1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/quic/quic_connection.h"
16 #include "base/logging.h"
17 #include "base/stl_util.h"
18 #include "net/base/net_errors.h"
19 #include "net/quic/crypto/quic_decrypter.h"
20 #include "net/quic/crypto/quic_encrypter.h"
21 #include "net/quic/iovector.h"
22 #include "net/quic/quic_bandwidth.h"
23 #include "net/quic/quic_config.h"
24 #include "net/quic/quic_utils.h"
28 using base::StringPiece
;
33 using std::numeric_limits
;
38 int FLAGS_fake_packet_loss_percentage
= 0;
40 // If true, then QUIC connections will bundle acks with any outgoing packet when
41 // an ack is being delayed. This is an optimization to reduce ack latency and
42 // packet count of pure ack packets.
43 bool FLAGS_bundle_ack_with_outgoing_packet
= false;
52 // The largest gap in packets we'll accept without closing the connection.
53 // This will likely have to be tuned.
54 const QuicPacketSequenceNumber kMaxPacketGap
= 5000;
56 // Limit the number of FEC groups to two. If we get enough out of order packets
57 // that this becomes limiting, we can revisit.
58 const size_t kMaxFecGroups
= 2;
60 // Limit the number of undecryptable packets we buffer in
61 // expectation of the CHLO/SHLO arriving.
62 const size_t kMaxUndecryptablePackets
= 10;
64 bool Near(QuicPacketSequenceNumber a
, QuicPacketSequenceNumber b
) {
65 QuicPacketSequenceNumber delta
= (a
> b
) ? a
- b
: b
- a
;
66 return delta
<= kMaxPacketGap
;
70 // An alarm that is scheduled to send an ack if a timeout occurs.
71 class AckAlarm
: public QuicAlarm::Delegate
{
73 explicit AckAlarm(QuicConnection
* connection
)
74 : connection_(connection
) {
77 virtual QuicTime
OnAlarm() OVERRIDE
{
78 connection_
->SendAck();
79 return QuicTime::Zero();
83 QuicConnection
* connection_
;
86 // This alarm will be scheduled any time a data-bearing packet is sent out.
87 // When the alarm goes off, the connection checks to see if the oldest packets
88 // have been acked, and retransmit them if they have not.
89 class RetransmissionAlarm
: public QuicAlarm::Delegate
{
91 explicit RetransmissionAlarm(QuicConnection
* connection
)
92 : connection_(connection
) {
95 virtual QuicTime
OnAlarm() OVERRIDE
{
96 connection_
->OnRetransmissionTimeout();
97 return QuicTime::Zero();
101 QuicConnection
* connection_
;
104 // An alarm that is scheduled when the sent scheduler requires a
105 // a delay before sending packets and fires when the packet may be sent.
106 class SendAlarm
: public QuicAlarm::Delegate
{
108 explicit SendAlarm(QuicConnection
* connection
)
109 : connection_(connection
) {
112 virtual QuicTime
OnAlarm() OVERRIDE
{
113 connection_
->WriteIfNotBlocked();
114 // Never reschedule the alarm, since OnCanWrite does that.
115 return QuicTime::Zero();
119 QuicConnection
* connection_
;
122 class TimeoutAlarm
: public QuicAlarm::Delegate
{
124 explicit TimeoutAlarm(QuicConnection
* connection
)
125 : connection_(connection
) {
128 virtual QuicTime
OnAlarm() OVERRIDE
{
129 connection_
->CheckForTimeout();
130 // Never reschedule the alarm, since CheckForTimeout does that.
131 return QuicTime::Zero();
135 QuicConnection
* connection_
;
138 // Indicates if any of the frames are intended to be sent with FORCE.
139 // Returns FORCE when one of the frames is a CONNECTION_CLOSE_FRAME.
140 net::QuicConnection::Force
HasForcedFrames(
141 const RetransmittableFrames
* retransmittable_frames
) {
142 if (!retransmittable_frames
) {
143 return net::QuicConnection::NO_FORCE
;
145 for (size_t i
= 0; i
< retransmittable_frames
->frames().size(); ++i
) {
146 if (retransmittable_frames
->frames()[i
].type
== CONNECTION_CLOSE_FRAME
) {
147 return net::QuicConnection::FORCE
;
150 return net::QuicConnection::NO_FORCE
;
155 #define ENDPOINT (is_server_ ? "Server: " : " Client: ")
157 QuicConnection::QuicConnection(QuicGuid guid
,
159 QuicConnectionHelperInterface
* helper
,
160 QuicPacketWriter
* writer
,
162 const QuicVersionVector
& supported_versions
)
163 : framer_(supported_versions
,
164 helper
->GetClock()->ApproximateNow(),
168 encryption_level_(ENCRYPTION_NONE
),
169 clock_(helper
->GetClock()),
170 random_generator_(helper
->GetRandomGenerator()),
172 peer_address_(address
),
173 largest_seen_packet_with_ack_(0),
174 pending_version_negotiation_packet_(false),
175 write_blocked_(false),
176 received_packet_manager_(kTCP
),
177 ack_alarm_(helper
->CreateAlarm(new AckAlarm(this))),
178 retransmission_alarm_(helper
->CreateAlarm(new RetransmissionAlarm(this))),
179 send_alarm_(helper
->CreateAlarm(new SendAlarm(this))),
180 resume_writes_alarm_(helper
->CreateAlarm(new SendAlarm(this))),
181 timeout_alarm_(helper
->CreateAlarm(new TimeoutAlarm(this))),
182 debug_visitor_(NULL
),
183 packet_creator_(guid_
, &framer_
, random_generator_
, is_server
),
184 packet_generator_(this, NULL
, &packet_creator_
),
185 idle_network_timeout_(
186 QuicTime::Delta::FromSeconds(kDefaultInitialTimeoutSecs
)),
187 overall_connection_timeout_(QuicTime::Delta::Infinite()),
188 creation_time_(clock_
->ApproximateNow()),
189 time_of_last_received_packet_(clock_
->ApproximateNow()),
190 time_of_last_sent_new_packet_(clock_
->ApproximateNow()),
191 sequence_number_of_last_inorder_packet_(0),
192 sent_packet_manager_(is_server
, this, clock_
, kTCP
),
193 version_negotiation_state_(START_NEGOTIATION
),
194 is_server_(is_server
),
196 address_migrating_(false) {
198 // Pacing will be enabled if the client negotiates it.
199 sent_packet_manager_
.MaybeEnablePacing();
201 DVLOG(1) << ENDPOINT
<< "Created connection with guid: " << guid
;
202 timeout_alarm_
->Set(clock_
->ApproximateNow().Add(idle_network_timeout_
));
203 framer_
.set_visitor(this);
204 framer_
.set_received_entropy_calculator(&received_packet_manager_
);
207 QuicConnection::~QuicConnection() {
208 STLDeleteElements(&undecryptable_packets_
);
209 STLDeleteValues(&group_map_
);
210 for (QueuedPacketList::iterator it
= queued_packets_
.begin();
211 it
!= queued_packets_
.end(); ++it
) {
216 void QuicConnection::SetFromConfig(const QuicConfig
& config
) {
217 DCHECK_LT(0u, config
.server_initial_congestion_window());
218 SetIdleNetworkTimeout(config
.idle_connection_state_lifetime());
219 sent_packet_manager_
.SetFromConfig(config
);
220 // TODO(satyamshekhar): Set congestion control and ICSL also.
223 bool QuicConnection::SelectMutualVersion(
224 const QuicVersionVector
& available_versions
) {
225 // Try to find the highest mutual version by iterating over supported
226 // versions, starting with the highest, and breaking out of the loop once we
227 // find a matching version in the provided available_versions vector.
228 const QuicVersionVector
& supported_versions
= framer_
.supported_versions();
229 for (size_t i
= 0; i
< supported_versions
.size(); ++i
) {
230 const QuicVersion
& version
= supported_versions
[i
];
231 if (std::find(available_versions
.begin(), available_versions
.end(),
232 version
) != available_versions
.end()) {
233 framer_
.set_version(version
);
241 void QuicConnection::OnError(QuicFramer
* framer
) {
242 // Packets that we cannot decrypt are dropped.
