repo.or.cz
/
wine.git
/
search
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
log
|
graphiclog1
|
graphiclog2
|
commit
|
commitdiff
|
tree
|
refs
|
edit
|
fork
first
·
prev
·
next
wined3d: Introduce a get_pointsize_minmax() function.
2015-05-29
Matt
e
o Br
u
n
i
wined3d:
I
ntrodu
c
e a get_p
o
intsiz
e
_minmax() function
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo Bruni
w
i
ne
d
3d: Remove point size s
c
aling h
a
ck
.
commit
|
commitdiff
|
tree
2015-05-21
Ma
t
t
e
o Bruni
wined3d: Make use of more specific d
e
vice IDs with
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
M
atteo Bruni
wi
n
ed3d
:
Add
m
i
s
sin
g
entries
for Nvidia GPUs
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
ddraw/tes
t
s:
Accept broken te
s
tbot result
for ddr
a
w1
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Brun
i
ddraw/tests: Workar
o
u
n
d
a testbot failur
e
in tes
t
_ck_rgba(
)
.
commit
|
commitdiff
|
tree
2015-05-21
M
atteo B
r
uni
d
dr
a
w
/
te
s
ts:
A
ccept broke
n
testbot result for tes
t
_
c
oo
p
_leve
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Br
u
ni
ntdll/tests: Add a test for filename casing with NtQueryDire
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bruni
ntdll:
I
gn
o
r
e positive matches i
n
read_
d
ir
e
cto
r
y
_
stat
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bruni
ntdll
:
Implement a read_directory_getattrl
i
st() function
.
commit
|
commitdiff
|
tree
2015-05-20
Mat
t
eo
Bruni
wined3d: F
i
x fragment shader
s
sampling dir
e
c
t
ly int
o
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
M
a
tteo
Bruni
wined3d:
Di
r
tify vert
e
x shader o
n
transformed <-> untransf
o
r
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
w
i
ned3
d
:
F
ix
the
T
I
MEST
A
MP_DISJ
O
INT
query
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Brun
i
ddraw/tests: Add a d
d
r
aw
2
specular lighting test
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
ddraw
/
tes
t
s: Acc
e
pt broken testb
o
t result for te
s
t_clear_rec
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bru
n
i
win
e
d3d: Check all the ff
p
_material fiel
d
s
.
commit
|
commitdiff
|
tree
2015-05-05
Ma
t
teo Bruni
wined3d: R
e
nam
e
*emission* as *emissiv
e
*
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo B
r
uni
ddraw/tests
:
A
d
d a d
d
raw4 s
p
e
c
u
la
r
ligh
t
ing t
e
st
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
wined3d: I
m
plement WINED3D_LIGHT_PARALLELPOI
N
T support
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo
B
runi
i
nc
l
ude:
Fix comment
s
about
t
he availa
b
il
i
ty
of D3D
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
wine
d
3d: Implement
l
egacy lig
h
t
att
e
nuation beha
v
ior
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
M
a
tteo
B
runi
ddraw: D3DRENDERSTATE_LOCALVIEWER doesn't exist bef
o
re
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Bruni
w
i
n
e
d3d: Don't use the same va_list multiple
times
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
M
atteo
B
runi
wined3d: Allow texture updat
e
s in some cases even w
h
en
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Bruni
win
e
d3d:
Report A
T
I1N and ATI2N volume textures as
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bru
n
i
wined3d: Use
s
tring_b
u
ffer_sprintf() in shader_glsl_ge
n
erate
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
w
i
ned3d
:
U
se string_bu
f
fer_sprintf
(
) in
h
andle_p
s
3_input()
.
commit
|
commitdiff
|
tree
2015-04-29
M
atteo Bruni
ddraw/t
e
sts: A
d
d a ddraw7 specul
a
r light
i
ng test
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo B
r
uni
d3
d
8/tests: Add
a specular
lighting t
e
st
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bru
n
i
d3d9/test
s
:
A
dd spot
l
ight and
li
g
ht
r
ange te
s
ts
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
wined3d: Don't use
t
he builtin FFP uniforms for the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo
B
runi
w
i
ned3d: Use str
u
ct
wi
n
ed3d
_
vec4
to store the
l
i
g
h
t
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
M
att
e
o
Bruni
wined
3
d: Store the direct
i
onal li
g
ht direc
t
i
on in
the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Ma
t
teo Bruni
wined3d
:
Set spotlight direction
.
w component to
0
.
