repo.or.cz
/
wine
/
multimedia.git
/
search
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
log
|
graphiclog1
|
graphiclog2
|
commit
|
commitdiff
|
tree
|
refs
|
edit
|
fork
first
·
prev
·
next
winegstreamer: Correct a state transition.
2010-12-13
Ric
o
S
c
hüller
d3dcomp
i
l
er: Ha
n
d
l
e
TAG_OS
G
5
i
n D3DGetB
l
obPart()
.
commit
|
commitdiff
|
tree
2010-12-09
Rico Schüller
d
3
d
c
ompiler: A
d
d initial reflection
p
arsing
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schüller
d
3dcompiler:
Add stub
I
D
3
D
1
1ShaderReflec
t
i
o
n interface
.
commit
|
commitdiff
|
tree
2010-11-02
Ric
o
Schüller
dx
g
uid: Add shader and dx
1
1 includes to dx10guid
.
c
.
commit
|
commitdiff
|
tree
2010-11-02
Ri
c
o Schüller
incl
u
de: Add
ID3D10ShaderReflection1 i
n
te
r
face
.
commit
|
commitdiff
|
tree
2010-11-02
Ric
o
S
c
hüll
e
r
include
:
A
d
d ID3D11ShaderReflection interface
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schülle
r
d3dcomp
i
ler:
Add D3DReflect() st
u
b
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schül
l
er
include
:
Move D3D_PRIM
I
TIVE to
d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Ri
c
o Schüller
inclu
d
e: M
o
v
e
D3
D
_PRIMITI
V
E
_
TO
P
OLOGY to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico
Sch
ü
ller
inc
l
u
d
e:
M
ove D3D_SHADER_VA
R
IAB
L
E_TYP
E
to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüller
include: Mo
v
e D3D_
S
HADER_INP
U
T
_TYPE to
d3dco
m
mon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüller
incl
u
de: Mo
v
e D3D_
N
A
M
E to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
R
i
c
o
Schülle
r
include:
M
ove
D3D_
R
E
S
OURCE_RETURN_T
Y
PE to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Schülle
r
include
:
Move D3D_REGISTE
R
_COMPO
N
ENT_TYPE to
d3dcom
m
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Schüller
inclu
d
e
:
Move D3D_
S
RV_DIM
E
NSIO
N
t
o
d3dc
o
mmo
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
R
i
co Schüller
i
n
clude: Mo
v
e D3D_CBU
F
FER
_
TYPE to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Schüller
inc
l
ude: Move D3D_SHADER_
V
ARIABLE_CLASS to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
Schüller
d3d10: For
w
ard D
3
D
1
0GetS
h
aderDebugI
n
f
o(
)
to d3dc
o
mpi
l
er
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
Schüller
d3d
1
0: Forward D
3
D10Get
I
nputAndOu
t
putSignatureBlo
b
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sc
h
ül
l
er
d3d10: For
w
ard D3D10G
e
tOutput
S
ign
a
tureBlob() to d3dco
m
pi
l
er
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
c
o Schü
l
ler
d
3
d
1
0: Forward D3D1
0
Ge
t
InputSignatureBlob()
t
o
d
3dcompiler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schü
l
ler
d3dcom
p
iler/tests: Add D3DCOMPILER_STRIP_REFLECTION_D
A
TA
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
Schü
l
ler
d3dcompil
e
r/tests:
A
dd D3DCOMP
I
LER_STRIP_DEBUG_INFO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompiler/tests: Add
D3DSt
r
ipShader
(
) test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
S
chüller
d
3dcompiler/tests: Add D3D_B
L
OB
_
XNA_SHAD
E
R
t
est
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o Sch
ü
ller
d
3dcompile
r
/
t
ests: Add
D
3D_BLOB_XNA_PREPASS_SHADER
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico S
c
hüller
d3
d
c
ompiler/tests: Add D
3
D
_BLOB_LEGA
C
Y
_
S
HADER
test
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
c
o Schü
l
l
er
d
3
dcompiler/tests: Add D3D_BLOB_DEBUG_INFO test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3
d
compiler/tes
t
s:
Add D3D_B
L
OB_ALL_SIGNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schül
l
er
d3dcompiler/tests: Add D3
D
_BLOB_P
A
TCH_CONSTANT
_
SIGNATURE_BLO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
Schüller
d3dcomp
i
ler/tests: A
d
d
D3D_BL
O
B_INPUT_A
N
D_
O
UTPUT_SI
G
NATURE_B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3d
c
ompiler/test
s
: Add D3D_BLOB_OUT
P
UT_S
I
GNA
T
URE
_
BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico
S
ch
ü
l
ler
d3dcomp
i
l
e
r/tests: Add D3D
_
BLOB_INPUT_SIGNATURE_
B
L
OB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
ller
d3dcompiler/te
s
ts: Add D3DGetBlobPart() test
.
