Ensure that inclusion of any entity/component stuff is properly bracketed with the...
commitb04ad52b5d9a960cdc6bed55bd38cf4cf61ec0b3
authorAreloch <Areloch@gmail.com>
Sun, 15 May 2016 15:11:46 +0000 (15 10:11 -0500)
committerAreloch <Areloch@gmail.com>
Sun, 15 May 2016 15:11:46 +0000 (15 10:11 -0500)
tree2695c919d48ca01e245466104016c14bc1fe716d
parent749ac4efc202a91b4b591cedcde8f4fb6a596d86
Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check.
Engine/source/T3D/gameBase/gameConnection.cpp
Engine/source/T3D/gameBase/processList.cpp
Engine/source/T3D/gameBase/std/stdGameProcess.cpp
Engine/source/gui/controls/guiTreeViewCtrl.cpp
Engine/source/gui/editor/guiInspector.cpp
Engine/source/scene/sceneRenderState.cpp
Tools/CMake/torque3d.cmake