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wined3d: Introduce a get_pointsize() function.
2015-05-29
Matteo B
r
uni
wined3
d
: Introdu
c
e
a
ge
t
_poi
n
ts
i
ze() functio
n
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo Bruni
wined3d: Introduce a get_pointsize_minmax() fun
c
tion
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo
B
run
i
wi
n
e
d3d:
R
em
o
ve poi
n
t size s
c
a
ling
ha
c
k
.
commit
|
commitdiff
|
tree
2015-05-21
Ma
t
teo Bruni
wined3d:
Mak
e
us
e
of more specific de
v
i
c
e
IDs with
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matt
e
o Bruni
win
e
d3d
:
Add missing
entries for Nvidia GP
U
s
.
commit
|
commitdiff
|
tree
2015-05-21
M
a
tteo Bruni
d
d
raw/tests:
Accept broken testbot result for ddraw1
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
dd
r
aw
/
test
s
: Work
a
round
a
tes
t
bot failure in test_ck_
r
gba()
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
d
d
raw/tests:
A
ccep
t
broken testbot
result for test_coop_lev
e
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo B
r
uni
ntdll/tests: Add a test
for filename
c
asing wi
t
h NtQueryDire
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo
Bruni
ntdll: Igno
r
e pos
i
tive matches in
re
a
d_directory_stat
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
M
a
tteo
B
runi
ntdll: I
m
plement a
re
a
d_dir
e
cto
r
y_g
e
tattr
l
ist(
)
func
t
ion
.
commit
|
commitdiff
|
tree
2015-05-20
Matte
o
Bruni
w
i
ne
d
3d: Fix
frag
m
ent shaders
sampling direc
t
l
y into
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
M
a
t
t
eo Bruni
wined
3
d: Dirtify vertex shader on
t
ran
s
formed <-> untran
s
for
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
M
atte
o
Bru
n
i
w
ined3d: Fix the TIMESTAM
P
_DISJ
O
IN
T
que
r
y
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Br
u
ni
ddra
w
/
tests: Add
a
ddraw2 specular
ligh
t
ing test
.
commit
|
commitdiff
|
tree
2015-05-05
Mat
t
eo
B
r
u
ni
dd
r
aw/tests: Ac
c
ept broke
n
testbot
r
esult
f
or test_clear_rec
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Br
u
n
i
w
in
e
d3
d
: C
h
eck
a
ll the
ffp_material fie
l
ds
.
commit
|
commitdiff
|
tree
2015-05-05
Mat
t
eo Bruni
win
e
d3d: Rename *emission
*
as *emissive*
.
commit
|
commitdiff
|
tree
2015-05-01
M
a
tteo Bruni
d
d
r
a
w/te
s
ts: Add a ddraw4 specular lighting test
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
w
ined3d: Imp
l
ement WI
N
ED3D_LIGHT_PARALLELPOINT support
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
include
:
Fix comments about
the availabil
i
ty of
D3D
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
wined3d: Implement legacy li
g
ht attenua
t
ion behav
i
or
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Brun
i
d
d
raw: D3DRENDERSTATE_LOCALV
I
EWER
d
oes
n
't exis
t
bef
o
re
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Mat
t
eo Bru
n
i
wined3
d
: Do
n
't use the s
a
me va_lis
t
multiple
time
s
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Bruni
wined3d: Allow texture u
p
dates in some
cases e
v
e
n
when
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo
B
r
u
ni
wi
n
ed3d: Report A
T
I1N and AT
I
2N volume textures
a
s
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Brun
i
wined3d: Use s
t
ring_buffer_s
p
rint
f
()
in s
h
ader_glsl
_
genera
t
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
wined3d: U
s
e stri
n
g_b
u
ff
e
r_sprintf(
)
i
n
handle_ps3_i
n
put()
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
ddraw/tests: Ad
d
a ddraw7 spec
u
lar lighting t
e
st
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo
Bruni
d3
d
8/tests: Add
a
s
pec
u
lar
lighting
t
est
.
commit
|
commitdiff
|
tree
2015-04-29
Mat
t
eo Bruni
d3d9/tests
:
Add s
p
otli
g
ht and light range tests
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
win
e
d3d: Don't u
s
e the bui
l
t
in F
F
P uniforms
for
the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
wine
d
3d: Use stru
c
t win
e
d3d_vec4 to
store the light
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
w
i
n
e
d3d: S
t
ore the direction
a
l
light direction
i
n the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matte
o
B
r
uni
w
ined3d:
Set spotlight direction
.
w c
o
mpone
n
t to 0
.
