Refactored Cue Sheet splitter thread: Now we simply pass a pointer to the Cue Sheet...
commit489829fb3743b23b82f962cb7cdec4e56288b5bc
authorlordmulder <mulder2@gmx.de>
Mon, 16 May 2011 16:05:50 +0000 (16 18:05 +0200)
committerlordmulder <mulder2@gmx.de>
Mon, 16 May 2011 16:05:50 +0000 (16 18:05 +0200)
tree19ad700d89a4d988e66009d4e3f97822a0c56d37
parent243993434e515226d3b0b13c758b5513f08d577c
Refactored Cue Sheet splitter thread: Now we simply pass a pointer to the Cue Sheet model into the Cue Sheet splitter thread instead of having to copying all the information in the Cue Sheet import dialog. Also the Cue Sheet import process can now be aborted by the user.
17 files changed:
etc/Translation/Blank.ts
etc/Translation/LameXP_DE.ts
etc/Translation/LameXP_ES.ts
etc/Translation/LameXP_FR.ts
etc/Translation/LameXP_IT.ts
etc/Translation/LameXP_KR.ts
etc/Translation/LameXP_RU.ts
etc/Translation/LameXP_UK.ts
res/localization/LameXP_DE.qm
src/Config.h
src/Dialog_CueImport.cpp
src/Dialog_WorkingBanner.cpp
src/Dialog_WorkingBanner.h
src/Model_CueSheet.cpp
src/Model_CueSheet.h
src/Thread_CueSplitter.cpp
src/Thread_CueSplitter.h