Changed MAX_PGN_MOVE_LEN to MAX_SAN_MOVE_LEN in configure.ac.
commita9260396f1e46ba23ef031135eeaa31b9da0a2ab
authorBen Kibbey <bjk@luxsci.net>
Mon, 20 Mar 2006 18:26:17 +0000 (20 13:26 -0500)
committerBen Kibbey <bjk@luxsci.net>
Mon, 20 Mar 2006 18:26:17 +0000 (20 13:26 -0500)
tree610480a75cb45d83928b2b58ddd94c689af5fb69
parent1ada4fbddcf131aae046e0d6a23206750ae84e19
Changed MAX_PGN_MOVE_LEN to MAX_SAN_MOVE_LEN in configure.ac.

HISTORY.move is now dynamic. Still need something for NAG though.

Have int_to_piece() take an 'char' of the playing turn and not the
whole GAME.

GAME.openingside has change to a game flag GF_BLACK_OPENING.

The global validate_move renamed to validate.

Lots of comments in common.h.

Use smaller data types where possible.
15 files changed:
configure.ac
src/cboard.c
src/cboard.h
src/common.h
src/debug.c
src/engine.c
src/engine.h
src/epd.c
src/epd.h
src/history.c
src/history.h
src/move.c
src/move.h
src/pgn.c
src/pgn.h