Improve usb descriptor handling. This should fix any cache and/or alignment related...
[Rockbox.git] / apps / keymaps / keymap-mr100.c
blob572f510fb99534a661d9c35ae90bcf4639944b6f
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) Barry Wardell 2006
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
20 /* Button Code Definitions for Olympus m:robe 100 target
21 NOTE: COPIED FROM IRIVER H10, NEEDS ADAPTING TO MROBE 100 */
23 #include "config.h"
24 #include "action.h"
25 #include "button.h"
26 #include "settings.h"
28 /* {Action Code, Button code, Prereq button code } */
30 /*
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
36 static const struct button_mapping button_context_standard[] = {
37 { ACTION_STD_PREV, BUTTON_SCROLL_UP, BUTTON_NONE },
38 { ACTION_STD_PREVREPEAT, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
39 { ACTION_STD_NEXT, BUTTON_SCROLL_DOWN, BUTTON_NONE },
40 { ACTION_STD_NEXTREPEAT, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
42 { ACTION_STD_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
43 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
44 { ACTION_STD_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
45 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
46 { ACTION_STD_QUICKSCREEN, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
48 /* TODO: this is a bit of a hack so that we can exit some debug screens
49 * (audio, tagcache, dircache, hwinfo, stack, ports). They don't like it
50 * when ACTION_STD_CANCEL has anything other than BUTTON_NONE for prereq.
52 { ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_RIGHT, BUTTON_NONE },
54 LAST_ITEM_IN_LIST
55 }; /* button_context_standard */
57 static const struct button_mapping remote_button_context_standard[] = {
58 { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
59 { ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
60 { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
61 { ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
63 LAST_ITEM_IN_LIST
64 }; /* remote_button_context_standard */
66 static const struct button_mapping button_context_wps[] = {
67 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
68 { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT,BUTTON_PLAY },
69 { ACTION_WPS_SKIPPREV, BUTTON_REW|BUTTON_REL, BUTTON_REW},
70 { ACTION_WPS_SEEKBACK, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
71 { ACTION_WPS_STOPSEEK, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_REPEAT },
72 { ACTION_WPS_SKIPNEXT, BUTTON_FF|BUTTON_REL, BUTTON_FF },
73 { ACTION_WPS_SEEKFWD, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
74 { ACTION_WPS_STOPSEEK, BUTTON_FF|BUTTON_REL, BUTTON_FF|BUTTON_REPEAT },
76 { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_POWER|BUTTON_FF, BUTTON_POWER },
77 { ACTION_WPS_ABSETA_PREVDIR, BUTTON_POWER|BUTTON_REW, BUTTON_POWER },
78 { ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_PLAY, BUTTON_POWER },
80 { ACTION_WPS_VOLDOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE },
81 { ACTION_WPS_VOLDOWN, BUTTON_SCROLL_DOWN|BUTTON_REPEAT,BUTTON_NONE },
82 { ACTION_WPS_VOLUP, BUTTON_SCROLL_UP, BUTTON_NONE },
83 { ACTION_WPS_VOLUP, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
85 { ACTION_WPS_BROWSE, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
86 { ACTION_WPS_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
87 { ACTION_WPS_QUICKSCREEN, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
88 { ACTION_WPS_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
89 { ACTION_WPS_PITCHSCREEN, BUTTON_PLAY|BUTTON_LEFT, BUTTON_PLAY },
90 { ACTION_WPS_ID3SCREEN, BUTTON_PLAY|BUTTON_RIGHT, BUTTON_PLAY },
92 LAST_ITEM_IN_LIST
93 }; /* button_context_wps */
95 static const struct button_mapping remote_button_context_wps[] = {
96 { ACTION_WPS_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
97 { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT,BUTTON_RC_PLAY },
98 { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW},
99 { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
100 { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
101 { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
102 { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
103 { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
105 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
106 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
