All header files have been unified into annhell.h (Closes: #1051).
[ahxm.git] / ss_ins.c
blobe935e3d408fe74007801ec38b1a8a872a3860307
1 /*
3 Ann Hell Ex Machina - Music Software
4 Copyright (C) 2003/2005 Angel Ortega <angel@triptico.com>
6 ss_ins.c - Software synthesizer's instruments
8 This program is free software; you can redistribute it and/or
9 modify it under the terms of the GNU General Public License
10 as published by the Free Software Foundation; either version 2
11 of the License, or (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 http://www.triptico.com
26 #include "config.h"
28 #include <stdio.h>
29 #include <stdlib.h>
30 #include <string.h>
31 #include <math.h>
33 #include "annhell.h"
35 /*******************
36 Data
37 ********************/
39 /*******************
40 Code
41 ********************/
43 /* grows a dynamic array */
44 #define GROW(b,n,t) b=(t *)realloc(b,((n) + 1) * sizeof(t))
46 /**
47 * ss_ins_init - Initializes an instrument.
48 * @i: the instrument
50 * Initializes an instrument structure.
52 void ss_ins_init(struct ss_ins * i)
54 memset(i, '\0', sizeof(struct ss_ins));
56 /* default channels: stereo left and right, full volume */
57 ss_ins_set_channel(i, 0, 1.0);
58 ss_ins_set_channel(i, 1, 1.0);
60 /* sustain shouldn't be 0 to avoid end of note clicks */
61 ss_ins_set_sustain(i, 50.0);
65 /**
66 * ss_ins_add_layer - Adds a layer to an instrument.
67 * @i: the instrument
68 * @w: wave describing the layer
70 * Adds a layer to an instrument.
72 * Returns 0 if the layer was added successfully.
74 void ss_ins_add_layer(struct ss_ins * i, struct ss_wave * w)
76 /* grow layers */
77 GROW(i->layers, i->n_layers, struct ss_wave *);
79 i->layers[i->n_layers]=w;
81 i->n_layers++;
85 /**
86 * ss_ins_find_layer - Finds a layer inside an instrument
87 * @i: the instrument
88 * @freq: the desired frequency
89 * @off: pointer to element offset to start searching
91 * Finds a layer inside the @i instrument with a matching @freq, starting
92 * from the layer number pointed by @off. If a matching layer is found, its
93 * struct ss_wave is returned and @off is left pointing to the next layer
94 * (allowing it to be used as an enumerator). If no layer is found, NULL
95 * is returned.
97 struct ss_wave * ss_ins_find_layer(struct ss_ins * i, double freq, int * off)
99 struct ss_wave * w;
101 /* find a matching layer, starting from *off */
102 for(;*off < i->n_layers;(*off)++)
104 w=i->layers[*off];
106 if(freq >= w->min_freq && freq <= w->max_freq)
107 break;
110 /* passed the end; none found */
111 if(*off == i->n_layers)
112 w=NULL;
113 else
114 (*off)++;
116 return(w);
121 * ss_ins_set_channel - Sets the volume for an instrument's channel.
122 * @i: the instrument
123 * @channel: channel number
124 * @vol: volume
126 * Sets the volume for an instrument's channel. If the channel does
127 * not exist, it's created and space allocated for it in the volume and
128 * effect dynamic arrays.
130 void ss_ins_set_channel(struct ss_ins * i, int channel, float vol)
132 /* if channel is new, alloc space for it */
133 if(channel <= i->n_channels)
135 int n;
137 GROW(i->vols, channel, float);
138 GROW(i->effs, channel, struct ss_eff *);
140 /* fill newly allocated space */
141 for(n=i->n_channels;n <= channel;n++)
143 i->vols[n]=1.0;
144 i->effs[n]=NULL;
147 i->n_channels=channel + 1;
150 /* store volume */
151 i->vols[channel]=vol;
156 * ss_ins_set_sustain - Sets the sustain for an instrument.
157 * @i: the instrument
158 * @sustain: the sustain time in milliseconds
160 * Sets the sustain for an instrument. @sustain is expressed in
161 * milliseconds.
163 void ss_ins_set_sustain(struct ss_ins * i, double sustain)
165 i->sustain=sustain;
170 * ss_ins_play - Plays a note given the desired wave.
171 * @i: the instrument
172 * @w: the wave
173 * @freq: frequency
174 * @vol: volume
175 * @note_id: note id
177 * Orders the instrument to start playing a note, given a specific wave.
178 * The wave is usually one of the instrument's layers, but it doesn't
179 * have to.
181 * Returns zero if there were no free generators, or non-zero otherwise.
183 int ss_ins_play(struct ss_ins * i, double freq, float vol, int note_id,
184 struct ss_wave * w)
186 struct ss_gen * g;
188 /* get a free generator, or fail */
189 if((g=ss_gen_alloc(&i->gens)) == NULL)
190 return(0);
192 /* start the generator */
193 ss_gen_play(g, freq, vol, note_id, w);
195 /* set sustain */
196 ss_gen_sustain(g, i->sustain);
198 return(1);
203 * ss_ins_note_on - Plays a note.
204 * @i: the instrument
205 * @note: MIDI note to be played
206 * @vol: note volume
207 * @note_id: note id
209 * Locates a layer to play a note, and starts generators to
210 * play it. The @note is expressed as a MIDI note and the
211 * desired volume (from 0 to 1) stored in @vol. The note @id
212 * should be a positive, unique identifier for this note; no two
213 * simultaneously playing notes should share this id.
215 * Returns the number of generators that were activated.
217 int ss_ins_note_on(struct ss_ins * i, int note, float vol, int note_id)
219 int n, g;
220 struct ss_wave * w;
221 double freq;
223 freq=ss_note_frequency(note);
225 for(n=g=0;(w=ss_ins_find_layer(i, freq, &n)) != NULL;g++)
227 if(!ss_ins_play(i, freq, vol, note_id, w))
228 break;
231 return(g);
236 * ss_ins_note_off - Releases a note.
237 * @i: the instrument
238 * @note_id: the id of the note to be released
240 * Releases a note. The generators associated to it will enter release mode.
242 void ss_ins_note_off(struct ss_ins * i, int note_id)
244 struct ss_gen * g;
246 /* releases all generators with that note_id */
247 for(g=i->gens;g != NULL;g=g->next)
249 if(g->note_id == note_id)
250 ss_gen_release(g);
256 * ss_ins_frame - Generates a frame of samples.
257 * @i: the instrument
258 * @frame: array where the output samples will be stored
260 * Generates a frame of samples mixing all the active generators
261 * of a track.
263 void ss_ins_frame(struct ss_ins * i, float frame[])
265 struct ss_gen * g;
266 struct ss_gen * t;
267 int n;
268 float l_frame[SS_MAX_CHANNELS];
270 /* resets this local frame */
271 ss_output_init_frame(l_frame);
273 /* loops through the generators */
274 for(g=i->gens;g != NULL;g=t)
276 t=g->next;
278 /* if the generator has stopped, free it */
279 if(ss_gen_frame(g, i->n_channels, l_frame))
280 ss_gen_free(&i->gens, g);
283 /* loops through the effects and remixes */
284 for(n=0;n < i->n_channels;n++)
285 frame[n] += ss_eff_process(i->effs[n],
286 l_frame[n] * i->vols[n]);