commit
|
commitdiff
|
tree
2010-10-13
Ric
o
Schüller
d3dcompiler:
Implement D3DStripShader(
)
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schü
l
ler
d3dcompi
l
er: Add D3D_BLOB_XNA_SHADER to
D
3DGetBlobPar
t
()
.
commit
|
commitdiff
|
tree
2010-10-13
R
i
co Schüller
d
3dc
o
mpiler: Add D3D_BLOB_
X
NA_PREPASS_SHADE
R
to
D
3DGetBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schülle
r
d3dcompiler: Add D3D_BLOB
_
LEGACY_SHAD
E
R to D3DGetBlobPart()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schü
l
le
r
d3dcompiler
:
Add D3D_BLOB_A
L
L_SIGNATURE_BL
O
B to D3D
G
etB
l
ob
P
a
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
R
i
c
o Schü
l
ler
d3dcom
p
i
l
er:
A
dd D3D_
B
LOB
_
PATCH
_
CON
S
TA
N
T_S
I
GNATU
R
E_
B
LOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-07
R
i
co Sc
h
üller
d3dcompiler
:
Implem
e
nt
D
3DGetDebug
I
nf
o
()
.
commit
|
commitdiff
|
tree
2010-10-07
R
i
c
o Schüll
e
r
d
3
dcomp
i
ler
:
Implem
e
n
t
D
3DGe
t
I
nputAndOutputSignatureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3dcomp
i
ler: Impleme
n
t
D3DG
e
tOu
t
putS
i
gnatu
r
eBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüll
e
r
d3dc
o
mpil
e
r:
Implement D3DGe
t
I
n
putSignatureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
R
i
co Schül
l
er
d3dcompiler: Impleme
n
t
D3DGet
B
lobPart()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3dcompiler: Add D3DGetBlobP
a
rt() stub
.
commit
|
commitdiff
|
tree
2010-09-27
Ri
c
o S
c
hüller
dxgi: Fix IWine
D
3DSwapChain_Get
P
arent() call
.
commit
|
commitdiff
|
tree
2010-09-14
R
i
c
o Schüller
wined3d: Add a
r
gumen
t
check for Type to Get/SetTexture
S
ta
g
eS
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
Rico Schülle
r
d3dcompiler: Add D3DCr
e
ateBlob() tes
t
.
commit
|
commitdiff
|
tree
2010-08-20
Rico Schüller
d3
d
compil
e
r:
A
d
d D3DCr
e
ate
B
lob() declaration
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Sch
ü
ller
d3d10: For
w
ard D3D10Create
B
lob to
d3dcompiler_43
.
dll
.
commit
|
commitdiff
|
tree
2010-08-17
Ri
c
o
S
ch
ü
ller
d
3
d
compiler: Im
p
le
m
en
t
ID
3
DBlob::Get
B
u
f
ferSize
(
)
.
commit
|
commitdiff
|
tree
2010-08-17
Ri
c
o S
c
hül
l
er
d3dcompi
l
e
r:
I
mplem
e
nt ID3DBlob
:
:GetBu
f
ferPointer()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3dcompile
r
:
Implement D3D
C
r
e
ateBlob()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d
3d10:
F
ix d3
d
common
.
h inclu
s
ion
.
commit
|
commitdiff
|
tree
2010-07-23
R
ico Schü
l
ler
d3d10: Add a stub ID3D1
0
Reflect
S
ha
d
er implementation
.
commit
|
commitdiff
|
tree
2010-07-23
Ric
o
Schüller
d3d10: Add
t
he ID3
D
10Shad
e
rR
e
f
lection interface
.
commit
|
commitdiff
|
tree
2010-07-23
Ric
o
S
c
hül
l
e
r
d3d
1
0
:
Add the ID3D10S
h
aderRefle
c
tio
n
Consta
n
tB
u
ffer
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
R
ico
S
chüll
e
r
d3
d
10: Add the ID
3
D10S
h
a
derRe
f
lection
V
a
riable interface
.
commit
|
commitdiff
|
tree
2010-07-23
R
i
c
o
Schüller
d3d
1
0: Add the
ID
3
D10ShaderReflectionType i
n
terface
.
commit
|
commitdiff
|
tree
2010-07-21
Rico Schü
l
ler
d3
d
10: Ad
d
data and size
c
h
ec
k
to par
s
e_dxbc()
.
commit
|
commitdiff
|
tree
2010-07-21
R
i
c
o
Schül
l
er
d3d10:
M
ove some he
l
per f
u
ncs to ut
i
ls
.
commit
|
commitdiff
|
tree
2010-07-19
R
i
c
o Schüller
wined3d: Add GL_NV_p
o
int_sprite e
x
tension
.
commit
|
commitdiff
|
tree
2010-06-15
R
i
c
o
Schül
l
er
wi
n
ed3d: Imp
r
o
ve fglrx glsl s
p
am filter
.
