Move placeable templates out of special/.
commit82ad761921055021265cc9243c90332caed25fa0
authorleper <leper@3db68df2-c116-0410-a063-a993310a9797>
Wed, 13 Sep 2017 01:35:20 +0000 (13 01:35 +0000)
committerleper <leper@3db68df2-c116-0410-a063-a993310a9797>
Wed, 13 Sep 2017 01:35:20 +0000 (13 01:35 +0000)
tree37a050dc3b3b127656c9b48d3878f93851fad468
parent80ecf2466ebab500c5cb64b328a511bebf08b6ca
Move placeable templates out of special/.

special/ should not contain placeable templates. Now we can switch to a blacklist
approach for placeable templates in Atlas. This should make it easier for modders
to use a different folder structure than the public mod and having their templates
show up in Atlas without having to modifiy templates.
Non-placeable templates should exist in only a few different locations which are
unlikely to change often, and are relatively unlikely to be added regularly by
modders.

Reviewed By: elexis; some disagreement with FeXoR and Stan on the naming of the trigger points
Differential Revision: https://code.wildfiregames.com/D877

git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@20181 3db68df2-c116-0410-a063-a993310a9797
18 files changed:
binaries/data/mods/public/maps/random/danubius.js
binaries/data/mods/public/maps/random/polar_sea.js
binaries/data/mods/public/maps/random/survivalofthefittest.js
binaries/data/mods/public/maps/scenarios/Campaign Test Map.xml
binaries/data/mods/public/maps/scenarios/Triggers_demo.xml
binaries/data/mods/public/maps/skirmishes/Gallic Fields (3).xml
binaries/data/mods/public/simulation/templates/other/territory_pull.xml [moved from binaries/data/mods/public/simulation/templates/special/territory_pull.xml with 100% similarity]
binaries/data/mods/public/simulation/templates/trigger/trigger_point_A.xml [moved from binaries/data/mods/public/simulation/templates/special/trigger_point_A.xml with 100% similarity]
binaries/data/mods/public/simulation/templates/trigger/trigger_point_B.xml [moved from binaries/data/mods/public/simulation/templates/special/trigger_point_B.xml with 100% similarity]
binaries/data/mods/public/simulation/templates/trigger/trigger_point_C.xml [moved from binaries/data/mods/public/simulation/templates/special/trigger_point_C.xml with 100% similarity]
binaries/data/mods/public/simulation/templates/trigger/trigger_point_D.xml [moved from binaries/data/mods/public/simulation/templates/special/trigger_point_D.xml with 100% similarity]
binaries/data/mods/public/simulation/templates/trigger/trigger_point_E.xml [moved from binaries/data/mods/public/simulation/templates/special/trigger_point_E.xml with 100% similarity]
binaries/data/mods/public/simulation/templates/trigger/trigger_point_F.xml [moved from binaries/data/mods/public/simulation/templates/special/trigger_point_F.xml with 100% similarity]
binaries/data/mods/public/simulation/templates/trigger/trigger_point_G.xml [moved from binaries/data/mods/public/simulation/templates/special/trigger_point_G.xml with 100% similarity]
binaries/data/mods/public/simulation/templates/trigger/trigger_point_H.xml [moved from binaries/data/mods/public/simulation/templates/special/trigger_point_H.xml with 100% similarity]
binaries/data/mods/public/simulation/templates/trigger/trigger_point_I.xml [moved from binaries/data/mods/public/simulation/templates/special/trigger_point_I.xml with 100% similarity]
binaries/data/mods/public/simulation/templates/trigger/trigger_point_J.xml [moved from binaries/data/mods/public/simulation/templates/special/trigger_point_J.xml with 100% similarity]
binaries/data/mods/public/simulation/templates/trigger/trigger_point_K.xml [moved from binaries/data/mods/public/simulation/templates/special/trigger_point_K.xml with 100% similarity]