From d01e0647d14a79b4a9ce78200eb737d62f9ce298 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Tue, 24 Apr 2012 20:54:15 +0200 Subject: [PATCH] d3d9: Get rid of IDirect3DBaseTexture9Impl. --- dlls/d3d9/d3d9_private.h | 15 +-------------- dlls/d3d9/device.c | 12 +++++++++--- dlls/d3d9/texture.c | 10 ++++++++++ 3 files changed, 20 insertions(+), 17 deletions(-) diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h index 2b5a5c76cfa..d814dd002ca 100644 --- a/dlls/d3d9/d3d9_private.h +++ b/dlls/d3d9/d3d9_private.h @@ -289,20 +289,6 @@ HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, IDirect3DDevice9Impl UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; IDirect3DIndexBuffer9Impl *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface) DECLSPEC_HIDDEN; -/* --------------------- */ -/* IDirect3DBaseTexture9 */ -/* --------------------- */ - -/***************************************************************************** - * IDirect3DBaseTexture9 implementation structure - */ -typedef struct IDirect3DBaseTexture9Impl -{ - const IDirect3DBaseTexture9Vtbl *lpVtbl; - LONG ref; - struct wined3d_texture *wined3d_texture; -} IDirect3DBaseTexture9Impl; - struct d3d9_texture { IDirect3DBaseTexture9 IDirect3DBaseTexture9_iface; @@ -317,6 +303,7 @@ HRESULT texture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *device, UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; HRESULT volumetexture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *device, UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; +struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface) DECLSPEC_HIDDEN; /* ----------------------- */ /* IDirect3DStateBlock9 */ diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 20635a0fa84..943c60878b4 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -975,14 +975,17 @@ static HRESULT WINAPI IDirect3DDevice9Impl_UpdateTexture(IDirect3DDevice9Ex *ifa IDirect3DBaseTexture9 *src_texture, IDirect3DBaseTexture9 *dst_texture) { IDirect3DDevice9Impl *This = impl_from_IDirect3DDevice9Ex(iface); + struct d3d9_texture *src_impl, *dst_impl; HRESULT hr; TRACE("iface %p, src_texture %p, dst_texture %p.\n", iface, src_texture, dst_texture); + src_impl = unsafe_impl_from_IDirect3DBaseTexture9(src_texture); + dst_impl = unsafe_impl_from_IDirect3DBaseTexture9(dst_texture); + wined3d_mutex_lock(); hr = wined3d_device_update_texture(This->wined3d_device, - ((IDirect3DBaseTexture9Impl *)src_texture)->wined3d_texture, - ((IDirect3DBaseTexture9Impl *)dst_texture)->wined3d_texture); + src_impl->wined3d_texture, dst_impl->wined3d_texture); wined3d_mutex_unlock(); return hr; @@ -1717,13 +1720,16 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetTexture(IDirect3DDevice9Ex *iface, IDirect3DBaseTexture9 *texture) { IDirect3DDevice9Impl *device = impl_from_IDirect3DDevice9Ex(iface); + struct d3d9_texture *texture_impl; HRESULT hr; TRACE("iface %p, stage %u, texture %p.\n", iface, stage, texture); + texture_impl = unsafe_impl_from_IDirect3DBaseTexture9(texture); + wined3d_mutex_lock(); hr = wined3d_device_set_texture(device->wined3d_device, stage, - texture ? ((IDirect3DBaseTexture9Impl *)texture)->wined3d_texture : NULL); + texture_impl ? texture_impl->wined3d_texture : NULL); wined3d_mutex_unlock(); return hr; diff --git a/dlls/d3d9/texture.c b/dlls/d3d9/texture.c index 3c08cc3ec77..78915968f59 100644 --- a/dlls/d3d9/texture.c +++ b/dlls/d3d9/texture.c @@ -1243,6 +1243,16 @@ static const IDirect3DVolumeTexture9Vtbl d3d9_texture_3d_vtbl = d3d9_texture_3d_AddDirtyBox, }; +struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface) +{ + if (!iface) + return NULL; + assert(iface->lpVtbl == (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_2d_vtbl + || iface->lpVtbl == (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_cube_vtbl + || iface->lpVtbl == (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_3d_vtbl); + return CONTAINING_RECORD(iface, struct d3d9_texture, IDirect3DBaseTexture9_iface); +} + static void STDMETHODCALLTYPE d3d9_texture_wined3d_object_destroyed(void *parent) { HeapFree(GetProcessHeap(), 0, parent); -- 2.11.4.GIT