!I from //dev_game_hunt/main
commitc1a567ca2cc22fb4eb30cd1484be4c8c249fbc81
authorMorteza Mostajab <seyedmorteza@crytek.com>
Fri, 26 Jan 2018 11:53:19 +0000 (26 12:53 +0100)
committerMorteza Mostajab <seyedmorteza@crytek.com>
Fri, 26 Jan 2018 11:53:19 +0000 (26 12:53 +0100)
treee182086b315bd91062733580e43064ab7db2f45d
parent4eae9fac3502cdf7f2470ebcce73f153fe373259
!I from //dev_game_hunt/main
!B (CE-14447, CE-14457, CE-15164, CE-15083) (Renderer) Fixes the issue that occurs when lots of aux draw commands are being executed.

Copied from Perforce
 Change: 1643736
Code/CryEngine/RenderDll/XRenderD3D9/D3DRenderAuxGeom.cpp