commit
|
commitdiff
|
tree
2010-05-17
Rico
Schüller
d3d10: Add argume
n
t check
to ID
3
D10E
f
fect:
:
G
e
tTe
c
h
n
iqueByN
a
me()
.
commit
|
commitdiff
|
tree
2010-05-06
R
i
co Schüller
d3d10/t
e
sts: Add ID3
D
10Effe
c
t::GetVa
r
iableBy*() test
.
commit
|
commitdiff
|
tree
2010-05-06
R
i
co Schüller
d3d10: Add argument check
i
n ID3D10Effect::GetVariable
B
yName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Sch
ü
ller
d3
d
10: Imple
m
e
n
t ID3D10
E
ffect::Get
V
ariableB
y
S
e
m
antic
(
)
.
commit
|
commitdiff
|
tree
2010-05-06
R
ico Schüller
d
3
d10: Parse semantic in par
s
e_fx10_lo
c
a
l
_va
r
iable()
.
commit
|
commitdiff
|
tree
2010-05-03
Rico S
c
hül
l
er
ddr
a
w
:
Change retu
r
n to break in PixelFormat_WineD3DtoDD()
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schülle
r
d3d10: Implement ID3DEffectVariable::GetOutputSignatureElem
e
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d3d10: Implement ID3DEf
f
ectVar
i
a
ble::GetInputSign
a
tureE
l
emen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Ri
c
o Schül
l
er
d3d10: Move the eff
e
c
t shader input s
i
gnature into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
R
ico Schüll
e
r
d3d10: Fi
x
an ERR message in parse_fx
1
0_body()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico Schüller
d3d10
:
Fix a
H
eapFree
(
)
in d3d10_effe
c
t_Rel
e
a
se
(
)
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schüller
d
3
d10/tests: Add effe
c
t shader
t
est
.
commit
|
commitdiff
|
tree
2010-02-12
R
i
c
o Sch
ü
ller
d
3
d10/tests: Use a wrapper
f
u
n
ction for D3
D
10CreateEffectFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co
Schüller
d3d
1
0: Add D3D10_EOO_PARS
E
D_OBJECT_INDEX in parse_fx10
_
o
b
ject()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
chüller
d3d10:
A
dd
D
3D10_EOO_PARSE
D
_OBJECT in
p
a
rse_fx10
_
object()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d
1
0: Implement ID3D10Ef
f
ectType
:
:I
s
Valid()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
chüll
e
r
d3d10: Imple
m
ent
I
D3D
1
0EffectP
a
ss::GetPixel
S
h
ader
D
esc()
.
commit
|
commitdiff
|
tree
2010-01-25
R
ico Schüller
d3d10: Implem
e
n
t
ID3
D
10EffectPass::GetGeomet
r
y
Sh
a
derDesc
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
chüller
d
3d10: Implement ID3D
1
0EffectPass::GetVertexShaderDes
c
()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico S
c
h
üller
d3d10: Parse shaders i
n
parse_f
x
10
_
l
o
c
a
l
_variable()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10
:
Add ano
n
ymous
s
h
a
ders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d10: Par
s
e effe
c
t shader
s
as ano
n
ymous shaders
.
commit
|
commitdiff
|
tree
2010-01-11
R
i
co Sc
h
üller
d3d10:
Reorder struct d3d10_eff
e
ct_var
i
able to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Sch
ü
ller
u
ser32: Add argument check for PTIT
L
EBARINFO in GetTitleBarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
co S
c
hül
l
er
d3d10/te
s
ts: Ad
d
constan
t
bu
f
fer stride test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d1
0
/tests: Add GetParentCon
s
tantBuffer()
ch
e
cks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Sc
h
üller
d3d10/tests: Add IsValid() checks to effect variable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüll
e
r
d3d10/
t
ests
:
Ad
d
effect
v
ariable
type and c
l
as
s
t
e
s
t
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Sch
ü
ller
d
3d10: Initi
a
l
i
ze *->buffer for
all effect
var
i
a
b
le
s
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Sc
h
üller
d3d10: Improv
e
constant buf
f
er st
r
ide an
d
size_un
p
a
cked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Ric
o
Sc
h
üller
d
3
d10: Mark a
n
notation variable as a
n
no
t
a
tion
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hüller
d3d10: Impl
e
ment ID3D
1
0EffectVariable::AsShader()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10:
I
mplement ID3D10Effe
c
tVariable::AsSamp
l
e
r
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3
d
10: Impl
e
ment ID3D10Ef
f
ectVaria
b
le
:
:AsRasterizer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
S
chüller
d3d10: I
m
pl
e
me
n
t ID3D10Effe
c
tVariable::
A
sDepthStencil()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
Schüller
d
3d10: Imple
m
en
t
ID3D10
E
ffectVa
r
i
able::AsBlen
d
()
.
commit
|
commitdiff
|
tree
next