107 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
108 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
110 { ACTION_WPS_PITCHSCREEN, BUTTON_RC_PLAY|BUTTON_LEFT, BUTTON_RC_PLAY },
111 { ACTION_WPS_ID3SCREEN, BUTTON_RC_PLAY|BUTTON_RIGHT, BUTTON_RC_PLAY },
113 LAST_ITEM_IN_LIST
114 }; /* remote_button_context_wps */
116 static const struct button_mapping button_context_settings[] = {
117 { ACTION_SETTINGS_INC, BUTTON_SCROLL_UP, BUTTON_NONE },
118 { ACTION_SETTINGS_INCREPEAT,BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
119 { ACTION_SETTINGS_DEC, BUTTON_SCROLL_DOWN, BUTTON_NONE },
120 { ACTION_SETTINGS_DECREPEAT,BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
121 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
122 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
123 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
124 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
125 { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
127 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
128 }; /* button_context_settings */
130 static const struct button_mapping button_context_list[] = {
131 { ACTION_LISTTREE_PGUP, BUTTON_REW|BUTTON_REL, BUTTON_REW },
132 { ACTION_LISTTREE_PGDOWN, BUTTON_FF|BUTTON_REL, BUTTON_FF },
134 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
135 }; /* button_context_list */
137 static const struct button_mapping remote_button_context_list[] = {
138 { ACTION_LISTTREE_PGUP, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
139 { ACTION_LISTTREE_PGDOWN, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
141 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
142 }; /* button_context_list */
144 static const struct button_mapping button_context_tree[] = {
145 { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
146 { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
148 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
149 }; /* button_context_tree */
151 static const struct button_mapping remote_button_context_tree[] = {
152 { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
153 { ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
155 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
156 }; /* button_context_tree */
158 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
159 { ACTION_TREE_ROOT_INIT, BUTTON_REW|BUTTON_REPEAT, BUTTON_REW },
160 { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
161 { ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
162 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
163 }; /* button_context_listtree_scroll_without_combo */
165 static const struct button_mapping remote_button_context_listtree_scroll_without_combo[] = {
166 { ACTION_TREE_ROOT_INIT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW },
167 { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
168 { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
169 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
170 }; /* button_context_listtree_scroll_without_combo */
172 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
173 { ACTION_LISTTREE_PGUP, BUTTON_REW|BUTTON_REPEAT, BUTTON_REW },
174 { ACTION_LISTTREE_PGDOWN, BUTTON_FF|BUTTON_REPEAT, BUTTON_FF },
175 { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_PLAY, BUTTON_PLAY },
176 { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_PLAY },
177 { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_PLAY, BUTTON_REW|BUTTON_REL },
178 { ACTION_TREE_ROOT_INIT, BUTTON_REW|BUTTON_PLAY|BUTTON_REPEAT, BUTTON_REW|BUTTON_PLAY },
179 { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
180 { ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_PLAY, BUTTON_PLAY },
181 { ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_REL, BUTTON_FF|BUTTON_PLAY },
182 { ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_PLAY, BUTTON_FF|BUTTON_REL },
183 { ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
184 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
185 }; /* button_context_listtree_scroll_with_combo */
187 static const struct button_mapping remote_button_context_listtree_scroll_with_combo[] = {
188 { ACTION_LISTTREE_PGUP, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW },
189 { ACTION_LISTTREE_PGDOWN, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_RC_FF },
190 { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_RC_PLAY, BUTTON_RC_PLAY },