0f
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined
3
d: Don't use the builtin FFP uni
f
o
rms
f
or the
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
w
i
ned3d
:
Don't use the builtin
FFP un
i
f
o
rms for
t
exture
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo
Bruni
w
ined3d: Introduce a scr
a
tc
h
stri
n
g
b
uffers framework
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
w
i
ned3
d
: Reduce initial wined
3
d_string_
b
uffer buffe
r
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Brun
i
w
i
ned
3
d: Rename struct
wined3
d
_
s
h
a
der_buff
e
r to win
e
d
3d_stri
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wined3d
:
Dro
p
the
ARB_SHADE
R
_OBJECTS
e
xt
e
nsion flag
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo
B
runi
wined3d:
Drop glPrioriti
z
eTextur
e
s() c
a
ll
.
commit
|
commitdiff
|
tree
2015-04-24
M
atteo Bruni
d3d9/tests
:
Add
a
specul
a
r
li
g
hti
n
g t
e
st
.
commit
|
commitdiff
|
tree
2015-04-24
M
a
tteo B
r
uni
wined3d: Fix
s
pecular
lightin
g
for non-local
viewer
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo
B
r
u
ni
wined
3
d: Introduce D3D7+ normal matrix comput
a
tion
.
commit
|
commitdiff
|
tree
2015-04-23
M
atteo Bruni
ddraw: Cleanup d3d_
l
i
g
ht_
S
etLight() a bit
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo Bruni
d
draw/tests: Fix ddraw2 test_light
i
ng() cleanup code
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
ddraw/te
s
ts:
Port
the ligh
t
ing test to
the pre
v
ious
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
M
a
t
teo Br
u
n
i
ddraw
/
tests: A
d
d more d
3
d7 lighting tests
.
commit
|
commitdiff
|
tree
2015-04-22
Mat
t
eo Bru
n
i
d3d8
/
te
s
t
s
: Add a lighting test w
i
th non-affine wo
r
l
dview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
d3d9/tests: A
d
d a l
i
ghting
test with non-affin
e
worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
M
atteo Brun
i
opengl32: U
p
date to the current O
p
enGL spec
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddraw: Enable WINED3
D
_RS_NORMALIZENORMA
L
S on d3
d
v
e
r
sions
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
d
dr
a
w: D3DRENDER
S
TA
T
E_NORMALIZENORMALS
doesn'
t
exist
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bru
n
i
ddr
a
w: Make sure to
a
ctivate / deactivate t
h
e
light
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Brun
i
d
draw: Mak
e
s
ure AddL
i
g
h
t
p
rop
e
r
l
y
a
c
tivates
lights
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddraw: D3DLIGH
T
ligh
t
s def
a
ult to a
c
t
i
ve
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo B
r
uni
wined3d: Don't use t
h
e builtin FFP uniform for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Ma
t
t
e
o Bruni
d3d8/
t
ests: Add
m
o
re li
g
hting tests
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo
B
runi
d
3
d9/tests: Add more lighting tests
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
wined3
d
: Don
'
t use the bui
l
tin F
F
P uniform
f
or the
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
wined3d:
I
ntr
o
duce a get_textur
e
_matri
x
()
f
unction
.
commit
|
commitdiff
|
tree
2015-03-23
Matt
e
o Bru
n
i
wine
d
3d: Intro
d
uce a get_projection_
m
atrix() funct
i
on
.
commit
|
commitdiff
|
tree
2015-03-23
Matte
o
B
runi
w
i
n
e
d
3d: Use a separa
t
e STATE_VIEWPORT
state handler
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Ma
t
teo
B
runi
wined3d: Don'
t
use th
e
b
uiltin
F
FP uniform for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
M
atte
o
Brun
i
wined3d: Use a separate STATE_TRANSFORM
(
WINED3D_TS_VI
E
W
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
win
e
d3d: Use a s
e
p
a
rat
e
STATE_VDECL
sta
t
e handler in
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
M
a
tteo Bruni
wined3d: Introduce a
get_model
v
ie
w
_matrix() funct
i
on
.
commit
|
commitdiff
|
tree
2015-03-19
Matt
e
o Bruni
wi
n
ed3d: Introduce a get_identity_matrix() f
u
n
c
tion
.
