Fix the AI incorrectly trying to place Civil Centres too close to each other.
commit22df7b182b86f173c9fd494136da0dd1124c88a4
authorwraitii <wraitii@3db68df2-c116-0410-a063-a993310a9797>
Sun, 8 Dec 2013 16:24:09 +0000 (8 16:24 +0000)
committerwraitii <wraitii@3db68df2-c116-0410-a063-a993310a9797>
Sun, 8 Dec 2013 16:24:09 +0000 (8 16:24 +0000)
tree1189d66d8cc06622f5c6c23fcc36aeb4c3eeb6ba
parent8fa57a375dbcf4fefddcc658a43b7bdbd22833ed
Fix the AI incorrectly trying to place Civil Centres too close to each other.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14310 3db68df2-c116-0410-a063-a993310a9797
binaries/data/mods/public/simulation/ai/aegis/headquarters.js
binaries/data/mods/public/simulation/ai/aegis/queueplan-building.js
binaries/data/mods/public/simulation/ai/common-api-v3/gamestate.js