fighter constructor and loadStaticData are implemented. it should compile and run...
commita47284feba8bf461086e758e6d7f431bf03b9ee7
authorrustushki <rustushki>
Sun, 22 Oct 2006 23:18:34 +0000 (22 23:18 +0000)
committerrustushki <rustushki>
Sun, 22 Oct 2006 23:18:34 +0000 (22 23:18 +0000)
treebdaf7c62e127292aaddfb86bc7e4e62c1759c4af
parent7781925d38d919ee2da7172c04a969ec406df083
fighter constructor and loadStaticData are implemented.  it should compile and run (though not correctly).  monsters are loaded into Battle.monsters.  EventTypes are noticed by loadStaticData, but not parsed. (constructor for EventTypes not rewritten yet).  in order for EventTypes to be parsed, some lines of code need to be uncommented in ConsoleController.loadStaticData().
battle.py
consolecontroller.py
consoleview.py
data/eventtypes/.fog [moved from data/eventtypes/fog with 100% similarity]
data/eventtypes/.harm [moved from data/eventtypes/harm with 100% similarity]
fighter.py