0f
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wine
d
3d
:
Don't use
the b
u
iltin FFP
u
n
i
forms
f
o
r the
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matt
e
o Bruni
w
i
n
ed3
d
:
D
on't use the
b
uilti
n
F
FP u
n
iforms for textu
r
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Ma
t
teo B
r
u
n
i
w
i
n
e
d3
d
: Introduce a scratch st
r
i
n
g buffer
s
fram
e
work
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined3d: Re
d
uce initial wined
3
d_s
t
ring_b
u
ffer buffer
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo
B
r
u
n
i
wined3d: Rename s
t
ru
c
t w
i
ned3d_sh
a
der_buffer to wined3d_stri
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Matte
o
Bruni
win
e
d3d: Drop the ARB_
S
HADER_
O
BJECTS
extensi
o
n flag
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bru
n
i
wi
n
ed3d: Drop glPrioritizeTextur
e
s
() call
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo
B
runi
d3d9/tests: Add
a spe
c
ular lig
h
ting test
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
win
e
d3
d
:
Fix specular
l
i
ght
i
n
g for non-local
vi
e
w
e
r
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wined3d:
Introdu
c
e
D
3
D7+ norma
l
m
atri
x
computation
.
commit
|
commitdiff
|
tree
2015-04-23
M
a
tteo Bruni
ddraw
:
Clea
n
up d3d_light_S
e
tLi
g
ht() a
b
it
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo B
r
uni
ddraw/tests:
F
ix ddraw2 test_light
i
n
g
() cleanup
c
ode
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
ddraw/
t
ests: Por
t
the lig
h
ting t
e
s
t
to the previous
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo
Brun
i
ddraw/tests: Add more d3d7 lighting tests
.
commit
|
commitdiff
|
tree
2015-04-22
M
a
tteo Bruni
d3d8/tes
t
s: Add a
lig
h
t
i
n
g
te
s
t
with no
n
-affine worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo
B
runi
d3d9/test
s
: Add a
l
ig
h
t
i
n
g te
s
t
w
it
h
n
on-affine wo
r
ldvie
w
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
M
a
t
t
e
o Bruni
opengl32: Update
to the c
u
rr
e
nt OpenGL
s
p
ec
.
commit
|
commitdiff
|
tree
2015-03-31
Matt
e
o B
r
uni
dd
r
a
w
: Enable WINED3D_
R
S_NORM
A
LIZENORMAL
S
on d3d version
s
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
M
a
tt
e
o
B
r
uni
ddr
a
w: D3DRE
N
DERSTATE_NORMALIZENORMALS doe
s
n't exist
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Ma
t
teo Bruni
ddraw: Make sure to act
i
v
a
te / d
e
activate the
l
i
ght
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
M
att
e
o Bruni
ddraw: M
a
k
e
s
u
re AddLight properly activates lights
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo
Bruni
d
d
r
aw: D
3
DLIGH
T
lights default to active
.
commit
|
commitdiff
|
tree
2015-03-27
Ma
t
te
o
Bruni
wined3
d
:
Don't use
the builtin FFP uni
f
or
m
for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Ma
t
teo
B
runi
d3d8/t
e
sts: Add more
lighting tests
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
d3d9/te
s
t
s
: Add more li
g
hting
tes
t
s
.
commit
|
commitdiff
|
tree
2015-03-27
Mat
t
e
o Bru
n
i
w
ined3d: Don't use the builtin FFP uni
f
o
r
m
for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Ma
t
t
e
o Bru
n
i
wine
d
3d: Introduce a get_texture_matrix() fu
n
ction
.
commit
|
commitdiff
|
tree
2015-03-23
Mat
t
eo Bruni
w
i
ned3d: In
t
roduc
e
a
g
et_pr
o
jection_matr
i
x() function
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo B
r
uni
wined
3
d:
Use a separate STATE_VIEWPORT
state
han
d
ler
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wine
d
3
d
: Don't use
the built
i
n FFP u
n
iform for t
h
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wined
3
d: Use a separate STATE_
T
RANSFORM(W
I
NED3D_TS_VIEW
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wined3d: Use a sep
a
rate STATE_V
D
E
C
L
s
t
ate handler in
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Brun
i
w
ined3d: Intr
o
du
c
e
a
get_mode
l
view_matrix() functio
n
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Brun
i
wined3d: Introd
u
ce a
get_ident
i
t
y_ma
t
ri
x
() function
.
