Merge 'remotes/trunk'
[0ad.git] / binaries / data / mods / public / maps / random / new_rms_test.js
blobe97fe267728283fdf63b31a65ef0fa44d4057989
1 Engine.LoadLibrary("rmgen");
2 Engine.LoadLibrary("rmgen-common");
4 function* GenerateMap()
6         globalThis.g_Map = new RandomMap(0, "grass1_spring");
8         placePlayerBases({
9                 "PlayerPlacement": playerPlacementCircle(fractionToTiles(0.39))
10         });
12         placePlayersNomad(g_Map.createTileClass());
14         return g_Map;