From 6c8fc37ba6461fc1d9f7e3643e4a29f2a0ac675a Mon Sep 17 00:00:00 2001 From: Morteza Mostajab Date: Tue, 24 Apr 2018 20:18:21 +0200 Subject: [PATCH] !X (ShaderCacheGen) Sets HLSLCC as the default shader cache generation compiler for vulkan Copied from Perforce Change: 1683478 --- Code/Tools/ShaderCacheGen/GenerateShaderCacheTemplate.cryproject | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Code/Tools/ShaderCacheGen/GenerateShaderCacheTemplate.cryproject b/Code/Tools/ShaderCacheGen/GenerateShaderCacheTemplate.cryproject index ed7956189..8d7f74bcf 100644 --- a/Code/Tools/ShaderCacheGen/GenerateShaderCacheTemplate.cryproject +++ b/Code/Tools/ShaderCacheGen/GenerateShaderCacheTemplate.cryproject @@ -31,7 +31,7 @@ { "name": "r_ShadersSubmitRequestline", "value": "0" }, { "name": "r_ShadersAllowCompilation", "value": "1" }, { "name": "r_ShaderCompilerServer", "value": "192.168.14.176" }, - { "name": "r_VkShaderCompiler", "value": "DXC" }, + { "name": "r_VkShaderCompiler", "value": "HLSLCC" }, { "name": "r_ShaderCompilerPort", "value": "61453" }, { "name": "r_ShaderCompilerFolderName", "value": "GameSDK" }, { "name": "r_PrecacheShaderList", "value": "1" }, -- 2.11.4.GIT