3 Ann Hell Ex Machina - Music Software
4 Copyright (C) 2003 Angel Ortega <angel@triptico.com>
6 This program is free software; you can redistribute it and/or
7 modify it under the terms of the GNU General Public License
8 as published by the Free Software Foundation; either version 2
9 of the License, or (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 http://www.triptico.com
25 #define VALID_NOTE(n) ((n) >= 0 && (n) < NUM_NOTES)
27 #define LAY_PER_INSTR 32
28 #define GEN_PER_INSTR 32
32 int base_note
; /* base note */
33 int min_note
; /* minimum note */
34 int max_note
; /* maximum note */
36 int n_channels
; /* # of channels */
37 float * wave
[CHANNELS
]; /* the PCM waves */
39 double size
; /* size in samples */
40 double loop_start
; /* start of loop (-1, no loop) */
41 double loop_end
; /* end of loop */
47 struct layer layers
[LAY_PER_INSTR
]; /* layers */
48 int n_layers
; /* # of layers */
49 struct generator generators
[GEN_PER_INSTR
]; /* generators */
51 float vol
[CHANNELS
]; /* channel map */
52 int sustain
; /* sustain */
54 int note_gen
[NUM_NOTES
]; /* generator / note index */
58 void build_note_frequencies(void);
60 void init_instrument(struct instrument
* i
);
62 int add_instrument_layer(struct instrument
* i
,
63 int base_note
, int min_note
, int max_note
,
64 int n_channels
, float * wave
[],
65 double size
, double loop_start
, double loop_end
);
67 void instrument_set_channel_map(struct instrument
* i
,
68 int n_channels
, float vol
[]);
69 void instrument_set_sustain(struct instrument
* i
, int sustain
);
71 int instrument_play_note(struct instrument
* i
, int note
, float vol
);
72 int instrument_release_note(struct instrument
* i
, int note
);
74 void generate_instrument(struct instrument
* i
, float sample
[]);