2011-08-05 |
Paul Merrill | Lua object oriented; comment script.h
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2011-08-04 |
Paul Merrill | add TODO item for Lua memory leaks, diagonal movement
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2011-08-04 |
Paul Merrill | work on script
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2011-08-04 |
Paul Merrill | improve Lua error checking
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2011-08-04 |
Paul Merrill | safer lightuserdata casting
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2011-08-04 |
Paul Merrill | both red portals tele
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2011-08-04 |
Paul Merrill | remove extra includes
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2011-08-04 |
Paul Merrill | removed extra chars at end of line
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2011-08-04 |
Paul Merrill | CREDITS.txt: added Lua
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2011-08-04 |
Paul Merrill | README: add liblua5.1 to required libs
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2011-08-04 |
Paul Merrill | red portal teles to random loc
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2011-08-03 |
Paul Merrill | entity-lua bindings
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2011-08-03 |
Paul Merrill | factored out Entity::postMoveHook
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2011-08-03 |
Paul Merrill | create Script class
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2011-08-03 |
Paul Merrill | comment script
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2011-08-03 |
Paul Merrill | C++ callback works
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2011-08-03 |
Paul Merrill | messing around with lua
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2011-08-03 |
Paul Merrill | add bandaid item to TODO
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2011-07-25 |
Paul Merrill | initialize TileType flags
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2011-07-25 |
Paul Merrill | fix comparison
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2011-07-25 |
Paul Merrill | Animation(frame): init members
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2011-07-25 |
Paul Merrill | fix redraw at top-left of map
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2011-07-25 |
Paul Merrill | update TODO
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2011-07-25 |
Paul Merrill | make DTD dir customizable via client.ini
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2011-07-24 |
Paul Merrill | small code cleanup
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2011-07-24 |
Paul Merrill | garbage collect TiledImages; fix memory bug in small...
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2011-07-24 |
Paul Merrill | remove Yume Nikki persistent delay codepaths
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2011-07-20 |
Paul Merrill | use command line cache_ttl
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2011-07-20 |
Paul Merrill | garbage collect XML documents
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2011-07-20 |
Paul Merrill | garbage collect Gosu::Images
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2011-07-20 |
Paul Merrill | garbage collect Gosu::Samples
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2011-07-20 |
Paul Merrill | update TODO
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2011-07-20 |
Paul Merrill | Merge branch 'spriteanim'
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2011-07-20 |
Paul Merrill | Yume Nikki persist delays
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2011-07-20 |
Paul Merrill | restore CTRL facings
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2011-07-20 |
Paul Merrill | smooth out Entity animations a bit
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2011-07-20 |
Paul Merrill | TODO: Gosu redraws on window damage now
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2011-07-17 |
Paul Merrill | move sprite animation into entity
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2011-07-17 |
Paul Merrill | Window keeps global syncronized time across engine
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2011-07-17 |
Paul Merrill | rough sprite animation
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2011-07-17 |
Paul Merrill | add copyright notice to animation.cpp
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2011-07-17 |
Paul Merrill | factored generic Animation class out of Area::TileType
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2011-07-17 |
Paul Merrill | can switch between JUMP_MOVE and SLIDE_MOVE modes of...
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2011-07-17 |
Paul Merrill | slowmove: non-choppy movement
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2011-07-17 |
Paul Merrill | refactor + code cleanup
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2011-07-17 |
Paul Merrill | area: fix compiler warnings
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2011-07-17 |
Paul Merrill | code cleanup and commenting
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2011-07-16 |
Paul Merrill | draw(), needsRedraw(): avoid copying Tiles
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2011-07-16 |
Paul Merrill | area: only redraw animated tiles if onscreen
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2011-07-16 |
Paul Merrill | move dt to GameWindow
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2011-07-16 |
Paul Merrill | rough player smooth movement
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2011-07-16 |
Paul Merrill | area: Doors are stored statically inside Tiles
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2011-07-16 |
Paul Merrill | area: no need to malloc each Tile
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2011-07-16 |
Paul Merrill | TODO: installers for releases
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2011-07-14 |
Paul Merrill | area: use boost::optional to hold SampleInstance
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2011-07-14 |
Paul Merrill | resourcer.cpp: fix xmlDoc memory leak
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2011-07-11 |
Paul Merrill | change access to door, realizing its a scoped_ptr
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2011-07-11 |
Paul Merrill | tie animation needsRedraw(); animations of any length
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2011-07-11 |
Paul Merrill | tile animations!
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2011-07-11 |
Paul Merrill | config, main: remove executable bits
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2011-07-11 |
Paul Merrill | area: cleaned up
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2011-07-11 |
Paul Merrill | add comment
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2011-07-11 |
Paul Merrill | player: don't move if left CTRL is held down
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2011-07-11 |
Paul Merrill | area: remove extraneous movement code
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2011-07-11 |
Paul Merrill | combined sprite and entity; entity has sounds
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2011-07-10 |
Paul Merrill | player: change direction even if we can't move
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2011-07-10 |
Paul Merrill | add player.cpp
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2011-07-10 |
Paul Merrill | add player.h
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2011-07-10 |
Paul Merrill | Merge branch 'sphase'
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2011-07-10 |
Paul Merrill | Makefile: can make any world
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2011-07-10 |
Paul Merrill | ~Sprite(): free constructed images
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2011-07-10 |
Paul Merrill | sprite: has phases, player: changes to face where moving
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2011-07-10 |
Paul Merrill | add intro music
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2011-07-10 |
Paul Merrill | fix NULL pointer access on ~Area
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2011-07-10 |
Paul Merrill | only save to cache if cache enabled
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2011-07-10 |
Paul Merrill | play intro music, then main music
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2011-07-10 |
Paul Merrill | XML parsing decended too deep with new XML docs
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2011-07-10 |
Paul Merrill | comment readXMLDocFromDisk
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2011-07-10 |
Paul Merrill | DTD URLs given from parsing class rather than XML file...
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2011-07-10 |
Paul Merrill | Makefile: remove cured warning flag
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2011-07-10 |
Paul Merrill | resourcer: remove StringMap
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2011-07-10 |
Paul Merrill | areas: lower doors connect
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2011-07-10 |
Paul Merrill | fix input duplication bug
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2011-07-10 |
Paul Merrill | reset keyboard input delay
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2011-07-10 |
Paul Merrill | updated TODO
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2011-07-10 |
Paul Merrill | remove free of shared_ptr
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2011-07-10 |
Paul Merrill | Merge branch 'cache'
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2011-07-10 |
Paul Merrill | cache constructed Gosu::Image, Gosu::Sample, and xmlDoc...
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2011-07-09 |
Paul Merrill | remove Windows solution and music from gitignore
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2011-07-09 |
Paul Merrill | add wind ambience to bigbaby
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2011-07-09 |
Paul Merrill | second attempt at Resourcer::init return value
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2011-07-09 |
Paul Merrill | remove unneeded includes from area
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2011-07-08 |
Paul Merrill | fixed if-else statements, made world.dtd specific
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2011-07-08 |
Paul Merrill | resourcer: cache all zip reads into Gosu::Buffers
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2011-07-07 |
Paul Merrill | Revert "Merge resourcer.cpp"
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2011-07-07 |
Paul Merrill | Merge branch 'gosu-head'
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2011-07-06 |
Paul Merrill | paginated the Readme descriptions
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2011-07-05 |
Paul Merrill | Revert "Temporarily disabled music handling code, awaiting...
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2011-07-05 |
Paul Merrill | Merge branch 'master' into gosu-head
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2011-07-05 |
Paul Merrill | change Gosu::Bitmap API; Tileset::source a pointer
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