243 // TODO(rch): add stats to measure this.
244 if (!connected_
|| framer
->error() == QUIC_DECRYPTION_FAILURE
) {
247 SendConnectionCloseWithDetails(framer
->error(), framer
->detailed_error());
250 void QuicConnection::OnPacket() {
251 DCHECK(last_stream_frames_
.empty() &&
252 last_goaway_frames_
.empty() &&
253 last_rst_frames_
.empty() &&
254 last_ack_frames_
.empty() &&
255 last_congestion_frames_
.empty());
258 void QuicConnection::OnPublicResetPacket(
259 const QuicPublicResetPacket
& packet
) {
260 if (debug_visitor_
) {
261 debug_visitor_
->OnPublicResetPacket(packet
);
263 CloseConnection(QUIC_PUBLIC_RESET
, true);
266 bool QuicConnection::OnProtocolVersionMismatch(QuicVersion received_version
) {
267 DVLOG(1) << ENDPOINT
<< "Received packet with mismatched version "
269 // TODO(satyamshekhar): Implement no server state in this mode.
271 LOG(DFATAL
) << ENDPOINT
<< "Framer called OnProtocolVersionMismatch. "
272 << "Closing connection.";
273 CloseConnection(QUIC_INTERNAL_ERROR
, false);
276 DCHECK_NE(version(), received_version
);
278 if (debug_visitor_
) {
279 debug_visitor_
->OnProtocolVersionMismatch(received_version
);
282 switch (version_negotiation_state_
) {
283 case START_NEGOTIATION
:
284 if (!framer_
.IsSupportedVersion(received_version
)) {
285 SendVersionNegotiationPacket();
286 version_negotiation_state_
= NEGOTIATION_IN_PROGRESS
;
291 case NEGOTIATION_IN_PROGRESS
:
292 if (!framer_
.IsSupportedVersion(received_version
)) {
293 SendVersionNegotiationPacket();
298 case NEGOTIATED_VERSION
:
299 // Might be old packets that were sent by the client before the version
300 // was negotiated. Drop these.
307 version_negotiation_state_
= NEGOTIATED_VERSION
;
308 visitor_
->OnSuccessfulVersionNegotiation(received_version
);
309 DVLOG(1) << ENDPOINT
<< "version negotiated " << received_version
;
311 // Store the new version.
312 framer_
.set_version(received_version
);
314 // TODO(satyamshekhar): Store the sequence number of this packet and close the
315 // connection if we ever received a packet with incorrect version and whose
316 // sequence number is greater.
320 // Handles version negotiation for client connection.
321 void QuicConnection::OnVersionNegotiationPacket(
322 const QuicVersionNegotiationPacket
& packet
) {
324 LOG(DFATAL
) << ENDPOINT
<< "Framer parsed VersionNegotiationPacket."
325 << " Closing connection.";
326 CloseConnection(QUIC_INTERNAL_ERROR
, false);
329 if (debug_visitor_
) {
330 debug_visitor_
->OnVersionNegotiationPacket(packet
);
333 if (version_negotiation_state_
!= START_NEGOTIATION
) {
334 // Possibly a duplicate version negotiation packet.
338 if (std::find(packet
.versions
.begin(),
339 packet
.versions
.end(), version()) !=
340 packet
.versions
.end()) {
341 DLOG(WARNING
) << ENDPOINT
<< "The server already supports our version. "
342 << "It should have accepted our connection.";
343 // Just drop the connection.
344 CloseConnection(QUIC_INVALID_VERSION_NEGOTIATION_PACKET
, false);
348 if (!SelectMutualVersion(packet
.versions
)) {
349 SendConnectionCloseWithDetails(QUIC_INVALID_VERSION
,
350 "no common version found");
354 DVLOG(1) << ENDPOINT
<< "negotiating version " << version();
355 server_supported_versions_
= packet
.versions
;
356 version_negotiation_state_
= NEGOTIATION_IN_PROGRESS
;
357 RetransmitUnackedPackets(ALL_PACKETS
);
360 void QuicConnection::OnRevivedPacket() {
363 bool QuicConnection::OnUnauthenticatedPublicHeader(
364 const QuicPacketPublicHeader
& header
) {
368 bool QuicConnection::OnUnauthenticatedHeader(const QuicPacketHeader
& header
) {
372 bool QuicConnection::OnPacketHeader(const QuicPacketHeader
& header
) {
373 if (debug_visitor_
) {
374 debug_visitor_
->OnPacketHeader(header
);
377 if (!ProcessValidatedPacket()) {
381 // Will be decrement below if we fall through to return true;
382 ++stats_
.packets_dropped
;
384 if (header
.public_header
.guid
!= guid_
) {
385 DVLOG(1) << ENDPOINT
<< "Ignoring packet from unexpected GUID: "
386 << header
.public_header
.guid
<< " instead of " << guid_
;
390 if (!Near(header
.packet_sequence_number
,
391 last_header_
.packet_sequence_number
)) {
392 DVLOG(1) << ENDPOINT
<< "Packet " << header
.packet_sequence_number
393 << " out of bounds. Discarding";
394 SendConnectionCloseWithDetails(QUIC_INVALID_PACKET_HEADER
,
395 "Packet sequence number out of bounds");
399 // If this packet has already been seen, or that the sender
400 // has told us will not be retransmitted, then stop processing the packet.
401 if (!received_packet_manager_
.IsAwaitingPacket(
402 header
.packet_sequence_number
)) {
406 if (version_negotiation_state_
!= NEGOTIATED_VERSION
) {
408 if (!header
.public_header
.version_flag
) {
409 DLOG(WARNING
) << ENDPOINT
<< "Got packet without version flag before "
410 << "version negotiated.";
411 // Packets should have the version flag till version negotiation is
413 CloseConnection(QUIC_INVALID_VERSION
, false);
416 DCHECK_EQ(1u, header
.public_header
.versions
.size());
417 DCHECK_EQ(header
.public_header
.versions
[0], version());
418 version_negotiation_state_
= NEGOTIATED_VERSION
;
419 visitor_
->OnSuccessfulVersionNegotiation(version());
422 DCHECK(!header
.public_header
.version_flag
);
423 // If the client gets a packet without the version flag from the server
424 // it should stop sending version since the version negotiation is done.
425 packet_creator_
.StopSendingVersion();
426 version_negotiation_state_
= NEGOTIATED_VERSION
;
427 visitor_
->OnSuccessfulVersionNegotiation(version());
431 DCHECK_EQ(NEGOTIATED_VERSION
, version_negotiation_state_
);
433 --stats_
.packets_dropped
;
434 DVLOG(1) << ENDPOINT
<< "Received packet header: " << header
;
435 last_header_
= header
;
440 void QuicConnection::OnFecProtectedPayload(StringPiece payload
) {
441 DCHECK_EQ(IN_FEC_GROUP
, last_header_
.is_in_fec_group
);
442 DCHECK_NE(0u, last_header_
.fec_group
);
443 QuicFecGroup
* group
= GetFecGroup();
445 group
->Update(last_header_
, payload
);
449 bool QuicConnection::OnStreamFrame(const QuicStreamFrame
& frame
) {
451 if (debug_visitor_
) {
452 debug_visitor_
->OnStreamFrame(frame
);
454 last_stream_frames_
.push_back(frame
);
458 bool QuicConnection::OnAckFrame(const QuicAckFrame
& incoming_ack
) {
460 if (debug_visitor_
) {
461 debug_visitor_
->OnAckFrame(incoming_ack
);
463 DVLOG(1) << ENDPOINT
<< "OnAckFrame: " << incoming_ack
;
465 if (last_header_
.packet_sequence_number
<= largest_seen_packet_with_ack_
) {
466 DVLOG(1) << ENDPOINT
<< "Received an old ack frame: ignoring";
470 if (!ValidateAckFrame(incoming_ack
)) {
471 SendConnectionClose(QUIC_INVALID_ACK_DATA
);
475 last_ack_frames_
.push_back(incoming_ack
);
479 void QuicConnection::ProcessAckFrame(const QuicAckFrame
& incoming_ack
) {
480 largest_seen_packet_with_ack_
= last_header_
.packet_sequence_number
;
482 received_packet_manager_
.UpdatePacketInformationReceivedByPeer(incoming_ack
);
483 received_packet_manager_
.UpdatePacketInformationSentByPeer(incoming_ack
);
484 // Possibly close any FecGroups which are now irrelevant.
