Adds BeginFramebufferPass/EndFramebufferPass instead of SetFramebuffer.
commitf913a3fa13bd9a138d57c416ef5896797d9774ad
authorvladislavbelov <vladislavbelov@3db68df2-c116-0410-a063-a993310a9797>
Wed, 12 Oct 2022 21:51:27 +0000 (12 21:51 +0000)
committervladislavbelov <vladislavbelov@3db68df2-c116-0410-a063-a993310a9797>
Wed, 12 Oct 2022 21:51:27 +0000 (12 21:51 +0000)
tree13ada072c6c531f1159a0a1657ba886e1ab492c8
parent600f0d37051574238933734340dc112e2adb6c11
Adds BeginFramebufferPass/EndFramebufferPass instead of SetFramebuffer.

git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@27151 3db68df2-c116-0410-a063-a993310a9797
15 files changed:
source/graphics/LOSTexture.cpp
source/graphics/MiniMapTexture.cpp
source/renderer/PostprocManager.cpp
source/renderer/PostprocManager.h
source/renderer/Renderer.cpp
source/renderer/SceneRenderer.cpp
source/renderer/ShadowMap.cpp
source/renderer/ShadowMap.h
source/renderer/TerrainRenderer.cpp
source/renderer/WaterManager.cpp
source/renderer/backend/IDeviceCommandContext.h
source/renderer/backend/dummy/DeviceCommandContext.cpp
source/renderer/backend/dummy/DeviceCommandContext.h
source/renderer/backend/gl/DeviceCommandContext.cpp
source/renderer/backend/gl/DeviceCommandContext.h