commit
|
commitdiff
|
tree
2015-03-18
M
a
tteo Bruni
wined
3
d: De
p
end
o
n the
v
ertex shad
e
r sta
t
e instead
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
Ma
t
teo B
r
uni
wined3d: Force st
r
eam info update
o
n v
e
rtex
s
h
a
der
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
Matte
o
Br
u
ni
wine
d
3d: Fix a typo
i
n
a
trace in context_c
r
eate()
.
commit
|
commitdiff
|
tree
2015-03-11
Matt
e
o B
r
uni
include:
P
ack
structures to 4-
b
ytes alignment on x86
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
d3d9:
P
ack stru
c
t
u
res to 4-bytes alignment on x
8
6
.
commit
|
commitdiff
|
tree
2015-03-02
Ma
t
te
o
Brun
i
wine
d
3d: Drop
r
edundant
c
he
c
k for instanced render
i
ng
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
w
i
n
ed3d: Add a couple checkGLcall(
)
in surface_pre
p
are_rb(
)
.
commit
|
commitdiff
|
tree
2015-03-02
M
atteo Bruni
w
i
ned3
d
: Drop
a
few unnecessary &x[0]
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
w
ined3d: Remove an
obsolete comment
.
commit
|
commitdiff
|
tree
2015-02-26
Matteo Bru
n
i
win
e
d3d:
Remove A
R
B_/E
X
T_TE
X
TU
R
E_ENV_ADD
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
wine
d
3
d: Use the core version of the
I
N
C
R_WR
A
P
a
nd
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Br
u
n
i
d3d8/test
s
:
M
ove
a P
r
ese
n
t ou
t
o
f
t
h
e loops in fog
_
with_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
M
atteo Bruni
opengl32
:
R
etu
r
n
a
NU
L
L pointer for func
t
i
ons r
e
quiring
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Mat
t
eo B
r
uni
opengl32: Filter
d
isabled extensions on OpenGL core
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Brun
i
d3d9
/
tests: Move a Present o
u
t of the loops in fog_with_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo B
r
uni
d3d9/tests: T
e
st upload of
u
s
er me
m
ory textures
.
commit
|
commitdiff
|
tree
2015-02-20
Mat
t
e
o Brun
i
wined
3
d:
S
et GL_U
N
PACK_ALIGNMENT
to 1
.
commit
|
commitdiff
|
tree
2015-02-19
Ma
t
te
o
B
r
uni
wi
n
ed3d:
Make
sure the corr
e
ct
te
x
ture
i
s bound
i
n
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Mat
t
eo
B
runi
w
ined3d: Re
j
ect
u
nsupported pitches i
n
wined3d_surf
a
ce_upda
t
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
wined3d: Set
t
h
e
s
urface
p
itch
fo
r
user-memory s
u
rf
a
c
e
s
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
d3d
8
/test
s
:
Allow more alternative res
u
lts in the ATI
1
N
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
M
a
tteo Bruni
d3d9/tests: Allow mo
r
e
a
lter
n
at
i
ve r
e
su
l
t
s
in the ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Ma
t
teo Bruni
opengl32: Intro
d
uce
wrappers for
g
l
GetIntegerv an
d
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo Bruni
wined3d: Use the pr
o
per
p
itch in rea
d
_from_framebuffer()
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo Brun
i
wined
3
d
: Us
e
unsign
e
d
short
f
or the
bitfield
s
in s
t
ruc
t
.
.
.
commit
|
commitdiff
|
tree
2015-02-10
M
a
tteo Bruni
wine
d
3d: Use GL_CLAMP_TO_EDGE ins
t
ead of GL
_
CLAMP
.
commit
|
commitdiff
|
tree
2015-02-10
Matteo Bruni
w
ined3d: Call glReadBuffe
r
(
)
t
h
rough the a
p
prop
r
iate
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo
Brun
i
d3
d
9/
t
ests: Add
a
test for P
O
SITIONi shader
inpu
t
/o
u
t
pu
t
s
.
commit
|
commitdiff
|
tree
2015-02-09
Matt
e
o Bruni
w
i
ned3d:
Refuse pixel
shaders declaring PO
S
I
TION0 in
p
uts
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
wi
n
ed3
d
: Only
c
onsid
e
r POSI
T
I
O
N0
P
S
i
n
puts as vpos
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo
B
runi
wined3d: Only c
o
py POS
I
TION0 o
u
tput semantics into
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
w
i
ned3d: Dir
e
c
t
ly use
t
he core ver
s
i
on of g
l
Tex[S
u
b
.
.
.
commit
|
commitdiff
|
tree
next