Moves hardcoded blend state in ParticleRenderer to the transparent particles technique.
commita3038408a353af1c2c1f0dedcc054318366e7730
authorvladislavbelov <vladislavbelov@3db68df2-c116-0410-a063-a993310a9797>
Fri, 14 Jan 2022 18:18:28 +0000 (14 18:18 +0000)
committervladislavbelov <vladislavbelov@3db68df2-c116-0410-a063-a993310a9797>
Fri, 14 Jan 2022 18:18:28 +0000 (14 18:18 +0000)
treeb57227bebd6e5b4f6c4a7dd3c05a8ebcc7da607e
parent9524abf8969689a32b835cdfd152a2d58c26c5d7
Moves hardcoded blend state in ParticleRenderer to the transparent particles technique.

git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@26217 3db68df2-c116-0410-a063-a993310a9797
binaries/data/mods/public/shaders/effects/particle.xml
source/renderer/ParticleRenderer.cpp