485 CloseFecGroupsBefore(incoming_ack
.sent_info
.least_unacked
+ 1);
487 sent_entropy_manager_
.ClearEntropyBefore(
488 received_packet_manager_
.least_packet_awaited_by_peer() - 1);
490 bool reset_retransmission_alarm
=
491 sent_packet_manager_
.OnIncomingAck(incoming_ack
.received_info
,
492 time_of_last_received_packet_
);
493 if (sent_packet_manager_
.HasPendingRetransmissions()) {
497 if (reset_retransmission_alarm
) {
498 retransmission_alarm_
->Cancel();
499 QuicTime retransmission_time
=
500 sent_packet_manager_
.GetRetransmissionTime();
501 if (retransmission_time
!= QuicTime::Zero()) {
502 retransmission_alarm_
->Set(retransmission_time
);
507 bool QuicConnection::OnCongestionFeedbackFrame(
508 const QuicCongestionFeedbackFrame
& feedback
) {
510 if (debug_visitor_
) {
511 debug_visitor_
->OnCongestionFeedbackFrame(feedback
);
513 last_congestion_frames_
.push_back(feedback
);
517 bool QuicConnection::ValidateAckFrame(const QuicAckFrame
& incoming_ack
) {
518 if (incoming_ack
.received_info
.largest_observed
>
519 packet_creator_
.sequence_number()) {
520 DLOG(ERROR
) << ENDPOINT
<< "Peer's observed unsent packet:"
521 << incoming_ack
.received_info
.largest_observed
<< " vs "
522 << packet_creator_
.sequence_number();
523 // We got an error for data we have not sent. Error out.
527 if (incoming_ack
.received_info
.largest_observed
<
528 received_packet_manager_
.peer_largest_observed_packet()) {
529 DLOG(ERROR
) << ENDPOINT
<< "Peer's largest_observed packet decreased:"
530 << incoming_ack
.received_info
.largest_observed
<< " vs "
531 << received_packet_manager_
.peer_largest_observed_packet();
532 // A new ack has a diminished largest_observed value. Error out.
533 // If this was an old packet, we wouldn't even have checked.
537 if (incoming_ack
.sent_info
.least_unacked
<
538 received_packet_manager_
.peer_least_packet_awaiting_ack()) {
539 DLOG(ERROR
) << ENDPOINT
<< "Peer's sent low least_unacked: "
540 << incoming_ack
.sent_info
.least_unacked
<< " vs "
541 << received_packet_manager_
.peer_least_packet_awaiting_ack();
542 // We never process old ack frames, so this number should only increase.
546 if (incoming_ack
.sent_info
.least_unacked
>
547 last_header_
.packet_sequence_number
) {
548 DLOG(ERROR
) << ENDPOINT
<< "Peer sent least_unacked:"
549 << incoming_ack
.sent_info
.least_unacked
550 << " greater than the enclosing packet sequence number:"
551 << last_header_
.packet_sequence_number
;
555 if (!incoming_ack
.received_info
.missing_packets
.empty() &&
556 *incoming_ack
.received_info
.missing_packets
.rbegin() >
557 incoming_ack
.received_info
.largest_observed
) {
558 DLOG(ERROR
) << ENDPOINT
<< "Peer sent missing packet: "
559 << *incoming_ack
.received_info
.missing_packets
.rbegin()
560 << " which is greater than largest observed: "
561 << incoming_ack
.received_info
.largest_observed
;
565 if (!incoming_ack
.received_info
.missing_packets
.empty() &&
566 *incoming_ack
.received_info
.missing_packets
.begin() <
567 received_packet_manager_
.least_packet_awaited_by_peer()) {
568 DLOG(ERROR
) << ENDPOINT
<< "Peer sent missing packet: "
569 << *incoming_ack
.received_info
.missing_packets
.begin()
570 << " which is smaller than least_packet_awaited_by_peer_: "
571 << received_packet_manager_
.least_packet_awaited_by_peer();
575 if (!sent_entropy_manager_
.IsValidEntropy(
576 incoming_ack
.received_info
.largest_observed
,
577 incoming_ack
.received_info
.missing_packets
,
578 incoming_ack
.received_info
.entropy_hash
)) {
579 DLOG(ERROR
) << ENDPOINT
<< "Peer sent invalid entropy.";
586 void QuicConnection::OnFecData(const QuicFecData
& fec
) {
587 DCHECK_EQ(IN_FEC_GROUP
, last_header_
.is_in_fec_group
);
588 DCHECK_NE(0u, last_header_
.fec_group
);
589 QuicFecGroup
* group
= GetFecGroup();
591 group
->UpdateFec(last_header_
.packet_sequence_number
,
592 last_header_
.entropy_flag
, fec
);
596 bool QuicConnection::OnRstStreamFrame(const QuicRstStreamFrame
& frame
) {
598 if (debug_visitor_
) {
599 debug_visitor_
->OnRstStreamFrame(frame
);
601 DVLOG(1) << ENDPOINT
<< "Stream reset with error "
602 << QuicUtils::StreamErrorToString(frame
.error_code
);
603 last_rst_frames_
.push_back(frame
);
607 bool QuicConnection::OnConnectionCloseFrame(
608 const QuicConnectionCloseFrame
& frame
) {
610 if (debug_visitor_
) {
611 debug_visitor_
->OnConnectionCloseFrame(frame
);
613 DVLOG(1) << ENDPOINT
<< "Connection " << guid() << " closed with error "
614 << QuicUtils::ErrorToString(frame
.error_code
)
615 << " " << frame
.error_details
;
616 last_close_frames_
.push_back(frame
);
620 bool QuicConnection::OnGoAwayFrame(const QuicGoAwayFrame
& frame
) {
622 DVLOG(1) << ENDPOINT
<< "Go away received with error "
623 << QuicUtils::ErrorToString(frame
.error_code
)
624 << " and reason:" << frame
.reason_phrase
;
625 last_goaway_frames_
.push_back(frame
);
629 void QuicConnection::OnPacketComplete() {
630 // Don't do anything if this packet closed the connection.
636 DVLOG(1) << ENDPOINT
<< (last_packet_revived_
? "Revived" : "Got")
637 << " packet " << last_header_
.packet_sequence_number
638 << " with " << last_ack_frames_
.size() << " acks, "
639 << last_congestion_frames_
.size() << " congestions, "
640 << last_goaway_frames_
.size() << " goaways, "
641 << last_rst_frames_
.size() << " rsts, "
642 << last_close_frames_
.size() << " closes, "
643 << last_stream_frames_
.size()
644 << " stream frames for " << last_header_
.public_header
.guid
;
646 // Must called before ack processing, because processing acks removes entries
647 // from unacket_packets_, increasing the least_unacked.
648 const bool last_packet_should_instigate_ack
= ShouldLastPacketInstigateAck();
650 // If the incoming packet was missing, send an ack immediately.
651 bool send_ack_immediately
= received_packet_manager_
.IsMissing(
652 last_header_
.packet_sequence_number
);
654 // Ensure the visitor can process the stream frames before recording and
655 // processing the rest of the packet.
656 if (last_stream_frames_
.empty() ||
657 visitor_
->OnStreamFrames(last_stream_frames_
)) {
658 received_packet_manager_
.RecordPacketReceived(last_size_
,
660 time_of_last_received_packet_
,
661 last_packet_revived_
);
662 for (size_t i
= 0; i
< last_stream_frames_
.size(); ++i
) {
663 stats_
.stream_bytes_received
+=
664 last_stream_frames_
[i
].data
.TotalBufferSize();
668 // Process stream resets, then acks, then congestion feedback.
