Mount Process Order Fix 1
commit8250e4728d7ed371a91aec948d04fecec3ed838a
authorOTHGMars <mmars1149@aol.com>
Mon, 9 Jun 2014 18:58:45 +0000 (9 14:58 -0400)
committerAzaezel <quillus@hotmail.com>
Fri, 17 Jun 2016 15:36:28 +0000 (17 10:36 -0500)
tree3d36370439a06444639c319681647b604e0f1391
parentca4e4fe86d57f15e8bf7f8eb25fd58ab1f327231
Mount Process Order Fix 1
Added a controlling object check to GameBase::onMount() so mounted objects will process after objects controlling them.
Engine/source/T3D/gameBase/gameBase.cpp