3 * Copyright (C) 2007 Tomas 'ZeXx86' Jedrzejek (zexx86@zexos.org)
4 * Copyright (C) 2008 Tomas 'ZeXx86' Jedrzejek (zexx86@zexos.org)
5 * Copyright (C) 2009 Tomas 'ZeXx86' Jedrzejek (zexx86@zexos.org)
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
28 unsigned char vgagui
= 0; /* 0 - textual; 1 - 8bpp graphics; 2 - 16bpp graphics mode*/
29 char *vgafb
; /* frame buffer */
30 char *vgadb
; /* double buffer */
32 unsigned vgafb_res_x
, vgafb_res_y
; /* screen resolution */
34 int csr_x
= 0, csr_y
= 0;
36 extern unsigned short *vesafb
;
40 /* These define our textpointer, our background and foreground
41 * colors (attributes), and x and y cursor coordinates */
42 unsigned short *textmemptr
;
44 const int MiscOutputReg
= 0x3c2;
45 const int DataReg
= 0x3c0;
46 const int AddressReg
= 0x3c0;
48 const char mode03
[][32] = {
49 { 0x03, 0x00, 0x03, 0x00, 0x02 },
50 { 0x5F, 0x4F, 0x50, 0x82, 0x55, 0x81, 0xBF, 0x1F,
51 0x00, 0x4F, 0x0D, 0x0E, 0x00, 0x00, 0x00, 0x50,
52 0x9C, 0x0E, 0x8F, 0x28, 0x1F, 0x96, 0xB9, 0xA3,
54 { 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x0E, 0x00,
56 { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07,
57 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
58 0x0C, 0x00, 0x0F, 0x08, 0x00 }
61 const char mode13
[][32] = {
62 { 0x03, 0x01, 0x0f, 0x00, 0x0e }, /* 0x3c4, index 0-4*/
63 { 0x5f, 0x4f, 0x50, 0x82, 0x54, 0x80, 0xbf, 0x1f,
64 0x00, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
65 0x9c, 0x0e, 0x8f, 0x28, 0x40, 0x96, 0xb9, 0xa3,
66 0xff }, /* 0x3d4, index 0-0x18*/
67 { 0, 0, 0, 0, 0, 0x40, 0x05, 0x0f, 0xff }, /* 0x3ce, index 0-8*/
68 { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
69 0x41, 0, 0x0f, 0, 0 } /* 0x3c0, index 0-0x14*/
72 /*const char mode18[][32] = {
74 { 0x03, 0x01, 0x08, 0x00, 0x06 },
75 { 0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0x0B, 0x3E,
76 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
77 0xEA, 0x0C, 0xDF, 0x28, 0x00, 0xE7, 0x04, 0xE3,
79 { 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x05, 0x0F,
81 { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07,
82 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
83 0x01, 0x00, 0x0F, 0x00, 0x00 }
86 /* Scrolls the screen */
87 void video_scroll (void)
91 /* A blank is defined as a space... we need to give it
93 blank
= 0x20 | (attrib
<< 8);
95 /* Row 25 is the end, this means we need to scroll up */
97 /* Move the current text chunk that makes up the screen
98 * back in the buffer by a line */
99 temp
= csr_y
- 25 + 1;
100 memcpy (textmemptr
, textmemptr
+ temp
* 80, (25 - temp
) * 80 * 2);
102 /* Finally, we set the chunk of memory that occupies
103 * the last line of text to our 'blank' character */
104 memsetw (textmemptr
+ (25 - temp
) * 80, blank
, 80);
109 /* Updates the hardware cursor: the little blinking line
110 * on the screen under the last character pressed! */
111 void video_move_csr (void)
115 /* The equation for finding the index in a linear
116 * chunk of memory can be represented by:
117 * Index = [(y * width) + x] */
118 temp
= csr_y
* 80 + csr_x
;
120 /* This sends a command to indicies 14 and 15 in the
121 * CRT Control Register of the VGA controller. These
