1 # SPDX-License-Identifier: GPL-2.0-or-later
6 def export(filepath
, face_data
, colors
, width
, height
, opacity
):
7 with
open(filepath
, 'w', encoding
='utf-8') as file:
8 for text
in get_file_parts(face_data
, colors
, width
, height
, opacity
):
12 def get_file_parts(face_data
, colors
, width
, height
, opacity
):
13 yield from header(width
, height
)
16 yield from prepare_colors(colors
, name_by_color
)
17 yield from draw_colored_polygons(face_data
, name_by_color
, width
, height
)
18 yield from draw_lines(face_data
, width
, height
)
22 def header(width
, height
):
23 yield "%!PS-Adobe-3.0 EPSF-3.0\n"
24 yield f
"%%Creator: Blender {bpy.app.version_string}\n"
26 yield "%%Orientation: Portrait\n"
27 yield f
"%%BoundingBox: 0 0 {width} {height}\n"
28 yield f
"%%HiResBoundingBox: 0.0 0.0 {width:.4f} {height:.4f}\n"
29 yield "%%EndComments\n"
31 yield "0 0 translate\n"
32 yield "1.0 1.0 scale\n"
33 yield "0 0 0 setrgbcolor\n"
34 yield "[] 0 setdash\n"
35 yield "1 setlinewidth\n"
36 yield "1 setlinejoin\n"
37 yield "1 setlinecap\n"
40 def prepare_colors(colors
, out_name_by_color
):
41 for i
, color
in enumerate(colors
):
44 out_name_by_color
[color
] = name
47 yield "%.3g %.3g %.3g setrgbcolor\n" % color
54 def draw_colored_polygons(face_data
, name_by_color
, width
, height
):
55 for uvs
, color
in face_data
:
56 yield from draw_polygon_path(uvs
, width
, height
)
58 yield "%s\n" % name_by_color
[color
]
61 def draw_lines(face_data
, width
, height
):
62 for uvs
, _
in face_data
:
63 yield from draw_polygon_path(uvs
, width
, height
)
68 def draw_polygon_path(uvs
, width
, height
):
70 for j
, uv
in enumerate(uvs
):
71 uv_scale
= (uv
[0] * width
, uv
[1] * height
)
73 yield "%.5f %.5f moveto\n" % uv_scale
75 yield "%.5f %.5f lineto\n" % uv_scale