Added Map sounds to units. A sound is played when the unit dies
[AntiTD.git] / src / se / umu / cs / dit06ajnajs / agent / FootmanUnit.java
blobf0d856d376146172df784d2f3d898fc523a7f801
1 package se.umu.cs.dit06ajnajs.agent;
3 import java.applet.AudioClip;
4 import java.awt.Color;
5 import java.awt.Graphics;
6 import java.util.HashMap;
7 import java.util.Map;
8 import java.util.logging.Logger;
10 import se.umu.cs.dit06ajnajs.map.Level;
11 import java.awt.Image;
13 public class FootmanUnit extends Unit {
14 public FootmanUnit(String type, int width, int height, int speed, int health,
15 int cost, Map<Direction, Image> images,
16 Map<String,AudioClip> sounds) {
17 super(type, width, height, speed, health, cost, images, sounds);
20 // public void paint(Graphics g) {
21 // // TODO Auto-generated method stub
22 // g.setColor(Color.BLACK);
23 // g.fillRect(this.getX(), this.getY(), this.getWidth(), this.getHeight());
24 // }