1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_LAUNCHER_LAUNCHER_BUTTON_H_
6 #define ASH_LAUNCHER_LAUNCHER_BUTTON_H_
8 #include "ui/gfx/shadow_value.h"
9 #include "ui/views/controls/button/custom_button.h"
10 #include "ui/views/controls/image_view.h"
15 class LauncherButtonHost
;
16 class ShelfLayoutManager
;
18 // Button used for items on the launcher, except for the AppList.
19 class LauncherButton
: public views::CustomButton
{
21 // Used to indicate the current state of the button.
23 // Nothing special. Usually represents an app shortcut item with no running
26 // Button has mouse hovering on it.
27 STATE_HOVERED
= 1 << 0,
28 // Underlying LauncherItem has a running instance.
29 // e.g. A TYPE_TABBED item that has a window.
30 STATE_RUNNING
= 1 << 1,
31 // Underlying LauncherItem is active (i.e. has focus).
32 STATE_ACTIVE
= 1 << 2,
33 // Underlying LauncherItem needs user's attention.
34 STATE_ATTENTION
= 1 << 3,
35 STATE_FOCUSED
= 1 << 4,
38 virtual ~LauncherButton();
40 // Called to create an instance of a LauncherButton.
41 static LauncherButton
* Create(views::ButtonListener
* listener
,
42 LauncherButtonHost
* host
,
43 ShelfLayoutManager
* shelf_layout_manager
);
45 // Sets the image to display for this entry.
46 void SetImage(const gfx::ImageSkia
& image
);
48 // |state| is or'd into the current state.
49 void AddState(State state
);
50 void ClearState(State state
);
51 int state() const { return state_
; }
53 // Returns the bounds of the icon.
54 gfx::Rect
GetIconBounds() const;
57 LauncherButton(views::ButtonListener
* listener
,
58 LauncherButtonHost
* host
,
59 ShelfLayoutManager
* shelf_layout_manager
);
61 // Class that draws the icon part of a button, so it can be animated
62 // independently of the rest. This can be subclassed to provide a custom
63 // implementation, by overriding CreateIconView().
64 class IconView
: public views::ImageView
{
69 void set_icon_size(int icon_size
) { icon_size_
= icon_size
; }
70 int icon_size() const { return icon_size_
; }
72 // views::View overrides.
73 virtual bool HitTestRect(const gfx::Rect
& rect
) const OVERRIDE
;
76 // Set to non-zero to force icons to be resized to fit within a square,
77 // while maintaining original proportions.
80 DISALLOW_COPY_AND_ASSIGN(IconView
);
84 virtual bool OnMousePressed(const ui::MouseEvent
& event
) OVERRIDE
;
85 virtual void OnMouseReleased(const ui::MouseEvent
& event
) OVERRIDE
;
86 virtual void OnMouseCaptureLost() OVERRIDE
;
87 virtual bool OnMouseDragged(const ui::MouseEvent
& event
) OVERRIDE
;
88 virtual void OnMouseMoved(const ui::MouseEvent
& event
) OVERRIDE
;
89 virtual void OnMouseEntered(const ui::MouseEvent
& event
) OVERRIDE
;
90 virtual void OnMouseExited(const ui::MouseEvent
& event
) OVERRIDE
;
91 virtual void GetAccessibleState(ui::AccessibleViewState
* state
) OVERRIDE
;
92 virtual void Layout() OVERRIDE
;
93 virtual void ChildPreferredSizeChanged(views::View
* child
) OVERRIDE
;
94 virtual void OnFocus() OVERRIDE
;
95 virtual void OnBlur() OVERRIDE
;
97 // ui::EventHandler overrides:
98 virtual void OnGestureEvent(ui::GestureEvent
* event
) OVERRIDE
;
100 // Sets the icon image with a shadow.
101 void SetShadowedImage(const gfx::ImageSkia
& bitmap
);
102 // Override for custom initialization.
104 // Override to subclass IconView.
105 virtual IconView
* CreateIconView();
106 IconView
* icon_view() const { return icon_view_
; }
107 LauncherButtonHost
* host() const { return host_
; }
112 // Returns true if the shelf is horizontal. If this returns false the shelf is
114 bool IsShelfHorizontal() const;
116 // Updates the parts of the button to reflect the current |state_| and
117 // alignment. This may add or remove views, layout and paint.
120 LauncherButtonHost
* host_
;
121 IconView
* icon_view_
;
122 // Draws a bar underneath the image to represent the state of the application.
124 // The current state of the application, multiple values of AppState are or'd
128 ShelfLayoutManager
* shelf_layout_manager_
;
130 gfx::ShadowValues icon_shadows_
;
132 DISALLOW_COPY_AND_ASSIGN(LauncherButton
);
135 } // namespace internal
138 #endif // ASH_LAUNCHER_LAUNCHER_BUTTON_H_