From 69c72c969f3d91f247ee15d82fbbe8afd52ce166 Mon Sep 17 00:00:00 2001 From: Matteo Bruni Date: Thu, 16 Oct 2014 01:32:21 +0200 Subject: [PATCH] wined3d: ps_2_0 shaders don't support int or bool constants. --- dlls/wined3d/shader.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 92273462031..5ae4abc0657 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -403,7 +403,8 @@ static void shader_set_limits(struct wined3d_shader *shader) /* min_version, max_version, sampler, constant_int, constant_float, constant_bool, packed_output, packed_input */ {WINED3D_SHADER_VERSION(1, 0), WINED3D_SHADER_VERSION(1, 3), { 4, 0, 8, 0, 0, 0}}, {WINED3D_SHADER_VERSION(1, 4), WINED3D_SHADER_VERSION(1, 4), { 6, 0, 8, 0, 0, 0}}, - {WINED3D_SHADER_VERSION(2, 0), WINED3D_SHADER_VERSION(2, 1), {16, 16, 32, 16, 0, 0}}, + {WINED3D_SHADER_VERSION(2, 0), WINED3D_SHADER_VERSION(2, 0), {16, 0, 32, 0, 0, 0}}, + {WINED3D_SHADER_VERSION(2, 1), WINED3D_SHADER_VERSION(2, 1), {16, 16, 32, 16, 0, 0}}, {WINED3D_SHADER_VERSION(3, 0), WINED3D_SHADER_VERSION(3, 0), {16, 16, 224, 16, 0, 12}}, {WINED3D_SHADER_VERSION(4, 0), WINED3D_SHADER_VERSION(4, 0), {16, 0, 0, 0, 0, 32}}, {0} -- 2.11.4.GIT