From f4da1f6a4830623b91d18ae64d0be3be0d2e1d46 Mon Sep 17 00:00:00 2001 From: Davide Pesavento Date: Wed, 26 Mar 2008 00:19:28 +0100 Subject: [PATCH] Restore SceneGraph deletion in destructor. Dunno why Tobia commented it. --- src/gui/3d/SceneGraph.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/gui/3d/SceneGraph.cpp b/src/gui/3d/SceneGraph.cpp index 4db4ff3..8063798 100644 --- a/src/gui/3d/SceneGraph.cpp +++ b/src/gui/3d/SceneGraph.cpp @@ -23,7 +23,7 @@ SceneGraph::SceneGraph(CubeRenderArea *render, int dim) : _renderarea(render), _dim(dim), - _selectedCube(NULL), + _selectedCube(0), _directionOfExplosion(CubeRenderArea::NO_ORIENTATION), _desiredDirectionOfExplosion(CubeRenderArea::NO_ORIENTATION), _allImplosion(false), @@ -121,8 +121,8 @@ SceneGraph::~SceneGraph() delete _explodeSensor; delete _implodeSensor; - //Distructor for the scene graph - //_root->unref(); + // Destructor for the scene graph + _root->unref(); delete[] _graphMatrix; -- 2.11.4.GIT