Add a 'map' class. Our map is a torus now, which means that the mapgen algo doesn...
commit0d8c404f5e1173b3a249bc2eb3785e13400e5930
authorElronnd <elronnd@protonmail.ch>
Fri, 8 Dec 2017 07:56:27 +0000 (7 23:56 -0800)
committerElronnd <elronnd@protonmail.ch>
Fri, 8 Dec 2017 07:56:27 +0000 (7 23:56 -0800)
treead6859dab39d43affd23140a0282f1725fe3c795
parent02ae4822d6465eb5a4d877bf101ab5a351dd8ebc
Add a 'map' class.  Our map is a torus now, which means that the mapgen algo doesn't have to restart when it hits an edge, which means that it is now BLAZING AMAZEBALLS FAST!!
src/fov.d
src/game.d
src/graphix.d
src/map.d [new file with mode: 0644]
src/mapgen.d
src/util.d