Chop ::paint into more managable pieces ( using big axe ) as it was getting really...
commit40200b2a5c4527cc3d6222ac07f497dfc622744f
authornhnielsen <nhnielsen@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>
Sun, 2 Dec 2007 12:22:58 +0000 (2 12:22 +0000)
committernhnielsen <nhnielsen@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>
Sun, 2 Dec 2007 12:22:58 +0000 (2 12:22 +0000)
treedaeb1b9542ccfcc952a488f93464a42d9bd33a15
parentece33bd9841a235169224cd05c5289daa266af2f
Chop ::paint into more managable pieces ( using big axe ) as it was getting really ugly. Each type of track item now has its own independant painthing method. This will also make creating seperate
classes for each type much simple if we decide on that later on . Hopefully I did not introduce too many drawing regressions doing this. Also fix naming of collapsed head element in playlist svg
file so it is actually painted again.

git-svn-id: svn+ssh://svn.kde.org/home/kde/trunk/extragear/multimedia/amarok@743942 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
src/images/playlist_items.svg
src/playlist/PlaylistGraphicsItem.cpp
src/playlist/PlaylistGraphicsItem.h