669 for (size_t i
= 0; i
< last_goaway_frames_
.size(); ++i
) {
670 visitor_
->OnGoAway(last_goaway_frames_
[i
]);
672 for (size_t i
= 0; i
< last_rst_frames_
.size(); ++i
) {
673 visitor_
->OnRstStream(last_rst_frames_
[i
]);
675 for (size_t i
= 0; i
< last_ack_frames_
.size(); ++i
) {
676 ProcessAckFrame(last_ack_frames_
[i
]);
678 for (size_t i
= 0; i
< last_congestion_frames_
.size(); ++i
) {
679 sent_packet_manager_
.OnIncomingQuicCongestionFeedbackFrame(
680 last_congestion_frames_
[i
], time_of_last_received_packet_
);
682 if (!last_close_frames_
.empty()) {
683 CloseConnection(last_close_frames_
[0].error_code
, true);
687 // If there are new missing packets to report, send an ack immediately.
688 if (received_packet_manager_
.HasNewMissingPackets()) {
689 send_ack_immediately
= true;
692 MaybeSendInResponseToPacket(send_ack_immediately
,
693 last_packet_should_instigate_ack
);
698 void QuicConnection::ClearLastFrames() {
699 last_stream_frames_
.clear();
700 last_goaway_frames_
.clear();
701 last_rst_frames_
.clear();
702 last_ack_frames_
.clear();
703 last_congestion_frames_
.clear();
706 QuicAckFrame
* QuicConnection::CreateAckFrame() {
707 QuicAckFrame
* outgoing_ack
= new QuicAckFrame();
708 received_packet_manager_
.UpdateReceivedPacketInfo(
709 &(outgoing_ack
->received_info
), clock_
->ApproximateNow());
710 UpdateSentPacketInfo(&(outgoing_ack
->sent_info
));
711 DVLOG(1) << ENDPOINT
<< "Creating ack frame: " << *outgoing_ack
;
715 QuicCongestionFeedbackFrame
* QuicConnection::CreateFeedbackFrame() {
716 return new QuicCongestionFeedbackFrame(outgoing_congestion_feedback_
);
719 bool QuicConnection::ShouldLastPacketInstigateAck() {
720 if (!last_stream_frames_
.empty() ||
721 !last_goaway_frames_
.empty() ||
722 !last_rst_frames_
.empty()) {
726 // If the peer is still waiting for a packet that we are no
727 // longer planning to send, we should send an ack to raise
728 // the high water mark.
729 if (!last_ack_frames_
.empty() &&
730 !last_ack_frames_
.back().received_info
.missing_packets
.empty()) {
731 return sent_packet_manager_
.GetLeastUnackedSentPacket() >
732 *last_ack_frames_
.back().received_info
.missing_packets
.begin();
737 void QuicConnection::MaybeSendInResponseToPacket(
738 bool send_ack_immediately
,
739 bool last_packet_should_instigate_ack
) {
740 // |include_ack| is false since we decide about ack bundling below.
741 ScopedPacketBundler
bundler(this, false);
743 if (last_packet_should_instigate_ack
) {
744 // In general, we ack every second packet. When we don't ack the first
745 // packet, we set the delayed ack alarm. Thus, if the ack alarm is set
746 // then we know this is the second packet, and we should send an ack.
747 if (send_ack_immediately
|| ack_alarm_
->IsSet()) {
749 DCHECK(!ack_alarm_
->IsSet());
751 ack_alarm_
->Set(clock_
->ApproximateNow().Add(
752 sent_packet_manager_
.DelayedAckTime()));
753 DVLOG(1) << "Ack timer set; next packet or timer will trigger ACK.";
757 if (!last_ack_frames_
.empty()) {
758 // Now the we have received an ack, we might be able to send packets which
759 // are queued locally, or drain streams which are blocked.
760 QuicTime::Delta delay
= sent_packet_manager_
.TimeUntilSend(
761 time_of_last_received_packet_
, NOT_RETRANSMISSION
,
762 HAS_RETRANSMITTABLE_DATA
, NOT_HANDSHAKE
);
763 if (delay
.IsZero()) {
764 send_alarm_
->Cancel();
766 } else if (!delay
.IsInfinite()) {
767 send_alarm_
->Cancel();
768 send_alarm_
->Set(time_of_last_received_packet_
.Add(delay
));
773 void QuicConnection::SendVersionNegotiationPacket() {
774 scoped_ptr
<QuicEncryptedPacket
> version_packet(
775 packet_creator_
.SerializeVersionNegotiationPacket(
776 framer_
.supported_versions()));
777 // TODO(satyamshekhar): implement zero server state negotiation.
779 writer_
->WritePacket(version_packet
->data(), version_packet
->length(),
780 self_address().address(), peer_address(), this);
781 if (result
.status
== WRITE_STATUS_BLOCKED
) {
782 write_blocked_
= true;
784 if (result
.status
== WRITE_STATUS_OK
||
785 (result
.status
== WRITE_STATUS_BLOCKED
&&
786 writer_
->IsWriteBlockedDataBuffered())) {
787 pending_version_negotiation_packet_
= false;
790 if (result
.status
== WRITE_STATUS_ERROR
) {
791 // We can't send an error as the socket is presumably borked.
792 CloseConnection(QUIC_PACKET_WRITE_ERROR
, false);
794 pending_version_negotiation_packet_
= true;
797 QuicConsumedData
QuicConnection::SendStreamData(
799 const IOVector
& data
,
800 QuicStreamOffset offset
,
802 QuicAckNotifier::DelegateInterface
* delegate
) {
803 if (!fin
&& data
.Empty()) {
804 LOG(DFATAL
) << "Attempt to send empty stream frame";
807 // This notifier will be owned by the AckNotifierManager (or deleted below if
808 // no data or FIN was consumed).
809 QuicAckNotifier
* notifier
= NULL
;
811 notifier
= new QuicAckNotifier(delegate
);
814 // Opportunistically bundle an ack with this outgoing packet, unless it's the
816 ScopedPacketBundler
ack_bundler(this, id
!= kCryptoStreamId
);
817 QuicConsumedData consumed_data
=
818 packet_generator_
.ConsumeData(id
, data
, offset
, fin
, notifier
);
821 (consumed_data
.bytes_consumed
== 0 && !consumed_data
.fin_consumed
)) {
822 // No data was consumed, nor was a fin consumed, so delete the notifier.
826 return consumed_data
;
829 void QuicConnection::SendRstStream(QuicStreamId id
,
830 QuicRstStreamErrorCode error
) {
831 DVLOG(1) << "Sending RST_STREAM: " << id
<< " code: " << error
;
832 // Opportunistically bundle an ack with this outgoing packet.
833 ScopedPacketBundler
ack_bundler(this, true);
834 packet_generator_
.AddControlFrame(
835 QuicFrame(new QuicRstStreamFrame(id
, error
)));
838 const QuicConnectionStats
& QuicConnection::GetStats() {
839 // Update rtt and estimated bandwidth.
840 stats_
.rtt
= sent_packet_manager_
.SmoothedRtt().ToMicroseconds();
841 stats_
.estimated_bandwidth
=
842 sent_packet_manager_
.BandwidthEstimate().ToBytesPerSecond();
846 void QuicConnection::ProcessUdpPacket(const IPEndPoint
& self_address
,
847 const IPEndPoint
& peer_address
,
848 const QuicEncryptedPacket
& packet
) {
852 if (debug_visitor_
) {
853 debug_visitor_
->OnPacketReceived(self_address
, peer_address
, packet
);
855 last_packet_revived_
= false;
856 last_size_
= packet
.length();
858 address_migrating_
= false;
860 if (peer_address_
.address().empty()) {
861 peer_address_
= peer_address
;
863 if (self_address_
.address().empty()) {
864 self_address_
= self_address
;
867 if (!(peer_address
== peer_address_
&& self_address
== self_address_
)) {
868 address_migrating_
= true;
871 stats_
.bytes_received
+= packet
.length();
872 ++stats_
.packets_received
;
874 if (!framer_
.ProcessPacket(packet
)) {
875 // If we are unable to decrypt this packet, it might be
876 // because the CHLO or SHLO packet was lost.
