From 054ca05238207113ba63646dc81f4066739e2305 Mon Sep 17 00:00:00 2001 From: Davide Pesavento Date: Wed, 26 Mar 2008 15:31:30 +0100 Subject: [PATCH] Hopefully the last fix after protocol change. --- src/network/GameServer.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/network/GameServer.cpp b/src/network/GameServer.cpp index 6643568..8e981e4 100644 --- a/src/network/GameServer.cpp +++ b/src/network/GameServer.cpp @@ -197,7 +197,8 @@ void GameServer::bootstrapClient(StreamSocket *socket) //TODO: invio stato attuale giocatori, ecc... for (int i = 0; i < _numberOfPlayers; i++) { if (!_names.at(i).isEmpty()) { - client->sendPlayerJoined(i, _names.at(i), _settings->playersInfo().at(i).type()); + QString type = _settings->playersInfo().at(i).type(); + client->sendPlayerJoined(i, _names.at(i), (type == "H" ? "R" : type)); } } } -- 2.11.4.GIT