Moves MiniMap texture rendering to a separate framebuffer to update it less frequently.
commit5ad9b588a7b4c997f5497a0f9024aaf97faf3508
authorvladislavbelov <vladislavbelov@3db68df2-c116-0410-a063-a993310a9797>
Fri, 12 Nov 2021 19:15:48 +0000 (12 19:15 +0000)
committervladislavbelov <vladislavbelov@3db68df2-c116-0410-a063-a993310a9797>
Fri, 12 Nov 2021 19:15:48 +0000 (12 19:15 +0000)
tree27853ec6c013a3677942eb2724bca1004dd24138
parentc2e03be78196aa507cf5193e1b279735e03ee10f
Moves MiniMap texture rendering to a separate framebuffer to update it less frequently.

Tested By: Langbart

Differential Revision: https://code.wildfiregames.com/D4331

git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@25993 3db68df2-c116-0410-a063-a993310a9797
source/graphics/LOSTexture.cpp
source/graphics/MiniMapTexture.cpp
source/graphics/MiniMapTexture.h
source/gui/ObjectTypes/CMiniMap.cpp
source/gui/ObjectTypes/CMiniMap.h
source/ps/GameSetup/GameSetup.cpp