122 * are the high and low bytes of the index that show
123 * where the hardware cursor is to be 'blinking'. */
125 outb (0x3D5, temp
>> 8);
130 /* Clears the screen */
136 /* Again, we need the 'short' that will be used to
137 * represent a space with color */
138 blank
= 0x20 | (attrib
<< 8);
140 /* Sets the entire screen to spaces in our current
142 for (i
= 0; i
< 25; i
++)
143 memsetw (textmemptr
+ i
* 80, blank
, 80);
145 /* Update out virtual cursor, and then move the
153 /* Puts a single character on the screen */
154 void video_putch (unsigned char c
)
156 #ifndef CONFIG_UI_CONSOLESERIAL
157 unsigned short *where
;
158 unsigned att
= attrib
<< 8;
160 /* Handle a backspace, by moving the cursor back one space */
165 /* delete last character */
166 where
= textmemptr
+ (csr_y
* 80 + csr_x
);
167 *where
= ' ' | att
; /* Character AND attributes: color */
170 /* Handles a tab by incrementing the cursor's x, but only
171 * to a point that will make it divisible by 8 */
173 csr_x
= (csr_x
+ 8) & ~(8 - 1);
175 /* Handles a 'Carriage Return', which simply brings the
176 * cursor back to the margin */
180 /* We handle our newlines the way DOS and the BIOS do: we
181 * treat it as if a 'CR' was also there, so we bring the
182 * cursor to the margin and we increment the 'y' value */
183 else if (c
== '\n') {
187 /* Any character greater than and including a space, is a
188 * printable character. The equation for finding the index
189 * in a linear chunk of memory can be represented by:
190 * Index = [(y * width) + x] */
192 where
= textmemptr
+ (csr_y
* 80 + csr_x
);
193 *where
= c
| att
; /* Character AND attributes: color */
197 /* If the cursor has reached the edge of the screen's width, we
198 * insert a new line in there */
204 /* Scroll the screen if needed, and finally move the cursor */
208 #ifdef CONFIG_DRV_RS232
209 /* Serial console output */
210 rs232_write ((char) c
);
215 void video_setattrib (int attr
)
220 int video_getattrib ()
225 /* Sets the forecolor and backcolor that we will use */
226 void video_color (unsigned char forecolor
, unsigned char backcolor
)
228 /* Top 4 bytes are the background, bottom 4 bytes
229 * are the foreground color */
230 attrib
= (backcolor
<< 4) | (forecolor
& 0x0F);
233 /* Set the cursor to selected position */
234 void video_gotoxy (unsigned x
, unsigned y
)
243 /* video card mono/colour detection by Dark Fiber
244 * returns 0=mono, 1=colour
246 int video_type (void)
248 char c
= (*(unsigned short*) 0x410&0x30);
250 /* C can be 0x00 or 0x20 for colour, 0x30 for mono */
257 /* Sets our text-mode VGA pointer, then clears the screen for us */
258 unsigned int init_video (void)
260 if (video_type ()) // check type of video card - color/mono
261 textmemptr
= (unsigned short *) 0xB8000;
263 textmemptr
= (unsigned short *) 0xA0000;
269 if (init_video_vesa ())
284 #ifdef CONFIG_DRV_VGA
289 outb_p (0x63, MiscOutputReg
);
290 outb_p (0x00, 0x3da);
292 for (i
= 0; i
< 5; i
++) {
294 outb_p (mode13
[0][i
], 0x3c4+1);
297 outw_p (0x0e11, 0x3d4);
299 for (i
= 0; i
< 0x19; i
++) {
301 outb_p (mode13
[1][i
], (0x3d4 + 1));
304 for (i
= 0; i
< 0x9; i
++) {
306 outb_p (mode13
[2][i
], (0x3ce + 1));
311 for (i