commit
|
commitdiff
|
tree
2015-03-18
Matteo Bruni
w
i
ned3d: Depen
d
on the vertex sha
d
er s
t
ate
i
nst
e
ad
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
Matteo Bruni
wi
n
ed3d: Force stream inf
o
update on
v
ertex sh
a
der
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
Matt
e
o Brun
i
wined3
d
: Fix a
typo
in a tra
c
e in context
_
create()
.
commit
|
commitdiff
|
tree
2015-03-11
Mat
t
eo Bruni
i
n
clude: Pack structur
e
s to 4-byte
s
a
l
i
gnment on x86
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Ma
t
teo Bruni
d
3
d9: Pac
k
st
r
u
c
tures to 4-bytes
a
lignm
e
nt on x8
6
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo
Bruni
wined3d: Dr
o
p
redundant check for instanced ren
d
ering
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo
Bruni
wined3d: Ad
d
a couple checkGLcall() in surface_p
r
epare_rb(
)
.
commit
|
commitdiff
|
tree
2015-03-02
Matt
e
o Brun
i
w
i
ned3d: Drop a
f
ew unnec
e
s
sary
&
x
[0]
.
commit
|
commitdiff
|
tree
2015-03-02
Ma
t
teo
B
runi
w
ined3d: Remove an
obsol
e
te
c
omment
.
commit
|
commitdiff
|
tree
2015-02-26
Mat
t
e
o Bruni
wined3d: Remov
e
ARB_/E
X
T
_
TEXT
U
RE_ENV_ADD
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
win
e
d3d: Use th
e
c
o
re vers
i
on of
t
he I
N
CR
_
WRAP and
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo
B
runi
d3d8
/
t
ests: Move a Present out of the loo
p
s in fog_
w
ith_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Ma
t
teo Bruni
o
p
e
ngl
3
2:
R
e
t
urn
a NU
L
L pointer
for funct
i
ons requiring
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Mat
t
eo
B
runi
opengl32
:
Filter
d
isabled extensions on OpenGL core
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Bruni
d3d9/tes
t
s: Move a P
r
esen
t
out of the
l
o
ops in fog_with_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
M
atteo B
r
uni
d3
d
9
/
tes
t
s: Test upload of
u
ser mem
o
ry textures
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Bruni
wined3d: Set GL_UNP
A
CK_ALIGNME
N
T to 1
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo
Bruni
wined3d:
M
ake sur
e
t
he correct texture is bou
n
d in
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
M
a
tteo
Bru
n
i
wi
n
ed3d: Reject uns
u
pport
e
d pitches in win
e
d3d_su
r
face
_
upd
a
t
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo
B
runi
w
ined3d: Set the surface pitch for user-memory
s
urface
s
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
d
3
d
8
/tests: Allow mor
e
alternative resu
l
ts in the ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
M
a
tteo
B
runi
d3d9/te
s
ts: Allow m
o
re
a
lternative resu
l
ts in the ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
M
a
tteo Bru
n
i
opengl32: Intro
d
uc
e
wrapper
s
for glGetInte
g
e
rv
a
n
d
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Mat
t
eo
Br
u
ni
wined3d: Use
the pr
o
per pitch in read
_
fro
m
_framebuf
f
er()
.
commit
|
commitdiff
|
tree
2015-02-11
M
atteo Bruni
wined3d: Use unsigned s
h
ort for the bitfields in s
t
ruct
.
.
.
commit
|
commitdiff
|
tree
2015-02-10
M
a
t
t
eo Bruni
wined3d: Use GL
_
CLAMP_
T
O_EDGE ins
t
ead o
f
GL
_
CLAMP
.
commit
|
commitdiff
|
tree
2015-02-10
M
a
tteo
Bruni
wined3d:
Call glReadBuffe
r
() th
r
ou
g
h t
h
e appropriate
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo
B
runi
d3d9
/
te
s
ts
:
Add a t
e
st for POSITIONi shader input/outpu
t
s
.
commit
|
commitdiff
|
tree
2015-02-09
Matt
e
o Bruni
wi
n
ed3
d
: Refuse pixel
shaders d
e
cla
r
ing POSI
T
ION0
i
n
puts
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
wined3d:
O
nl
y
cons
i
d
er PO
S
ITION0 PS inputs as
v
pos
.
commit
|
commitdiff
|
tree
2015-02-09
Ma
t
t
e
o Bruni
w
ined3d:
Only copy POSI
T
ION
0
output semantics into
.
.
.
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