191 { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_RC_PLAY },
192 { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_RC_PLAY, BUTTON_RC_REW|BUTTON_REL },
193 { ACTION_TREE_ROOT_INIT, BUTTON_RC_REW|BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_REW|BUTTON_RC_PLAY },
194 { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
195 { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_RC_PLAY, BUTTON_RC_PLAY },
196 { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_RC_PLAY },
197 { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_RC_PLAY, BUTTON_RC_FF|BUTTON_REL },
198 { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
199 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
200 }; /* button_context_listtree_scroll_with_combo */
202 static const struct button_mapping button_context_yesno[] = {
203 { ACTION_YESNO_ACCEPT, BUTTON_RIGHT, BUTTON_NONE },
204 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
205 }; /* button_context_settings_yesno */
207 static const struct button_mapping button_context_quickscreen[] = {
208 { ACTION_QS_DOWNINV, BUTTON_SCROLL_UP, BUTTON_NONE },
209 { ACTION_QS_DOWNINV, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
210 { ACTION_QS_DOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE },
211 { ACTION_QS_DOWN, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
212 { ACTION_QS_LEFT, BUTTON_REW, BUTTON_NONE },
213 { ACTION_QS_LEFT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
214 { ACTION_QS_RIGHT, BUTTON_FF, BUTTON_NONE },
215 { ACTION_QS_RIGHT, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
217 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
218 }; /* button_context_quickscreen */
220 static const struct button_mapping remote_button_context_quickscreen[] = {
221 { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP, BUTTON_NONE },
222 { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
223 { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
224 { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
225 { ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE },
226 { ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
227 { ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
228 { ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
230 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
231 }; /* button_context_quickscreen */
233 static const struct button_mapping button_context_settings_right_is_inc[] = {
234 { ACTION_SETTINGS_INC, BUTTON_SCROLL_UP, BUTTON_NONE },
235 { ACTION_SETTINGS_INCREPEAT, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
236 { ACTION_SETTINGS_DEC, BUTTON_SCROLL_DOWN, BUTTON_NONE },
237 { ACTION_SETTINGS_DECREPEAT, BUTTON_SCROLL_DOWN|BUTTON_REPEAT,BUTTON_NONE },
238 { ACTION_STD_PREV, BUTTON_REW, BUTTON_NONE },
239 { ACTION_STD_PREVREPEAT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
240 { ACTION_STD_NEXT, BUTTON_FF, BUTTON_NONE },
241 { ACTION_STD_NEXTREPEAT, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
242 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
243 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
244 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
245 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
247 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
248 }; /* button_context_settings_right_is_inc */
250 static const struct button_mapping button_context_pitchscreen[] = {
251 { ACTION_PS_INC_SMALL, BUTTON_SCROLL_UP, BUTTON_NONE },
252 { ACTION_PS_INC_BIG, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
253 { ACTION_PS_DEC_SMALL, BUTTON_SCROLL_DOWN, BUTTON_NONE },
254 { ACTION_PS_DEC_BIG, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
255 { ACTION_PS_NUDGE_LEFT, BUTTON_REW, BUTTON_NONE },
256 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_REW|BUTTON_REL, BUTTON_NONE },
257 { ACTION_PS_NUDGE_RIGHT, BUTTON_FF, BUTTON_NONE },
258 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_FF|BUTTON_REL, BUTTON_NONE },
259 { ACTION_PS_TOGGLE_MODE, BUTTON_POWER, BUTTON_NONE },
260 { ACTION_PS_RESET, BUTTON_PLAY, BUTTON_NONE },
261 { ACTION_PS_EXIT, BUTTON_LEFT, BUTTON_NONE },
263 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
264 }; /* button_context_pitchscreen */
266 static const struct button_mapping remote_button_context_pitchscreen[] = {
267 { ACTION_PS_INC_SMALL, BUTTON_RC_VOL_UP, BUTTON_NONE },
