Audio Init: Just can't stand that heirarchy. Add one level of abstraction. Might...
commita9664cb12d6ec6b23603d4e55dc52964ecbf7b32
authorjethead71 <jethead71@a1c6a512-1295-4272-9138-f99709370657>
Sun, 11 Mar 2007 06:21:43 +0000 (11 06:21 +0000)
committerjethead71 <jethead71@a1c6a512-1295-4272-9138-f99709370657>
Sun, 11 Mar 2007 06:21:43 +0000 (11 06:21 +0000)
treec6cb223091ed8dfeb943ede41a5d3e59efeeeade
parent85a7e6a803977a212f1393bdaa95220a83d042df
Audio Init: Just can't stand that heirarchy. Add one level of abstraction. Might come in handy anyhow. Use sound.h instead of the conditional includes for audio hardware headers. If someone doesn't like that, yell at my evil twin. :)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12718 a1c6a512-1295-4272-9138-f99709370657
apps/playback.c
firmware/export/pcm_playback.h
firmware/pcm_playback.c
firmware/target/arm/gigabeat/meg-fx/pcm-meg-fx.c
firmware/target/arm/pcm-pp.c
firmware/target/coldfire/pcm-coldfire.c
uisimulator/common/stubs.c
uisimulator/sdl/sound.c