= 0; i
< 0x15; i
++) {
313 outb_p (i
, AddressReg
);
314 outb_p (mode13
[3][i
], DataReg
);
317 outb_p (0x20, 0x3c0);
324 vgafb
= (char *) 0xA0000;
325 vgadb
= 0;//(char *) kmalloc (sizeof (char) * vgafb_res_x * vgafb_res_y);
329 #ifdef CONFIG_DRV_VESA
335 vgafb
= (char *) vesafb
;
336 vgadb
= (char *) 0x400000;//kmalloc (sizeof (short) * vgafb_res_x * vgafb_res_y);
337 //vgatb = (char *) PAGE_MEM_LOW+0x200000;//kmalloc (sizeof (char) * vgafb_res_x * vgafb_res_y);
347 void video_gfx_exit ()
359 outb_p (0x67, MiscOutputReg
);
360 outb_p (0x00, 0x3da);
362 for (i
= 0; i
< 5; i
++) {
364 outb_p (mode03
[0][i
], 0x3c4+1);
367 outw_p (0x0e11, 0x3d4);
369 for (i
= 0; i
< 0x19; i
++) {
371 outb_p (mode03
[1][i
], (0x3d4 + 1));
374 for (i
= 0; i
< 0x9; i
++) {
376 outb_p (mode03
[2][i
], (0x3ce + 1));
381 for (i
= 0; i
< 0x15; i
++) {
383 outb_p (i
, AddressReg
);
384 outb_p (mode03
[3][i
], DataReg
);
387 outb_p (0x20, 0x3c0);
398 /* Draw pixel (dot) on the screen with specified color */
399 void video_gfx_pixel (unsigned x
, unsigned y
, unsigned color
)
401 if (x
>= vgafb_res_x
|| y
>= vgafb_res_y
)
404 unsigned i
= y
* vgafb_res_x
+ x
;
407 unsigned short *db
= (unsigned short *) vgadb
;
421 /* Swap double-buffered screen */
422 void video_gfx_fbswap ()
426 #ifdef CONFIG_DRV_GMM
427 unsigned l
= (vgafb_res_x
* vgafb_res_y
) / 2;
429 unsigned *fb
= (unsigned *) vgafb
;
430 unsigned *db
= (unsigned *) vgadb
;
432 for (; i
< l
; i
++) {
437 if (vgadb
!= vgafb
) {
438 unsigned l
= vgafb_res_x
* vgafb_res_y
* vgagui
;
440 for (i
= 0; i
< l
; i
++) {
450 /* Clear screen with specified color*/
451 void video_gfx_cls (unsigned color
)
453 unsigned short *db
= (unsigned short *) vgadb
;
456 unsigned l
= vgafb_res_x
* vgafb_res_y
;
458 for (x
= 0; x
< l
; x
++)
464 /** ARM architecture **/
466 /* Draw pixel (dot) on the screen with specified color */
467 void video_gfx_pixel (unsigned x
, unsigned y
, unsigned color
)
469 unsigned i
= y
* 640 + x
;
470 unsigned short *db
= (unsigned short *) 0x500000;
475 /* Clear screen with specified color*/
476 void video_gfx_cls (unsigned color
)
478 unsigned short *db
= (unsigned short *) vgadb
;
481 unsigned l
= vgafb_res_x
* vgafb_res_y
;
483 for (x
= 0; x
< l
; x
++)
487 /* Swap double-buffered screen */
488 void video_gfx_fbswap ()
490 /*#ifdef CONFIG_DRV_GMM
491 unsigned l = (vgafb_res_x * vgafb_res_y) / 2;
493 unsigned *fb = (unsigned *) vgafb;
494 unsigned *db = (unsigned *) vgadb;
496 for (; i < l; i ++) {
501 if (vgadb != vgafb) {
502 unsigned l = vgafb_res_x * vgafb_res_y * vgagui;
504 for (i = 0; i < l; i ++) {
512 void video_putch (unsigned char c
)
514 /* uart output for embedded devices */
515 rs232_write ((char) c
);
518 /* Sets the forecolor and backcolor that we will use */
519 void video_color (unsigned char forecolor
, unsigned char backcolor
)
521 /* Top 4 bytes are the background, bottom 4 bytes
522 * are the foreground color */
523 attrib
= (backcolor
<< 4) | (forecolor
& 0x0F);
531 /* Set the cursor to selected position */
532 void video_gotoxy (unsigned x
, unsigned y
)
537 unsigned int init_video (void)
544 bool video_acthandler (unsigned act
, char *block
, char *more
, int block_len
)