicConnectionId connection_id
,
158 QuicPacketSequenceNumber sequence_number
,
159 const QuicEncryptedPacket
& /*packet*/) {
160 DCHECK(IsConnectionIdInTimeWait(connection_id
));
161 DVLOG(1) << "Processing " << connection_id
<< " in time wait state.";
162 // TODO(satyamshekhar): Think about handling packets from different client
164 ConnectionIdMap::iterator it
= connection_id_map_
.find(connection_id
);
165 DCHECK(it
!= connection_id_map_
.end());
166 // Increment the received packet count.
167 ++((it
->second
).num_packets
);
168 if (!ShouldSendResponse((it
->second
).num_packets
)) {
171 if (it
->second
.close_packet
) {
172 QueuedPacket
* queued_packet
=
173 new QueuedPacket(server_address
,
175 it
->second
.close_packet
->Clone());
176 // Takes ownership of the packet.
177 SendOrQueuePacket(queued_packet
);
179 SendPublicReset(server_address
,
186 // Returns true if the number of packets received for this connection_id is a
187 // power of 2 to throttle the number of public reset packets we send to a
189 bool QuicTimeWaitListManager::ShouldSendResponse(int received_packet_count
) {
190 return (received_packet_count
& (received_packet_count
- 1)) == 0;
193 void QuicTimeWaitListManager::SendPublicReset(
194 const IPEndPoint
& server_address
,
195 const IPEndPoint
& client_address
,
196 QuicConnectionId connection_id
,
197 QuicPacketSequenceNumber rejected_sequence_number
) {
198 QuicPublicResetPacket packet
;
199 packet
.public_header
.connection_id
= connection_id
;
200 packet
.public_header
.reset_flag
= true;
201 packet
.public_header
.version_flag
= false;
202 packet
.rejected_sequence_number
= rejected_sequence_number
;
203 // TODO(satyamshekhar): generate a valid nonce for this connection_id.
204 packet
.nonce_proof
= 1010101;
205 packet
.client_address
= client_address
;
206 QueuedPacket
* queued_packet
= new QueuedPacket(
209 BuildPublicReset(packet
));
210 // Takes ownership of the packet.
211 SendOrQueuePacket(queued_packet
);
214 QuicEncryptedPacket
* QuicTimeWaitListManager::BuildPublicReset(
215 const QuicPublicResetPacket
& packet
) {
216 return QuicFramer::BuildPublicResetPacket(packet
);
219 // Either sends the packet and deletes it or makes pending queue the
220 // owner of the packet.
221 void QuicTimeWaitListManager::SendOrQueuePacket(QueuedPacket
* packet
) {
222 if (WriteToWire(packet
)) {
225 // pending_packets_queue takes the ownership of the queued packet.
226 pending_packets_queue_
.push_back(packet
);
230 bool QuicTimeWaitListManager::WriteToWire(QueuedPacket
* queued_packet
) {
231 if (writer_
->IsWriteBlocked()) {
232 visitor_
->OnWriteBlocked(this);
235 WriteResult result
= writer_
->WritePacket(
236 queued_packet
->packet()->data(),
237 queued_packet
->packet()->length(),
238 queued_packet
->server_address().address(),
239 queued_packet
->client_address());
240 if (result
.status
== WRITE_STATUS_BLOCKED
) {
241 // If blocked and unbuffered, return false to retry sending.
242 DCHECK(writer_
->IsWriteBlocked());
243 visitor_
->OnWriteBlocked(this);
244 return writer_
->IsWriteBlockedDataBuffered();
245 } else if (result
.status
== WRITE_STATUS_ERROR
) {
246 LOG(WARNING
) << "Received unknown error while sending reset packet to "
247 << queued_packet
->client_address().ToString() << ": "
248 << strerror(result
.error_code
);
253 void QuicTimeWaitListManager::SetConnectionIdCleanUpAlarm() {
254 connection_id_clean_up_alarm_
->Cancel();
255 QuicTime now
= helper_
->GetClock()->ApproximateNow();
256 QuicTime next_alarm_time
= now
;
257 if (!connection_id_map_
.empty()) {
258 QuicTime oldest_connection_id
=
259 connection_id_map_
.begin()->second
.time_added
;
260 if (now
.Subtract(oldest_connection_id
) < kTimeWaitPeriod_
) {
261 next_alarm_time
= oldest_connection_id
.Add(kTimeWaitPeriod_
);
263 LOG(ERROR
) << "ConnectionId lingered for longer than kTimeWaitPeriod";
266 // No connection_ids added so none will expire before kTimeWaitPeriod_.
267 next_alarm_time
= now
.Add(kTimeWaitPeriod_
);
270 connection_id_clean_up_alarm_
->Set(next_alarm_time
);
273 bool QuicTimeWaitListManager::MaybeExpireOldestConnection(
274 QuicTime expiration_time
) {
275 if (connection_id_map_
.empty()) {
278 ConnectionIdMap::iterator it
= connection_id_map_
.begin();
279 QuicTime oldest_connection_id_time
= it
->second
.time_added
;
280 if (oldest_connection_id_time
> expiration_time
) {
281 // Too recent, don't retire.
284 // This connection_id has lived its age, retire it now.
285 const QuicConnectionId connection_id
= it
->first
;
286 delete it
->second
.close_packet
;
287 connection_id_map_
.erase(it
);
288 visitor_
->OnConnectionRemovedFromTimeWaitList(connection_id
);
292 void QuicTimeWaitListManager::CleanUpOldConnectionIds() {
293 QuicTime now
= helper_
->GetClock()->ApproximateNow();
294 QuicTime expiration
= now
.Subtract(kTimeWaitPeriod_
);
295 if (FLAGS_quic_limit_time_wait_list_size
) {
296 while (MaybeExpireOldestConnection(expiration
)) {
299 while (!connection_id_map_
.empty()) {
300 ConnectionIdMap::iterator it
= connection_id_map_
.begin();
301 QuicTime oldest_connection_id
= it
->second
.time_added
;
302 if (now
.Subtract(oldest_connection_id
) < kTimeWaitPeriod_
) {
305 const QuicConnectionId connection_id
= it
->first
;
306 // This connection_id has lived its age, retire it now.
307 delete it
->second
.close_packet
;
308 connection_id_map_
.erase(it
);
309 visitor_
->OnConnectionRemovedFromTimeWaitList(connection_id
);
313 SetConnectionIdCleanUpAlarm();
316 void QuicTimeWaitListManager::TrimTimeWaitListIfNeeded() {
317 if (FLAGS_quic_limit_time_wait_list_size
) {
318 if (FLAGS_quic_time_wait_list_max_connections
< 0) {
321 while (num_connections() >=
322 static_cast<size_t>(FLAGS_quic_time_wait_list_max_connections
)) {
323 MaybeExpireOldestConnection(QuicTime::Infinite());