877 if (encryption_level_
!= ENCRYPTION_FORWARD_SECURE
&&
878 framer_
.error() == QUIC_DECRYPTION_FAILURE
&&
879 undecryptable_packets_
.size() < kMaxUndecryptablePackets
) {
880 QueueUndecryptablePacket(packet
);
882 DVLOG(1) << ENDPOINT
<< "Unable to process packet. Last packet processed: "
883 << last_header_
.packet_sequence_number
;
886 MaybeProcessUndecryptablePackets();
887 MaybeProcessRevivedPacket();
890 bool QuicConnection::OnCanWrite() {
891 write_blocked_
= false;
895 bool QuicConnection::WriteIfNotBlocked() {
896 if (write_blocked_
) {
902 bool QuicConnection::DoWrite() {
903 DCHECK(!write_blocked_
);
904 WriteQueuedPackets();
906 WritePendingRetransmissions();
908 IsHandshake pending_handshake
= visitor_
->HasPendingHandshake() ?
909 IS_HANDSHAKE
: NOT_HANDSHAKE
;
910 // Sending queued packets may have caused the socket to become write blocked,
911 // or the congestion manager to prohibit sending. If we've sent everything
912 // we had queued and we're still not blocked, let the visitor know it can
914 if (CanWrite(NOT_RETRANSMISSION
, HAS_RETRANSMITTABLE_DATA
,
915 pending_handshake
)) {
916 // Set |include_ack| to false in bundler; ack inclusion happens elsewhere.
917 scoped_ptr
<ScopedPacketBundler
> bundler(
918 new ScopedPacketBundler(this, false));
919 bool all_bytes_written
= visitor_
->OnCanWrite();
921 // After the visitor writes, it may have caused the socket to become write
922 // blocked or the congestion manager to prohibit sending, so check again.
923 pending_handshake
= visitor_
->HasPendingHandshake() ? IS_HANDSHAKE
925 if (!all_bytes_written
&& !resume_writes_alarm_
->IsSet() &&
926 CanWrite(NOT_RETRANSMISSION
, HAS_RETRANSMITTABLE_DATA
,
927 pending_handshake
)) {
928 // We're not write blocked, but some stream didn't write out all of its
929 // bytes. Register for 'immediate' resumption so we'll keep writing after
930 // other quic connections have had a chance to use the socket.
931 resume_writes_alarm_
->Set(clock_
->ApproximateNow());
935 return !write_blocked_
;
938 bool QuicConnection::ProcessValidatedPacket() {
939 if (address_migrating_
) {
940 SendConnectionCloseWithDetails(
941 QUIC_ERROR_MIGRATING_ADDRESS
,
942 "Address migration is not yet a supported feature");
945 time_of_last_received_packet_
= clock_
->Now();
946 DVLOG(1) << ENDPOINT
<< "time of last received packet: "
947 << time_of_last_received_packet_
.ToDebuggingValue();
949 if (is_server_
&& encryption_level_
== ENCRYPTION_NONE
&&
950 last_size_
> options()->max_packet_length
) {
951 options()->max_packet_length
= last_size_
;
956 bool QuicConnection::WriteQueuedPackets() {
957 DCHECK(!write_blocked_
);
959 if (pending_version_negotiation_packet_
) {
960 SendVersionNegotiationPacket();
963 QueuedPacketList::iterator packet_iterator
= queued_packets_
.begin();
964 while (!write_blocked_
&& packet_iterator
!= queued_packets_
.end()) {
965 if (WritePacket(packet_iterator
->encryption_level
,
966 packet_iterator
->sequence_number
,
967 packet_iterator
->packet
,
968 packet_iterator
->transmission_type
,
969 packet_iterator
->retransmittable
,
970 packet_iterator
->handshake
,
971 packet_iterator
->forced
)) {
972 packet_iterator
= queued_packets_
.erase(packet_iterator
);
974 // Continue, because some queued packets may still be writable.
975 // This can happen if a retransmit send fail.
980 return !write_blocked_
;
983 void QuicConnection::WritePendingRetransmissions() {
984 // Keep writing as long as there's a pending retransmission which can be
986 while (sent_packet_manager_
.HasPendingRetransmissions()) {
987 const QuicSentPacketManager::PendingRetransmission pending
=
988 sent_packet_manager_
.NextPendingRetransmission();
989 if (HasForcedFrames(&pending
.retransmittable_frames
) == NO_FORCE
&&
990 !CanWrite(pending
.transmission_type
, HAS_RETRANSMITTABLE_DATA
,
991 pending
.retransmittable_frames
.HasCryptoHandshake())) {
995 // Re-packetize the frames with a new sequence number for retransmission.
996 // Retransmitted data packets do not use FEC, even when it's enabled.
997 // Retransmitted packets use the same sequence number length as the
999 // Flush the packet creator before making a new packet.
1000 // TODO(ianswett): Implement ReserializeAllFrames as a separate path that
1001 // does not require the creator to be flushed.
1003 SerializedPacket serialized_packet
= packet_creator_
.ReserializeAllFrames(
1004 pending
.retransmittable_frames
.frames(),
1005 pending
.sequence_number_length
);
1007 DVLOG(1) << ENDPOINT
<< "Retransmitting " << pending
.sequence_number
1008 << " as " << serialized_packet
.sequence_number
;
1009 if (debug_visitor_
) {
1010 debug_visitor_
->OnPacketRetransmitted(
1011 pending
.sequence_number
, serialized_packet
.sequence_number
);
1013 sent_packet_manager_
.OnRetransmittedPacket(
1014 pending
.sequence_number
, serialized_packet
.sequence_number
);
1016 SendOrQueuePacket(pending
.retransmittable_frames
.encryption_level(),
1018 pending
.transmission_type
);
1022 void QuicConnection::RetransmitUnackedPackets(
1023 RetransmissionType retransmission_type
) {
1024 sent_packet_manager_
.RetransmitUnackedPackets(retransmission_type
);
1026 WriteIfNotBlocked();
1029 bool QuicConnection::ShouldGeneratePacket(
1030 TransmissionType transmission_type
,
1031 HasRetransmittableData retransmittable
,
1032 IsHandshake handshake
) {
1033 // We should serialize handshake packets immediately to ensure that they
1034 // end up sent at the right encryption level.
1035 if (handshake
== IS_HANDSHAKE
) {
1039 return CanWrite(transmission_type
, retransmittable
, handshake
);
1042 bool QuicConnection::CanWrite(TransmissionType transmission_type
,
1043 HasRetransmittableData retransmittable
,
1044 IsHandshake handshake
) {
1045 if (write_blocked_
) {
1049 // TODO(rch): consider removing this check so that if an ACK comes in
1050 // before the alarm goes it, we might be able send out a packet.
1051 // This check assumes that if the send alarm is set, it applies equally to all
1052 // types of transmissions.
1053 if (send_alarm_
->IsSet()) {
1054 DVLOG(1) << "Send alarm set. Not sending.";
1058 QuicTime now
= clock_
->Now();
1059 QuicTime::Delta delay
= sent_packet_manager_
.TimeUntilSend(
1060 now
, transmission_type
, retransmittable
, handshake
);
1061 if (delay
.IsInfinite()) {
1065 // If the scheduler requires a delay, then we can not send this packet now.
1066 if (!delay
.IsZero()) {
1067 send_alarm_
->Cancel();
1068 send_alarm_
->Set(now
.Add(delay
));
1069 DVLOG(1) << "Delaying sending.";
1075 bool QuicConnection::WritePacket(EncryptionLevel level
,
1076 QuicPacketSequenceNumber sequence_number
,
1078 TransmissionType transmission_type
,
1079 HasRetransmittableData retransmittable
,
1080 IsHandshake handshake
,
1082 if (ShouldDiscardPacket(level
, sequence_number
, retransmittable
)) {
1087 // If we're write blocked, we know we can't write.
