Fix rmgen2 SimpleObject and RandomObject ignoring the 3 invalid map border tiles.
commitb0dfa22bca2cc7ed810bc4c4bb38e188a169d135
authorelexis <elexis@3db68df2-c116-0410-a063-a993310a9797>
Wed, 11 Oct 2017 01:48:12 +0000 (11 01:48 +0000)
committerelexis <elexis@3db68df2-c116-0410-a063-a993310a9797>
Wed, 11 Oct 2017 01:48:12 +0000 (11 01:48 +0000)
treec5bcc2be05f14f4351b534e8a46f3a169920597a
parent753a0c2222d332c8aaff22ae0dc388dbfecbc0c5
Fix rmgen2 SimpleObject and RandomObject ignoring the 3 invalid map border tiles.
Let validT take the responsability to account for the actually valid region of map tiles instead of each caller.

Fixes #4814, refs #4636, #4796

git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@20283 3db68df2-c116-0410-a063-a993310a9797
binaries/data/mods/public/maps/random/ardennes_forest.js
binaries/data/mods/public/maps/random/rmgen/library.js
binaries/data/mods/public/maps/random/rmgen/map.js
binaries/data/mods/public/maps/random/rmgen/placer.js
binaries/data/mods/public/maps/random/rmgen/terrain.js
binaries/data/mods/public/maps/random/rmgen2/gaia.js
binaries/data/mods/public/maps/random/unknown_nomad.js