268 { ACTION_PS_INC_BIG, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
269 { ACTION_PS_DEC_SMALL, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
270 { ACTION_PS_DEC_BIG, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
271 { ACTION_PS_NUDGE_LEFT, BUTTON_RC_REW, BUTTON_NONE },
272 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_REW|BUTTON_REL, BUTTON_NONE },
273 { ACTION_PS_NUDGE_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
274 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_FF|BUTTON_REL, BUTTON_NONE },
275 { ACTION_PS_RESET, BUTTON_RC_PLAY, BUTTON_NONE },
277 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
278 }; /* button_context_pitchscreen */
280 static const struct button_mapping button_context_keyboard[] = {
281 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
282 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
283 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
284 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
285 { ACTION_KBD_SELECT, BUTTON_REW, BUTTON_NONE },
286 { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
287 { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
288 { ACTION_KBD_UP, BUTTON_SCROLL_UP, BUTTON_NONE },
289 { ACTION_KBD_UP, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
290 { ACTION_KBD_DOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE },
291 { ACTION_KBD_DOWN, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
292 { ACTION_KBD_MORSE_INPUT, BUTTON_REW|BUTTON_PLAY, BUTTON_NONE },
293 { ACTION_KBD_MORSE_SELECT, BUTTON_REW|BUTTON_REL, BUTTON_NONE },
295 LAST_ITEM_IN_LIST
296 }; /* button_context_keyboard */
298 static const struct button_mapping button_context_bmark[] = {
299 { ACTION_BMS_DELETE, BUTTON_REW, BUTTON_NONE },
300 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
301 }; /* button_context_bmark */
303 const struct button_mapping button_context_recscreen[] = {
304 { ACTION_REC_PAUSE, BUTTON_PLAY, BUTTON_NONE },
306 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
307 }; /* button_context_recscreen */
309 static const struct button_mapping* get_context_mapping_remote( int context )
311 context ^= CONTEXT_REMOTE;
313 switch (context)
315 case CONTEXT_STD:
316 case CONTEXT_MAINMENU:
317 return remote_button_context_standard;
319 case CONTEXT_WPS:
320 return remote_button_context_wps;
322 case CONTEXT_LIST:
323 return remote_button_context_list;
324 case CONTEXT_TREE:
325 if (global_settings.hold_lr_for_scroll_in_list)
326 return remote_button_context_listtree_scroll_without_combo;
327 else
328 return remote_button_context_listtree_scroll_with_combo;
329 case CONTEXT_CUSTOM|CONTEXT_TREE:
330 return remote_button_context_tree;
332 case CONTEXT_QUICKSCREEN:
333 return remote_button_context_quickscreen;
334 case CONTEXT_PITCHSCREEN:
335 return remote_button_context_pitchscreen;
336 case CONTEXT_RECSCREEN:
337 return button_context_recscreen;
339 default:
340 return remote_button_context_standard;
344 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
345 const struct button_mapping* get_context_mapping(int context)
347 if (context&CONTEXT_REMOTE)
348 return get_context_mapping_remote(context);
350 switch (context)
352 case CONTEXT_STD:
353 return button_context_standard;
355 case CONTEXT_WPS:
356 return button_context_wps;
358 case CONTEXT_LIST:
359 return button_context_list;
360 case CONTEXT_TREE:
361 case CONTEXT_MAINMENU:
362 if (global_settings.hold_lr_for_scroll_in_list)
363 return button_context_listtree_scroll_without_combo;
364 else
365 return button_context_listtree_scroll_with_combo;
366 case CONTEXT_CUSTOM|CONTEXT_TREE:
367 return button_context_tree;
369 case CONTEXT_SETTINGS:
370 return button_context_settings;
371 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
372 case CONTEXT_SETTINGS_COLOURCHOOSER:
373 case CONTEXT_SETTINGS_EQ:
374 case CONTEXT_SETTINGS_TIME:
375 return button_context_settings_right_is_inc;
377 case CONTEXT_YESNOSCREEN:
378 return button_context_yesno;
379 case CONTEXT_BOOKMARKSCREEN:
380 return button_context_bmark;
381 case CONTEXT_QUICKSCREEN:
382 return button_context_quickscreen;
383 case CONTEXT_PITCHSCREEN:
384 return button_context_pitchscreen;
385 case CONTEXT_KEYBOARD:
386 return button_context_keyboard;
387 case CONTEXT_RECSCREEN:
388 return button_context_recscreen;
390 default:
391 return button_context_standard;
393 return button_context_standard;