wined3d: Use the core version of the gl*Buffer* functions.
commit79a0dece8b2a27979835076914a21f468515d8b6
authorMatteo Bruni <mbruni@codeweavers.com>
Wed, 14 Jan 2015 15:27:31 +0000 (14 16:27 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 15 Jan 2015 10:44:20 +0000 (15 11:44 +0100)
tree05e2207ae4f1b01b7eeeedab49269550619e2a5d
parentd45bda3014cbf21e8fa8e8e429531aed4eeb530e
wined3d: Use the core version of the gl*Buffer* functions.
dlls/wined3d/buffer.c
dlls/wined3d/device.c
dlls/wined3d/directx.c
dlls/wined3d/state.c
dlls/wined3d/surface.c
dlls/wined3d/volume.c