extend wizard-mode '#stats' command
commit953ee96f7eaf4a41b51a5f79c67ab3b0689b0e6c
authorPatR <rankin@nethack.org>
Sat, 16 Apr 2016 22:37:35 +0000 (16 15:37 -0700)
committerPatR <rankin@nethack.org>
Sat, 16 Apr 2016 22:37:35 +0000 (16 15:37 -0700)
treec0778d74465e2c6cc4298c10f110ee54645b31d8
parent41ade6d37daa0d16d0a1dcad1525ae1d185019ba
extend wizard-mode '#stats' command

Extend #stats beyond just monsters and objects.  Have it display
memory usage for traps, engravings, light sources, timers, pending
shop wall/floor repair, regions, bones tracking, named object types,
and dungeon overview.

No doubt there are other memory consumers that I've overlooked.
doc/fixes36.1
include/extern.h
src/cmd.c
src/dungeon.c
src/engrave.c
src/light.c
src/region.c
src/timeout.c