Use geometry instead of transparency for han shields.
commit3c43dd082c382a1e147813c71960118df978c9f2
authorStan <Stan@3db68df2-c116-0410-a063-a993310a9797>
Mon, 21 Mar 2022 23:41:08 +0000 (21 23:41 +0000)
committerStan <Stan@3db68df2-c116-0410-a063-a993310a9797>
Mon, 21 Mar 2022 23:41:08 +0000 (21 23:41 +0000)
treea3b43a02977b7b7f0be8be93ea55959e2c8c1ed2
parentf6b0c179aca8f7d6587ecf19653b998353392d3a
Use geometry instead of transparency for han shields.
Recommended by: @vladislavbelov
Removed unused head for liu bang.

git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@26697 3db68df2-c116-0410-a063-a993310a9797
20 files changed:
binaries/data/mods/public/art/actors/props/units/heads/head_liu_bang.xml [deleted file]
binaries/data/mods/public/art/actors/props/units/shields/han_shield_01.xml
binaries/data/mods/public/art/actors/props/units/shields/han_shield_02.xml
binaries/data/mods/public/art/actors/props/units/shields/han_shield_03.xml
binaries/data/mods/public/art/actors/props/units/shields/han_shield_04.xml [new file with mode: 0644]
binaries/data/mods/public/art/actors/props/units/shields/han_shield_small.xml
binaries/data/mods/public/art/meshes/props/heads/head_liu_bang.dae [deleted file]
binaries/data/mods/public/art/meshes/props/shield/han_01.dae [new file with mode: 0644]
binaries/data/mods/public/art/meshes/props/shield/han_02.dae [new file with mode: 0644]
binaries/data/mods/public/art/meshes/props/shield/han_03.dae [new file with mode: 0644]
binaries/data/mods/public/art/meshes/props/shield/han_04.dae [new file with mode: 0644]
binaries/data/mods/public/art/meshes/props/shields/han_boardshield.dae [deleted file]
binaries/data/mods/public/art/meshes/props/shields/han_shield_01.dae [deleted file]
binaries/data/mods/public/art/textures/skins/props/shield/han_01.dds [moved from binaries/data/mods/public/art/textures/skins/props/shield/sh_c01.dds with 100% similarity]
binaries/data/mods/public/art/textures/skins/props/shield/han_02.dds [moved from binaries/data/mods/public/art/textures/skins/props/shield/sh_c02.dds with 100% similarity]
binaries/data/mods/public/art/textures/skins/props/shield/han_03.dds [moved from binaries/data/mods/public/art/textures/skins/props/shield/sh_c03.dds with 100% similarity]
binaries/data/mods/public/art/textures/skins/props/shield/han_04.dds [moved from binaries/data/mods/public/art/textures/skins/props/shield/sh_c04.dds with 100% similarity]
binaries/data/mods/public/art/textures/skins/props/shield/han_05.dds [moved from binaries/data/mods/public/art/textures/skins/props/shield/sh_c05.dds with 100% similarity]
binaries/data/mods/public/art/textures/skins/props/shield/han_06.dds [moved from binaries/data/mods/public/art/textures/skins/props/shield/sh_c06.dds with 100% similarity]
binaries/data/mods/public/art/textures/skins/props/shield/han_07.png [moved from binaries/data/mods/public/art/textures/skins/props/shield/sh_c07.png with 100% similarity]