Remove non-functional shallow generation code from the Unknown random maps.
commitfd1d37020a565196cb0fe69f13c1e856e48024aa
authorelexis <elexis@3db68df2-c116-0410-a063-a993310a9797>
Wed, 22 Feb 2017 22:49:21 +0000 (22 22:49 +0000)
committerelexis <elexis@3db68df2-c116-0410-a063-a993310a9797>
Wed, 22 Feb 2017 22:49:21 +0000 (22 22:49 +0000)
tree43de3215fac1dc5fe75ff947b2550c12e79bbb3e
parentaad5a51916879bd7d66dea1aa2548fabac024ee3
Remove non-functional shallow generation code from the Unknown random maps.
The code paints far below the waterheight and the potential shallow generation on that central river variation is done by the passageMaker call some lines above.

Reviewed By: bb
(on #0ad-dev today)

Also add a declaration forgotton in r14621.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@19236 3db68df2-c116-0410-a063-a993310a9797
binaries/data/mods/public/maps/random/rmgen/utilityfunctions.js
binaries/data/mods/public/maps/random/unknown.js
binaries/data/mods/public/maps/random/unknown_land.js
binaries/data/mods/public/maps/random/unknown_nomad.js