1088 if (write_blocked_
) {
1092 // If we are not forced and we can't write, then simply return false;
1093 if (forced
== NO_FORCE
&&
1094 !CanWrite(transmission_type
, retransmittable
, handshake
)) {
1098 // Some encryption algorithms require the packet sequence numbers not be
1100 DCHECK_LE(sequence_number_of_last_inorder_packet_
, sequence_number
);
1101 // Only increase this when packets have not been queued. Once they're queued
1102 // due to a write block, there is the chance of sending forced and other
1103 // higher priority packets out of order.
1104 if (queued_packets_
.empty()) {
1105 sequence_number_of_last_inorder_packet_
= sequence_number
;
1108 scoped_ptr
<QuicEncryptedPacket
> encrypted(
1109 framer_
.EncryptPacket(level
, sequence_number
, *packet
));
1110 if (encrypted
.get() == NULL
) {
1111 LOG(DFATAL
) << ENDPOINT
<< "Failed to encrypt packet number "
1113 CloseConnection(QUIC_ENCRYPTION_FAILURE
, false);
1117 // If it's the ConnectionClose packet, the only FORCED frame type,
1118 // clone a copy for resending later by the TimeWaitListManager.
1119 if (forced
== FORCE
) {
1120 DCHECK(connection_close_packet_
.get() == NULL
);
1121 connection_close_packet_
.reset(encrypted
->Clone());
1124 if (encrypted
->length() > options()->max_packet_length
) {
1125 LOG(DFATAL
) << "Writing an encrypted packet larger than max_packet_length:"
1126 << options()->max_packet_length
<< " encrypted length: "
1127 << encrypted
->length();
1129 DVLOG(1) << ENDPOINT
<< "Sending packet number " << sequence_number
1130 << " : " << (packet
->is_fec_packet() ? "FEC " :
1131 (retransmittable
== HAS_RETRANSMITTABLE_DATA
1132 ? "data bearing " : " ack only "))
1133 << ", encryption level: "
1134 << QuicUtils::EncryptionLevelToString(level
)
1135 << ", length:" << packet
->length() << ", encrypted length:"
1136 << encrypted
->length();
1137 DVLOG(2) << ENDPOINT
<< "packet(" << sequence_number
<< "): " << std::endl
1138 << QuicUtils::StringToHexASCIIDump(packet
->AsStringPiece());
1140 DCHECK(encrypted
->length() <= kMaxPacketSize
)
1141 << "Packet " << sequence_number
<< " will not be read; too large: "
1142 << packet
->length() << " " << encrypted
->length() << " "
1143 << " forced: " << (forced
== FORCE
? "yes" : "no");
1145 DCHECK(pending_write_
.get() == NULL
);
1146 pending_write_
.reset(new PendingWrite(sequence_number
, transmission_type
,
1147 retransmittable
, level
,
1148 packet
->is_fec_packet(),
1151 WriteResult result
=
1152 writer_
->WritePacket(encrypted
->data(), encrypted
->length(),
1153 self_address().address(), peer_address(), this);
1154 if (result
.error_code
== ERR_IO_PENDING
) {
1155 DCHECK_EQ(WRITE_STATUS_BLOCKED
, result
.status
);
1157 if (debug_visitor_
) {
1158 // Pass the write result to the visitor.
1159 debug_visitor_
->OnPacketSent(sequence_number
, level
, *encrypted
, result
);
1161 if (result
.status
== WRITE_STATUS_BLOCKED
) {
1162 // TODO(satyashekhar): It might be more efficient (fewer system calls), if
1163 // all connections share this variable i.e this becomes a part of
1164 // PacketWriterInterface.
1165 write_blocked_
= true;
1166 // If the socket buffers the the data, then the packet should not
1167 // be queued and sent again, which would result in an unnecessary
1168 // duplicate packet being sent. The helper must call OnPacketSent
1169 // when the packet is actually sent.
1170 if (writer_
->IsWriteBlockedDataBuffered()) {
1174 pending_write_
.reset();
1178 if (OnPacketSent(result
)) {
1185 bool QuicConnection::ShouldDiscardPacket(
1186 EncryptionLevel level
,
1187 QuicPacketSequenceNumber sequence_number
,
1188 HasRetransmittableData retransmittable
) {
1190 DVLOG(1) << ENDPOINT
1191 << "Not sending packet as connection is disconnected.";
1195 if (encryption_level_
== ENCRYPTION_FORWARD_SECURE
&&
1196 level
== ENCRYPTION_NONE
) {
1197 // Drop packets that are NULL encrypted since the peer won't accept them
1199 DVLOG(1) << ENDPOINT
<< "Dropping packet: " << sequence_number
1200 << " since the packet is NULL encrypted.";
1201 sent_packet_manager_
.DiscardUnackedPacket(sequence_number
);
1205 if (retransmittable
== HAS_RETRANSMITTABLE_DATA
) {
1206 if (!sent_packet_manager_
.IsUnacked(sequence_number
)) {
1207 // This is a crazy edge case, but if we retransmit a packet,
1208 // (but have to queue it for some reason) then receive an ack
1209 // for the previous transmission (but not the retransmission)
1210 // then receive a truncated ACK which causes us to raise the
1211 // high water mark, all before we're able to send the packet
1212 // then we can simply drop it.
1213 DVLOG(1) << ENDPOINT
<< "Dropping packet: " << sequence_number
1214 << " since it has already been acked.";
1218 if (sent_packet_manager_
.IsPreviousTransmission(sequence_number
)) {
1219 // If somehow we have already retransmitted this packet *before*
1220 // we actually send it for the first time (I think this is probably
1221 // impossible in the real world), then don't bother sending it.
1222 // We don't want to call DiscardUnackedPacket because in this case
1223 // the peer has not yet ACK'd the data. We need the subsequent
1224 // retransmission to be sent.
1225 DVLOG(1) << ENDPOINT
<< "Dropping packet: " << sequence_number
1226 << " since it has already been retransmitted.";
1230 if (!sent_packet_manager_
.HasRetransmittableFrames(sequence_number
)) {
1231 DVLOG(1) << ENDPOINT
<< "Dropping packet: " << sequence_number
1232 << " since a previous transmission has been acked.";
1233 sent_packet_manager_
.DiscardUnackedPacket(sequence_number
);
1241 bool QuicConnection::OnPacketSent(WriteResult result
) {
1242 DCHECK_NE(WRITE_STATUS_BLOCKED
, result
.status
);
1243 if (pending_write_
.get() == NULL
) {
1244 LOG(DFATAL
) << "OnPacketSent called without a pending write.";
1248 QuicPacketSequenceNumber sequence_number
= pending_write_
->sequence_number
;
1249 TransmissionType transmission_type
= pending_write_
->transmission_type
;
1250 HasRetransmittableData retransmittable
= pending_write_
->retransmittable
;
1251 size_t length
= pending_write_
->length
;
1252 pending_write_
.reset();
1254 if (result
.status
== WRITE_STATUS_ERROR
) {
1255 DVLOG(1) << "Write failed with error code: " << result
.error_code
;
1256 // We can't send an error as the socket is presumably borked.
1257 CloseConnection(QUIC_PACKET_WRITE_ERROR
, false);
1261 QuicTime now
= clock_
->Now();
1262 if (transmission_type
== NOT_RETRANSMISSION
) {
1263 time_of_last_sent_new_packet_
= now
;
1265 DVLOG(1) << ENDPOINT
<< "time of last sent packet: "
1266 << now
.ToDebuggingValue();
1268 // TODO(ianswett): Change the sequence number length and other packet creator
1269 // options by a more explicit API than setting a struct value directly.
