Use mcl_playerphysics to handle player physics
commit2c4eae353c14abc77bde38c994b2cd14389e17db
authorWuzzy <Wuzzy2@mail.ru>
Mon, 7 May 2018 18:10:53 +0000 (7 20:10 +0200)
committerWuzzy <Wuzzy2@mail.ru>
Mon, 7 May 2018 18:10:53 +0000 (7 20:10 +0200)
tree8f6999b4f6ffe86424689ce7f2aa5333d6603a58
parentda03b6af6adb8e6ad8a484579cf4b47758339273
Use mcl_playerphysics to handle player physics

This fixes some issues with speed overrides and gets rid of ugly workarounds.
mods/ITEMS/mcl_beds/depends.txt
mods/ITEMS/mcl_beds/functions.lua
mods/PLAYER/mcl_playerplus/depends.txt
mods/PLAYER/mcl_playerplus/init.lua
mods/PLAYER/mcl_sprint/depends.txt
mods/PLAYER/mcl_sprint/init.lua