Tweaked the naming convention to a) be more in line with the prefab creation function... 1852/head
commiteb2d3a908a57b2bba088eeac0582dce8536dc3d8
authorAreloch <Areloch@gmail.com>
Mon, 12 Dec 2016 05:02:13 +0000 (11 23:02 -0600)
committerAreloch <Areloch@gmail.com>
Mon, 12 Dec 2016 05:02:13 +0000 (11 23:02 -0600)
tree43dfec129faf1bf6ebc6ae789c0ffd17588d70ad
parent8ec88a26b6007fb7a41ef0eb2bfa83c0daa6c1a0
Tweaked the naming convention to a) be more in line with the prefab creation functions, and b) avoid common artist terminologies that may lead to confusion on what it does.
Engine/source/gui/worldEditor/worldEditor.cpp
Engine/source/gui/worldEditor/worldEditor.h
Templates/Full/game/tools/worldEditor/scripts/menuHandlers.ed.cs
Templates/Full/game/tools/worldEditor/scripts/menus.ed.cs