1270 packet_creator_
.UpdateSequenceNumberLength(
1271 received_packet_manager_
.least_packet_awaited_by_peer(),
1272 sent_packet_manager_
.BandwidthEstimate().ToBytesPerPeriod(
1273 sent_packet_manager_
.SmoothedRtt()));
1275 bool reset_retransmission_alarm
=
1276 sent_packet_manager_
.OnPacketSent(sequence_number
, now
, length
,
1277 transmission_type
, retransmittable
);
1279 if (reset_retransmission_alarm
|| !retransmission_alarm_
->IsSet()) {
1280 retransmission_alarm_
->Cancel();
1281 QuicTime retransmission_time
= sent_packet_manager_
.GetRetransmissionTime();
1282 if (retransmission_time
!= QuicTime::Zero()) {
1283 retransmission_alarm_
->Set(retransmission_time
);
1287 stats_
.bytes_sent
+= result
.bytes_written
;
1288 ++stats_
.packets_sent
;
1290 if (transmission_type
== NACK_RETRANSMISSION
||
1291 transmission_type
== RTO_RETRANSMISSION
) {
1292 stats_
.bytes_retransmitted
+= result
.bytes_written
;
1293 ++stats_
.packets_retransmitted
;
1299 bool QuicConnection::OnSerializedPacket(
1300 const SerializedPacket
& serialized_packet
) {
1301 if (serialized_packet
.retransmittable_frames
) {
1302 serialized_packet
.retransmittable_frames
->
1303 set_encryption_level(encryption_level_
);
1305 sent_packet_manager_
.OnSerializedPacket(serialized_packet
);
1306 // The TransmissionType is NOT_RETRANSMISSION because all retransmissions
1307 // serialize packets and invoke SendOrQueuePacket directly.
1308 return SendOrQueuePacket(encryption_level_
,
1310 NOT_RETRANSMISSION
);
1313 QuicPacketSequenceNumber
QuicConnection::GetNextPacketSequenceNumber() {
1314 return packet_creator_
.sequence_number() + 1;
1317 bool QuicConnection::SendOrQueuePacket(EncryptionLevel level
,
1318 const SerializedPacket
& packet
,
1319 TransmissionType transmission_type
) {
1320 IsHandshake handshake
= packet
.retransmittable_frames
== NULL
?
1321 NOT_HANDSHAKE
: packet
.retransmittable_frames
->HasCryptoHandshake();
1322 Force forced
= HasForcedFrames(packet
.retransmittable_frames
);
1323 HasRetransmittableData retransmittable
=
1324 (transmission_type
!= NOT_RETRANSMISSION
||
1325 packet
.retransmittable_frames
!= NULL
) ?
1326 HAS_RETRANSMITTABLE_DATA
: NO_RETRANSMITTABLE_DATA
;
1327 sent_entropy_manager_
.RecordPacketEntropyHash(packet
.sequence_number
,
1328 packet
.entropy_hash
);
1329 if (WritePacket(level
, packet
.sequence_number
, packet
.packet
,
1330 transmission_type
, retransmittable
, handshake
, forced
)) {
1333 queued_packets_
.push_back(QueuedPacket(packet
.sequence_number
, packet
.packet
,
1334 level
, transmission_type
,
1335 retransmittable
, handshake
, forced
));
1339 void QuicConnection::UpdateSentPacketInfo(SentPacketInfo
* sent_info
) {
1340 sent_info
->least_unacked
= sent_packet_manager_
.GetLeastUnackedSentPacket();
1341 sent_info
->entropy_hash
= sent_entropy_manager_
.EntropyHash(
1342 sent_info
->least_unacked
- 1);
1345 void QuicConnection::SendAck() {
1346 ack_alarm_
->Cancel();
1347 // TODO(rch): delay this until the CreateFeedbackFrame
1348 // method is invoked. This requires changes SetShouldSendAck
1349 // to be a no-arg method, and re-jiggering its implementation.
1350 bool send_feedback
= false;
1351 if (received_packet_manager_
.GenerateCongestionFeedback(
1352 &outgoing_congestion_feedback_
)) {
1353 DVLOG(1) << ENDPOINT
<< "Sending feedback: "
1354 << outgoing_congestion_feedback_
;
1355 send_feedback
= true;
1358 packet_generator_
.SetShouldSendAck(send_feedback
);
1361 void QuicConnection::OnRetransmissionTimeout() {
1362 if (!sent_packet_manager_
.HasUnackedPackets()) {
1368 sent_packet_manager_
.OnRetransmissionTimeout();
1370 WriteIfNotBlocked();
1372 // Ensure the retransmission alarm is always set if there are unacked packets.
1373 if (!HasQueuedData() && !retransmission_alarm_
->IsSet()) {
1374 QuicTime rto_timeout
= sent_packet_manager_
.GetRetransmissionTime();
1375 if (rto_timeout
!= QuicTime::Zero()) {
1376 retransmission_alarm_
->Set(rto_timeout
);
1381 void QuicConnection::SetEncrypter(EncryptionLevel level
,
1382 QuicEncrypter
* encrypter
) {
1383 framer_
.SetEncrypter(level
, encrypter
);
1386 const QuicEncrypter
* QuicConnection::encrypter(EncryptionLevel level
) const {
1387 return framer_
.encrypter(level
);
1390 void QuicConnection::SetDefaultEncryptionLevel(
1391 EncryptionLevel level
) {
1392 encryption_level_
= level
;
1395 void QuicConnection::SetDecrypter(QuicDecrypter
* decrypter
) {
1396 framer_
.SetDecrypter(decrypter
);
1399 void QuicConnection::SetAlternativeDecrypter(QuicDecrypter
* decrypter
,
1400 bool latch_once_used
) {
1401 framer_
.SetAlternativeDecrypter(decrypter
, latch_once_used
);
1404 const QuicDecrypter
* QuicConnection::decrypter() const {
1405 return framer_
.decrypter();
1408 const QuicDecrypter
* QuicConnection::alternative_decrypter() const {
1409 return framer_
.alternative_decrypter();
1412 void QuicConnection::QueueUndecryptablePacket(
1413 const QuicEncryptedPacket
& packet
) {
1414 DVLOG(1) << ENDPOINT
<< "Queueing undecryptable packet.";
1415 undecryptable_packets_
.push_back(packet
.Clone());
1418 void QuicConnection::MaybeProcessUndecryptablePackets() {
1419 if (undecryptable_packets_
.empty() ||
1420 encryption_level_
== ENCRYPTION_NONE
) {
1424 while (connected_
&& !undecryptable_packets_
.empty()) {
1425 DVLOG(1) << ENDPOINT
<< "Attempting to process undecryptable packet";
1426 QuicEncryptedPacket
* packet
= undecryptable_packets_
.front();
1427 if (!framer_
.ProcessPacket(*packet
) &&
1428 framer_
.error() == QUIC_DECRYPTION_FAILURE
) {
1429 DVLOG(1) << ENDPOINT
<< "Unable to process undecryptable packet...";
1432 DVLOG(1) << ENDPOINT
<< "Processed undecryptable packet!";
1434 undecryptable_packets_
.pop_front();
1437 // Once forward secure encryption is in use, there will be no
1438 // new keys installed and hence any undecryptable packets will
1439 // never be able to be decrypted.
1440 if (encryption_level_
== ENCRYPTION_FORWARD_SECURE
) {
1441 STLDeleteElements(&undecryptable_packets_
);
1445 void QuicConnection::MaybeProcessRevivedPacket() {
1446 QuicFecGroup
* group
= GetFecGroup();
1447 if (!connected_
|| group
== NULL
|| !group
->CanRevive()) {
1450 QuicPacketHeader revived_header
;
1451 char revived_payload
[kMaxPacketSize
];
1452 size_t len
= group
->Revive(&revived_header
, revived_payload
, kMaxPacketSize
);
1453 revived_header
.public_header
.guid
= guid_
;
1454 revived_header
.public_header
.version_flag
= false;
1455 revived_header
.public_header
.reset_flag
= false;
1456 revived_header
.fec_flag
= false;
1457 revived_header
.is_in_fec_group
= NOT_IN_FEC_GROUP
;
1458 revived_header
.fec_group
= 0;
1459 group_map_
.erase(last_header_
.fec_group
);
1462 last_packet_revived_
= true;
1463 if (debug_visitor_
) {
1464 debug_visitor_
->OnRevivedPacket(revived_header
,
1465 StringPiece(revived_payload
, len
));
1468 ++stats_
.packets_revived
;
1469 framer_
.ProcessRevivedPacket(&revived_header
,
1470 StringPiece(revived_payload
, len
));
1473 QuicFecGroup
* QuicConnection::GetFecGroup() {
1474 QuicFecGroupNumber fec_group_num
= last_header_
.fec_group
;
1475 if (fec_group_num
== 0) {
1478 if (group_map_
.count(fec_group_num
) == 0) {
1479 if (group_map_
.size() >= kMaxFecGroups
) { // Too many groups
1480 if (fec_group_num
< group_map_
.begin()->first
) {
1481 // The group being requested is a group we've seen before and deleted.
