Red Sea random map replica, based on the original map by _kali created in rP18523...
commit47f4eb0ea79f86be6226bd487967d6d6f3ab587e
authorelexis <elexis@3db68df2-c116-0410-a063-a993310a9797>
Wed, 7 Feb 2018 03:18:21 +0000 (7 03:18 +0000)
committerelexis <elexis@3db68df2-c116-0410-a063-a993310a9797>
Wed, 7 Feb 2018 03:18:21 +0000 (7 03:18 +0000)
treeabc022718bd4acc7695f835ec63f06107a17ed2e
parentb48f4956f1750a169c098cc3c7f885bbca700d6c
Red Sea random map replica, based on the original map by _kali created in rP18523 deleted in rP20362, refs #4816, #5018, D957.

Uses an unadulterated, easily exchangeable, well compressed topography image of the NASA Blue Marble series in the public domain,
instead of a heavily tuned and not so well licensed NASA SRTM v4.1 image encoded in JSON.
Circular intead of a square map shape.
Randomized, height- and slope-based terrain texture painting, refs #5004.

git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@21135 3db68df2-c116-0410-a063-a993310a9797
LICENSE.txt
binaries/data/mods/public/art/textures/ui/session/icons/mappreview/red_sea.png [new file with mode: 0644]
binaries/data/mods/public/maps/random/LICENSE.txt [new file with mode: 0644]
binaries/data/mods/public/maps/random/red_sea.js [new file with mode: 0644]
binaries/data/mods/public/maps/random/red_sea.json [new file with mode: 0644]
binaries/data/mods/public/maps/random/red_sea.png [new file with mode: 0644]