Added greek, arabic and big tents as eyecandy, they will be used in the ptolemaic...
commit1f20bc72208dde989e4677fe57cd7242427f60d6
authorenrique <enrique@3db68df2-c116-0410-a063-a993310a9797>
Wed, 22 Jan 2014 22:59:06 +0000 (22 22:59 +0000)
committerenrique <enrique@3db68df2-c116-0410-a063-a993310a9797>
Wed, 22 Jan 2014 22:59:06 +0000 (22 22:59 +0000)
tree9f9158a1605a568a7eaf59f4b01ec4318efce981
parent9395f4f8fc83b8f89c34ebd5a1b45d331870dc8d
Added greek, arabic and big tents as eyecandy, they will be used in the ptolemaic mercenary camp.
Added Stanislas69's new gaul farmstead with some fixes. (Thanks Stanislas69!)
Added carpet texture fragments to the ptolemaic struct texture

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14642 3db68df2-c116-0410-a063-a993310a9797
33 files changed:
binaries/data/mods/public/art/actors/props/structures/gauls/farmstead_nature.xml [new file with mode: 0644]
binaries/data/mods/public/art/actors/props/structures/gauls/farmstead_props.xml [new file with mode: 0644]
binaries/data/mods/public/art/actors/props/structures/gauls/farmstead_props_new.xml [new file with mode: 0644]
binaries/data/mods/public/art/actors/props/structures/gauls/farmstead_struct1.xml [new file with mode: 0644]
binaries/data/mods/public/art/actors/props/structures/hellenes/tent_greek_props.xml [new file with mode: 0644]
binaries/data/mods/public/art/actors/structures/gauls/farmstead.xml [new file with mode: 0644]
binaries/data/mods/public/art/actors/structures/tent_arab.xml [new file with mode: 0644]
binaries/data/mods/public/art/actors/structures/tent_big.xml [new file with mode: 0644]
binaries/data/mods/public/art/actors/structures/tent_greek.xml [new file with mode: 0644]
binaries/data/mods/public/art/meshes/props/gaul_farmstead_nature.dae [new file with mode: 0644]
binaries/data/mods/public/art/meshes/props/gaul_farmstead_props.dae [new file with mode: 0644]
binaries/data/mods/public/art/meshes/props/gaul_farmstead_props_new.dae [new file with mode: 0644]
binaries/data/mods/public/art/meshes/props/gaul_farmstead_struct1.dae [new file with mode: 0644]
binaries/data/mods/public/art/meshes/structural/gaul_farmstead_struct.dae [new file with mode: 0644]
binaries/data/mods/public/art/meshes/structural/tent_arab.dae [new file with mode: 0644]
binaries/data/mods/public/art/meshes/structural/tent_big.dae [new file with mode: 0644]
binaries/data/mods/public/art/meshes/structural/tent_greek.dae [new file with mode: 0644]
binaries/data/mods/public/art/meshes/structural/tent_greek_props.dae [new file with mode: 0644]
binaries/data/mods/public/art/textures/skins/structural/ao/gaul_farmstead.png [new file with mode: 0644]
binaries/data/mods/public/art/textures/skins/structural/ao/tent_arab.png [new file with mode: 0644]
binaries/data/mods/public/art/textures/skins/structural/ao/tent_big.png [new file with mode: 0644]
binaries/data/mods/public/art/textures/skins/structural/ao/tent_greek.png [new file with mode: 0644]
binaries/data/mods/public/art/textures/skins/structural/ptol_struct.png
binaries/data/mods/public/art/textures/skins/structural/tent_arab.png [new file with mode: 0644]
binaries/data/mods/public/art/textures/skins/structural/tent_arab_norm.png [new file with mode: 0644]
binaries/data/mods/public/art/textures/skins/structural/tent_arab_spec.png [new file with mode: 0644]
binaries/data/mods/public/art/textures/skins/structural/tent_big.png [new file with mode: 0644]
binaries/data/mods/public/art/textures/skins/structural/tent_big_norm.png [new file with mode: 0644]
binaries/data/mods/public/art/textures/skins/structural/tent_big_spec.png [new file with mode: 0644]
binaries/data/mods/public/art/textures/skins/structural/tent_greek.png [new file with mode: 0644]
binaries/data/mods/public/art/textures/skins/structural/tent_greek_norm.png [new file with mode: 0644]
binaries/data/mods/public/art/textures/skins/structural/tent_greek_spec.png [new file with mode: 0644]
binaries/data/mods/public/simulation/templates/structures/gaul_farmstead.xml