1482 // Don't recreate it.
1485 // Clear the lowest group number.
1486 delete group_map_
.begin()->second
;
1487 group_map_
.erase(group_map_
.begin());
1489 group_map_
[fec_group_num
] = new QuicFecGroup();
1491 return group_map_
[fec_group_num
];
1494 void QuicConnection::SendConnectionClose(QuicErrorCode error
) {
1495 SendConnectionCloseWithDetails(error
, string());
1498 void QuicConnection::SendConnectionCloseWithDetails(QuicErrorCode error
,
1499 const string
& details
) {
1500 if (!write_blocked_
) {
1501 SendConnectionClosePacket(error
, details
);
1503 CloseConnection(error
, false);
1506 void QuicConnection::SendConnectionClosePacket(QuicErrorCode error
,
1507 const string
& details
) {
1508 DVLOG(1) << ENDPOINT
<< "Force closing " << guid() << " with error "
1509 << QuicUtils::ErrorToString(error
) << " (" << error
<< ") "
1511 ScopedPacketBundler
ack_bundler(this, true);
1512 QuicConnectionCloseFrame
* frame
= new QuicConnectionCloseFrame();
1513 frame
->error_code
= error
;
1514 frame
->error_details
= details
;
1515 packet_generator_
.AddControlFrame(QuicFrame(frame
));
1519 void QuicConnection::CloseConnection(QuicErrorCode error
, bool from_peer
) {
1522 visitor_
->OnConnectionClosed(error
, from_peer
);
1523 // Cancel the alarms so they don't trigger any action now that the
1524 // connection is closed.
1525 ack_alarm_
->Cancel();
1526 resume_writes_alarm_
->Cancel();
1527 retransmission_alarm_
->Cancel();
1528 send_alarm_
->Cancel();
1529 timeout_alarm_
->Cancel();
1532 void QuicConnection::SendGoAway(QuicErrorCode error
,
1533 QuicStreamId last_good_stream_id
,
1534 const string
& reason
) {
1535 DVLOG(1) << ENDPOINT
<< "Going away with error "
1536 << QuicUtils::ErrorToString(error
)
1537 << " (" << error
<< ")";
1539 // Opportunistically bundle an ack with this outgoing packet.
1540 ScopedPacketBundler
ack_bundler(this, true);
1541 packet_generator_
.AddControlFrame(
1542 QuicFrame(new QuicGoAwayFrame(error
, last_good_stream_id
, reason
)));
1545 void QuicConnection::CloseFecGroupsBefore(
1546 QuicPacketSequenceNumber sequence_number
) {
1547 FecGroupMap::iterator it
= group_map_
.begin();
1548 while (it
!= group_map_
.end()) {
1549 // If this is the current group or the group doesn't protect this packet
1550 // we can ignore it.
1551 if (last_header_
.fec_group
== it
->first
||
1552 !it
->second
->ProtectsPacketsBefore(sequence_number
)) {
1556 QuicFecGroup
* fec_group
= it
->second
;
1557 DCHECK(!fec_group
->CanRevive());
1558 FecGroupMap::iterator next
= it
;
1560 group_map_
.erase(it
);
1566 void QuicConnection::Flush() {
1567 packet_generator_
.FlushAllQueuedFrames();
1570 bool QuicConnection::HasQueuedData() const {
1571 return pending_version_negotiation_packet_
||
1572 !queued_packets_
.empty() || packet_generator_
.HasQueuedFrames();
1575 void QuicConnection::SetIdleNetworkTimeout(QuicTime::Delta timeout
) {
1576 if (timeout
< idle_network_timeout_
) {
1577 idle_network_timeout_
= timeout
;
1580 idle_network_timeout_
= timeout
;
1584 void QuicConnection::SetOverallConnectionTimeout(QuicTime::Delta timeout
) {
1585 if (timeout
< overall_connection_timeout_
) {
1586 overall_connection_timeout_
= timeout
;
1589 overall_connection_timeout_
= timeout
;
1593 bool QuicConnection::CheckForTimeout() {
1594 QuicTime now
= clock_
->ApproximateNow();
1595 QuicTime time_of_last_packet
= std::max(time_of_last_received_packet_
,
1596 time_of_last_sent_new_packet_
);
1598 // |delta| can be < 0 as |now| is approximate time but |time_of_last_packet|
1599 // is accurate time. However, this should not change the behavior of
1600 // timeout handling.
1601 QuicTime::Delta delta
= now
.Subtract(time_of_last_packet
);
1602 DVLOG(1) << ENDPOINT
<< "last packet "
1603 << time_of_last_packet
.ToDebuggingValue()
1604 << " now:" << now
.ToDebuggingValue()
1605 << " delta:" << delta
.ToMicroseconds()
1606 << " network_timeout: " << idle_network_timeout_
.ToMicroseconds();
1607 if (delta
>= idle_network_timeout_
) {
1608 DVLOG(1) << ENDPOINT
<< "Connection timedout due to no network activity.";
1609 SendConnectionClose(QUIC_CONNECTION_TIMED_OUT
);
1613 // Next timeout delta.
1614 QuicTime::Delta timeout
= idle_network_timeout_
.Subtract(delta
);
1616 if (!overall_connection_timeout_
.IsInfinite()) {
1617 QuicTime::Delta connected_time
= now
.Subtract(creation_time_
);
1618 DVLOG(1) << ENDPOINT
<< "connection time: "
1619 << connected_time
.ToMilliseconds() << " overall timeout: "
1620 << overall_connection_timeout_
.ToMilliseconds();
1621 if (connected_time
>= overall_connection_timeout_
) {
1622 DVLOG(1) << ENDPOINT
<<
1623 "Connection timedout due to overall connection timeout.";
1624 SendConnectionClose(QUIC_CONNECTION_TIMED_OUT
);
1628 // Take the min timeout.
1629 QuicTime::Delta connection_timeout
=
1630 overall_connection_timeout_
.Subtract(connected_time
);
1631 if (connection_timeout
< timeout
) {
1632 timeout
= connection_timeout
;
1636 timeout_alarm_
->Cancel();
1637 timeout_alarm_
->Set(clock_
->ApproximateNow().Add(timeout
));
1641 QuicConnection::ScopedPacketBundler::ScopedPacketBundler(
1642 QuicConnection
* connection
,
1644 : connection_(connection
),
1645 already_in_batch_mode_(connection
->packet_generator_
.InBatchMode()) {
1646 // Move generator into batch mode. If caller wants us to include an ack,
1647 // check the delayed-ack timer to see if there's ack info to be sent.
1648 if (!already_in_batch_mode_
) {
1649 DVLOG(1) << "Entering Batch Mode.";
1650 connection_
->packet_generator_
.StartBatchOperations();
1652 if (include_ack
&& connection_
->ack_alarm_
->IsSet()) {
1653 DVLOG(1) << "Bundling ack with outgoing packet.";
1654 connection_
->SendAck();
1658 QuicConnection::ScopedPacketBundler::~ScopedPacketBundler() {
1659 // If we changed the generator's batch state, restore original batch state.
1660 if (!already_in_batch_mode_
) {
1661 DVLOG(1) << "Leaving Batch Mode.";
1662 connection_
->packet_generator_
.FinishBatchOperations();
1664 DCHECK_EQ(already_in_batch_mode_
,
1665 connection_
->packet_generator_
.InBatchMode());