Remove the second, confusing and non-promotable skirmisher cavalry template from...
commite24a74d805104dae1c66291bde5d95846adbfca6
authorelexis <elexis@3db68df2-c116-0410-a063-a993310a9797>
Fri, 10 Feb 2017 07:55:53 +0000 (10 07:55 +0000)
committerelexis <elexis@3db68df2-c116-0410-a063-a993310a9797>
Fri, 10 Feb 2017 07:55:53 +0000 (10 07:55 +0000)
tree687f1ae692396aab8c01eb2f4214e63ffc020c6d
parent3c31e4af01b52a6c04edf8399351f690a86a23d8
Remove the second, confusing and non-promotable skirmisher cavalry template from the Seleucid faction (which was a duplicate from the persian template).

Based on patch by: fatherbushido
Idea accepted by: scythetwirler
Differential Revision: https://code.wildfiregames.com/D128

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@19212 3db68df2-c116-0410-a063-a993310a9797
binaries/data/mods/public/maps/scenarios/Sandbox - Seleucids.xml
binaries/data/mods/public/simulation/data/civs/sele.json
binaries/data/mods/public/simulation/templates/structures/sele_civil_centre.xml
binaries/data/mods/public/simulation/templates/units/sele_cavalry_javelinist_a.xml
binaries/data/mods/public/simulation/templates/units/sele_cavalry_javelinist_b.xml [moved from binaries/data/mods/public/simulation/templates/units/sele_cavalry_javelinist.xml with 86% similarity]
binaries/data/mods/public/simulation/templates/units/sele_cavalry_javelinist_e.xml