wined3d: Pass an IWineD3DBaseShaderImpl pointer to shader_destroy().
commitfe2ffe1e6a47f190c3e3b508267bf1bbd96da4fb
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 13 Dec 2010 12:40:32 +0000 (13 13:40 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 13 Dec 2010 15:24:23 +0000 (13 16:24 +0100)
tree4afdd3eeded7182f6ab195a4f9c11335dbd06677
parent97ca0e6863d0c5fa6f3481744d27f41f76604495
wined3d: Pass an IWineD3DBaseShaderImpl pointer to shader_destroy().
dlls/wined3d/arb_program_shader.c
dlls/wined3d/device.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/wined3d_private.h