[art] Some additional art fixes and improvements before commit freeze.
commit665c4a5b604df3c15e45cd79bf22b6dfc03f71c0
authorwowgetoffyourcellphone <wowgetoffyourcellphone@3db68df2-c116-0410-a063-a993310a9797>
Sat, 26 Mar 2022 08:54:24 +0000 (26 08:54 +0000)
committerwowgetoffyourcellphone <wowgetoffyourcellphone@3db68df2-c116-0410-a063-a993310a9797>
Sat, 26 Mar 2022 08:54:24 +0000 (26 08:54 +0000)
treeaa7bc731df24051004f7f0f21febce3787ba0cf1
parentcf8731713191dcda1c0c1f5bfc710841631ff095
[art] Some additional art fixes and improvements before commit freeze.
- Date Palm actor variations for use on structures and elsewhere
- Fixed missing player color on the Celtic battering ram
- Unit actor fixes and updates
- Updated a Spartan unit texture and added a spec map for weapons

git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@26709 3db68df2-c116-0410-a063-a993310a9797
24 files changed:
binaries/data/mods/public/art/actors/flora/trees/palm_date_new.xml
binaries/data/mods/public/art/actors/flora/trees/palm_date_new_2.xml [copied from binaries/data/mods/public/art/actors/flora/trees/palm_date_new.xml with 68% similarity]
binaries/data/mods/public/art/actors/flora/trees/palm_date_new_3.xml [copied from binaries/data/mods/public/art/actors/flora/trees/palm_date_new.xml with 68% similarity]
binaries/data/mods/public/art/actors/flora/trees/palm_date_new_4.xml [copied from binaries/data/mods/public/art/actors/flora/trees/palm_date_new.xml with 68% similarity]
binaries/data/mods/public/art/actors/props/structures/celts/siege_ram_shields.xml
binaries/data/mods/public/art/actors/props/units/heads/new/head_maur_tall_hair.xml
binaries/data/mods/public/art/actors/structures/celts/siege_ram.xml
binaries/data/mods/public/art/actors/structures/seleucids/military_colony.xml
binaries/data/mods/public/art/actors/structures/spartans/syssiton.xml
binaries/data/mods/public/art/actors/units/britons/hero_cavalry_javelinist_boudicca_r.xml
binaries/data/mods/public/art/actors/units/britons/hero_cavalry_swordsman_caratacos_m.xml [new file with mode: 0644]
binaries/data/mods/public/art/actors/units/britons/hero_cavalry_swordsman_caratacos_r.xml [copied from binaries/data/mods/public/art/actors/units/britons/hero_infantry_swordsman_caratacos.xml with 56% similarity]
binaries/data/mods/public/art/actors/units/britons/hero_chariot_javelinist_boudicca_r.xml
binaries/data/mods/public/art/actors/units/britons/hero_infantry_swordsman_boudicca.xml
binaries/data/mods/public/art/actors/units/britons/hero_infantry_swordsman_caratacos.xml
binaries/data/mods/public/art/actors/units/mauryas/infantry_archer_c.xml
binaries/data/mods/public/art/actors/units/mauryas/infantry_archer_c_fire.xml
binaries/data/mods/public/art/actors/units/mauryas/infantry_archer_e.xml
binaries/data/mods/public/art/actors/units/mauryas/infantry_maceman_c.xml
binaries/data/mods/public/art/actors/units/mauryas/infantry_swordsman_c.xml
binaries/data/mods/public/art/textures/skins/props/prop_weap.dds
binaries/data/mods/public/art/textures/skins/props/prop_weap_spec.png [new file with mode: 0644]
binaries/data/mods/public/art/textures/skins/skeletal/spart/cuirass_phalangite_officer_01.dds
binaries/data/mods/public/art/textures/ui/loading/tips/defense_towers.png