Implements configurable cascade shadows.
commit6c4ca611e37ae1329bba44a8ff335400497c2445
authorvladislavbelov <vladislavbelov@3db68df2-c116-0410-a063-a993310a9797>
Sun, 6 Jun 2021 16:44:54 +0000 (6 16:44 +0000)
committervladislavbelov <vladislavbelov@3db68df2-c116-0410-a063-a993310a9797>
Sun, 6 Jun 2021 16:44:54 +0000 (6 16:44 +0000)
tree0cb8f35dff04b674ba0fa544ef98ea70dc448be6
parent456965b94c0a0c84ed1ec9e376b78a56e9691ef2
Implements configurable cascade shadows.

Tested By: Langbart, Stan, wraitii

Differential Revision: https://code.wildfiregames.com/D3972

git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@25711 3db68df2-c116-0410-a063-a993310a9797
binaries/data/config/default.cfg
binaries/data/mods/public/gui/options/options.json
binaries/data/mods/public/shaders/glsl/common/shadows_fragment.h
binaries/data/mods/public/shaders/glsl/common/shadows_vertex.h
source/ps/CStrInternStatic.h
source/renderer/Renderer.cpp
source/renderer/Renderer.h
source/renderer/RenderingOptions.cpp
source/renderer/ShadowMap.cpp
source/renderer/ShadowMap.h