updated on Sun Jan 22 08:00:21 UTC 2012
[aur-mirror.git] / imgv / imgv.diff
blob5d0828fec8d2c43d340588e464c73886fecbdb5c
1 diff -Naur imgv-3.1.5-src-orig/dir_nav.py imgv-3.1.5-src/dir_nav.py
2 --- imgv-3.1.5-src-orig/dir_nav.py 2006-12-08 00:37:14.000000000 -0500
3 +++ imgv-3.1.5-src/dir_nav.py 2006-12-08 00:44:10.000000000 -0500
4 @@ -210,7 +210,8 @@
5 cursor = pygame.mouse.get_pos()
6 (esc_rect, close_font) = close_button(screen)
7 hover_fx(screen, curdir, menu_items, cursor)
8 - hover_cursor(cursor, [ren_load_rect, ren_load_subdirs_rect, ren_drive_rect, dirpl_rect, untag_all_rect, view_tagged_rect, filter_rect, esc_rect] + [x[0] for x in menu_items])
9 + if platform == 'win32':
10 + hover_cursor(cursor, [ren_load_rect, ren_load_subdirs_rect, ren_drive_rect, dirpl_rect, untag_all_rect, view_tagged_rect, filter_rect, esc_rect] + [x[0] for x in menu_items])
11 hover_button(ren_load_rect, cursor, screen, " (L)oad ", 0, 18, "topleft")
12 hover_button(ren_load_subdirs_rect, cursor, screen, " Subdirs (T)oo ", 62, 18, "topleft")
13 if platform == 'win32':